Thanks for another 10 minutes of gameplay

  • @pendragonghost said in Thanks for another 10 minutes of gameplay:

    since I hit pirate legend I haven’t had any motivation to continue playing. With recent cosmetics update, Rare brought some players back in to buy a few things. - Back to waiting for the May update and playing other games. Cheers!

    Don't really understand the need for a seperate topic for this, this basically adds nothing? There's a feedback thread for every weekly patch, you could have just made a post there about your dissapointment with the content of that patch. Everyone should know by now not to expect major content updates in weekly patches, especially not for a specific and small group like Pirate Legends.

    It sucks that you lost your motivation to play, but as they say too much of a good thing is still too much. Hopefully The Hungering Deep will bring you some more joy, but I also doubt there's much Pirate Legend exclusive updates there though.

    See you around on the seas!

    @a-cranky-eskimo said in Thanks for another 10 minutes of gameplay:

    @sweltering-nick you clearly have all the answers lol..... you and all the other people who argue against adding any content or depth to the game, and throw salt in the wound that is the disappointment a lot of people feel for the level of failure this game has achieved compared to the potential we all saw and were promised would be fulfilled.

    I've seen literally 0! people argue against adding more content or depth to the game. The dissapointment that a lot of people feel is mostly because of unrealistic expectations or hype, not promises made by Rare because they've clearly communicated what was in the game since the alpha's and beta's and still do. They stated that as a pirate legend you get access to a special hideout, a title, special quests and clothing options, which is all true.

    Doens't mean you're not allowed to be dissapointed, dislike the content or share your opinion, however threads like these should just be a single comment in the 1.0.6 comment section.

    I think the only salt here is people spending over 100+ hours in the game to "finish" it and then complain about the content not being enough after a month of the game being out.

  • @dickeyhugey said in Thanks for another 10 minutes of gameplay:

    @GeNeReDeR ok and the what happens?
    i have a better idea! collect 40 potatos and lure a cat into walking over them.
    great entertainment, i bet you cant finish

    Why play video games at all then? It is competition? Social interaction? What thrills you my friend?

    To me understanding the mathematical background some games have and the system of stats and numbers it has to it and then as a next step abuse the "seek efficiency in unordinary ways" was always the most satisfiying thrill for me... sot does not have that... but is has everything else and my god is it relaxing to not have to farm and grind X for Y... finally a game that is fun from minute number 1 but allows me to win by pure creativity and strategy if i am smarter then my pvp enemies.... thats and my clan is why i play sot i guess....

  • @sweltering-nick [Mod edited]

    i expected a pvp sandbox, thats what i judge it by and what it is. and its bad at doing his job. yet you keep talking about some unrelated sort of mmo expectations

    just answer the question already, you talk too much nonsense.

  • @pendragonghost I'm very glad I don't feel as you. I'm in my 20's and its not a grind to me. I absolutely love the multiplayer in this game. even the xbox cross play. perhaps I can sometimes shoot faster etc than xbox but for me this game is not about going through content its about the multiplayer and forming a priate crew and sinking ships and getting loot. pirate game is awesome. been needing a game like this for many years.. and I haven been into a game like this since World of Warcraft came out decades ago... Good Job Rare.

    now if they would make more ingame loot as real merchandise so I can collect some booty for me wall....

  • @dickeyhugey [Mod edited]

    What an ironic statement, but okay. :P

    "and its bad at doing his job."

    Lol, is it an it, or a he? Make your mind up. :P

    Also, why is it bad at being a PvP Sandbox, in your eyes?

    "yet you keep talking about some unrelated sort of mmo expectations"

    It's not unrelated... It's on the topic of expectations, which, is what one bases ones judgements on... In this context. ;3

    "just answer the question already, you talk too much nonsense."

    Repeat the question concisely, and i'll try again.

  • @sweltering-nick a dit dans Thanks for another 10 minutes of gameplay :

    @dickeyhugey "ok yea im not going to explain what depth in the context of pvp mechanics means."

    Cop-out.

    "also an analogy without any base is still a bad analogy"

    Okay, let me spell this out to you, since you clearly don't understand what an analogy is, nor the purpose of an analogy...

    Definition: "analogy
    əˈnalədʒi/Submit
    noun
    a comparison between one thing and another, typically for the purpose of explanation or clarification.
    "an analogy between the workings of nature and those of human societies"
    a correspondence or partial similarity.
    "the syndrome is called deep dysgraphia because of its analogy to deep dyslexia"
    a thing which is comparable to something else in significant respects.
    "works of art were seen as an analogy for works of nature""

    Detailed Explanation: If you expect a Fork (SoT, PvPvE Arena game focusing more on the PvP than PVE) to be a Spoon (MMO game, Or PvE game like Skyrim for example, basically anything that isn't what the game actually is), of course you're gonna be disappointed the next time you eat soup (play the game).

    Thing is, the base is that people judge SoT based on criteria that SoT isn't ever going to be... They expect SoT to be something that it was never intended to be... Even if they add more PvE content, do you think that content is going to vary much? Each event will be rather linear and static... The only dynamic element of SoT, is the PvP... One of many reasons why the game is based around mainly the PvP, and also why SoT is a game about competitive piracy.

    In fact one of the games main selling points are about competitive piracy, the fact that you could get attacked and robbed at any moment, etc etc.

    "just stop with the made up psychologist stuff, you dont know what ur talking about."

    Trivializing an important factor of human behavior to further your argument is not a valid way to hold a discussion, also not a valid base to build your argument on.

    Are you aware that, in history, there are plenty of things that have been misjudged by the masses which have been revealed as such in modern times? Not to mention, you do realize that some people might be engaged in certain subjects more than you and may simply know more about the subject than you do... For instance, psychology, or definitions, or how to make a relevant argument? Not claiming i do know more, but my point is, you can't just keep dismissing everything everyone says just to further your argument, that's not how discussions work, and certainly not how an argument works. :P

    "alot of blabbering again, still not answering the question haha."

    I cannot answer a question, if you won't ever accept the answer because of emotional bias. No matter what i say, you will NEVER accept the answer, because you've already made your mind up that whatever i say is just wrong, regardless of fact, evidence, or proof. :P

    Consider the opposing views argument... and form a counter-argument... Don't just go "No, u wrong... Try again.". :P

    Don't talk about bias when you're clearly biased as well. You're describing SoT to be what you want it to be.
    SoT isn't focused on PvP, it is focused on players interactions and on pirate adventures. It is a casual friends and family game.
    Players interactions in a broad sens. First, the cooperation between members of a crew, then, the interactions with other crews, it can be friendly, it can be hostile, you can hunt for others, you can completely avoid combat.
    It is far from competitive PvP games like CS or TF2. You comparing SoT with TF2 shows how shortsighted you are.
    People were expecting more because the frame of SoT is suitable for so much more. For instance, of course, nobody is going to ask for a fishing or a cooking mechanic in TF2.
    SoT isn't suited to be a competitive PvP game because the pace is too slow, the map is too big, the frequency of encounters is too rare, the time to sink a ship isn't fast enough. Blackwake is a competitive PvP game. SoT isn't.
    People weren't expecting SoT to be an MMO, stop already with that, it's just you finding a good excuse to dismiss any criticism on the lake of content. You can have RPG elements/mechanics in a game without it to be a RPG or a MMO.

  • @fishst1ck said in Thanks for another 10 minutes of gameplay:

    @pendragonghost said in Thanks for another 10 minutes of gameplay:

    since I hit pirate legend I haven’t had any motivation to continue playing. With recent cosmetics update, Rare brought some players back in to buy a few things. - Back to waiting for the May update and playing other games. Cheers!

    Don't really understand the need for a seperate topic for this, this basically adds nothing? There's a feedback thread for every weekly patch, you could have just made a post there about your dissapointment with the content of that patch. Everyone should know by now not to expect major content updates in weekly patches, especially not for a specific and small group like Pirate Legends.

    It sucks that you lost your motivation to play, but as they say too much of a good thing is still too much. Hopefully The Hungering Deep will bring you some more joy, but I also doubt there's much Pirate Legend exclusive updates there though.

    See you around on the seas!

    @a-cranky-eskimo said in Thanks for another 10 minutes of gameplay:

    @sweltering-nick you clearly have all the answers lol..... you and all the other people who argue against adding any content or depth to the game, and throw salt in the wound that is the disappointment a lot of people feel for the level of failure this game has achieved compared to the potential we all saw and were promised would be fulfilled.

    I've seen literally 0! people argue against adding more content or depth to the game. The dissapointment that a lot of people feel is mostly because of unrealistic expectations or hype, not promises made by Rare because they've clearly communicated what was in the game since the alpha's and beta's and still do. They stated that as a pirate legend you get access to a special hideout, a title, special quests and clothing options, which is all true.

    Edit: oh and you’d be surprised, people argue for less content or against almost any new content on here all the time. Probably people just trolling me, seems to happen a lot lol..

    They also hinted at the game having much more and let their community hype themselves up and never once intervened to be like “no the beta and alpha is not a “small chunk” of the full game.” Literally all that was added from the beta was 3/7 forts active, a disgrace of a kraken boss, and finally all 3 trading companies at once but the alpha members had seen 2 and the pioneers all 3 already at seperate times. There are 3 animals and 2 npc threats, with the 3 variations to skeletons I’ll give them that but it’s still not much, and too many quality of life issues to count. Many people expected substantially more in the game and were never told that wasn’t true, and were in fact encouraged to believe otherwise from vague tweets quotes and videos, aswell as their own deckhands sometimes stating the game would have more content at launch.

    Doens't mean you're not allowed to be dissapointed, dislike the content or share your opinion, however threads like these should just be a single comment in the 1.0.6 comment section.

    I think the only salt here is people spending over 100+ hours in the game to "finish" it and then complain about the content not being enough after a month of the game being out.

    The goal is never to “finish” a sandbox game, but the hope is that there will always be new things to do with the same toolset, becuase every player encounter works out a little differently, as I’ve said I’ve put hundreds of hours in testing, and maybe a hundred since launch tops. The whole reason this is possible with such an empty game is because they went with the level playing field approach so the gameplay itself can be fun, that has nothing to do with the fact that there is no meaning to any of it. The meaning we see in the game is beyond simple. Pve provides items to steal, and distractions to spice up the looming pvp threat, players fight to prevent this or do it themselves. That’s it. There is no merchanting, there is no incentive to sink or not sink ships, no repercussion for sinking a ship that didn’t fire at all, etc etc. this game is a skeleton, with maybe some sort of brain (the intended vision for the game) but is lacking all its vital organs to truly be a sandbox game with a real toolset and an overarching set of mechanics that mix things up, such as npc defended outposts, any sort of real factions or reputations that have an affect on the world.

    I want to forge my own path as a merchant not be an errand boy.
    I want to gather artifacts and use them for secret purposes, not turn them over to the same guy and realize they are just reskinned filler. I want to harvest and crate the tea spices silks by finding them in the world, and I want the outposts to have unique meaning and have commodities go up and down in price as they are bought and sold, Making co op and trading along trade route more profitable than just sailing back and forth. Where is the depth this game needs?? As is the game isn’t made to be casual, it’s made for 5 year olds and then for some reason they thought that made sense in open world pvp Wild West type game, draw in the casuals so they can realize there’s no content, get ganked and killed until they quit and then be told the solution is to scuttle if they come here asking why the game isn’t as “inclusive” as rare said it would be.

    It’s like Rare is b*****r and also can’t meet deadlines.

  • @aenima123 "Don't talk about bias when you're clearly biased as well."

    That may be, but at least i am trying to stay objective... whereas most people seem to actively avoid it.

    "You're describing SoT to be what you want it to be."

    I'm describing SoT for what it is, based on the design of the game.

    "SoT isn't focused on PvP"

    The design of the game, disagrees with you. :P

    "it is focused on players interactions and on pirate adventures."

    You're right, but it doesn't refute the fact that SoT's main focus is PvP. :P

    A game being a social experience, does not prevent it from being a PvP game... Your logic is completely flawed. xD

    "It is a casual friends and family game."

    It is by no means a casual game, and the game being for friends and family... fyi, still does not prevent the game from being PvP-focused... Your logic is weak. ._.

    "First, the cooperation between members of a crew, then, the interactions with other crews, it can be friendly, it can be hostile, you can hunt for others, you can completely avoid combat."

    Just because you have the option of avoiding combat, does not mean the design of the game can be ignored... The freedom of choosing what you do, is what makes it a sandbox game, on top of it being a PvPvE game... but the design of the game, HEAVILY leans towards the PvP side... Because every PvE aspect of the game, is designed to have a synergy with PvP as the highlight.

    Treasure? Beware of other pirates... Skeleton fort? Beware of other pirates... Exploration? Beware of other pirates, Etc... Almost everything in the game is centered around the fact that PvP is a CONSTANT THREAT, a CONSTANT POSSIBILITY...

    Even if you team up with other pirates, you still need to be aware of the fact that they could betray you at any second... You are never truly safe, because PvP is always a threat. :P

    "It is far from competitive PvP games like CS or TF2. You comparing SoT with TF2 shows how shortsighted you are."

    Instead of just dismissing it, why don't you consider it, contemplate it for a bit? :P
    There are similarities:

    • TF2 and SoT both have stylized cartoony visuals.
    • They both have humor portrayed in-game as well as in developer updates etc.
    • They're both FPS games.
    • They're both Arena games.
    • They both have intentionally simplified combat mechanics, to equalize all players.
    • They both involve cartoony physics in gameplay.
    • They both have the same amount of incentive to socialize, which is NO incentive. :P
    • They both allow the same choice to attack or not.
    • They both have cosmetics you can equip on your character.
    • They both have a concept of winning and losing against enemy players... Hence competition, in other words, COMPETITIVE.
    • They both have PvE aspects, whilst the game is mainly focused on PvP.
    • They both allow the choice between different weapons.
    • They both have gameplay involving objectives.

    Pretty sure they have enough similarities to justify comparing them, mate. :P

    "People were expecting more because the frame of SoT is suitable for so much more."

    No game ever lives up to it's full potential AT LAUNCH... No game has ever done that. You're proving my point. :P

    "For instance, of course, nobody is going to ask for a fishing or a cooking mechanic in TF2."

    Because TF2 already has crafting instead of that...

    "SoT isn't suited to be a competitive PvP game because the pace is too slow"

    sigh... PvP games, are by their very nature, competitive games... Catch up, already.

    The pace of Hearthstone, a PvP CARD GAME, is even slower... And yet it's still competitive... Are you for real? ._.

    "the map is too big"

    The map is too big, therefore, PvP isn't competitive... Your logic is flawed, sir. xD

    "the frequency of encounters is too rare"

    On empty servers, sure... Not that it's relevant to begin with, seeing as it doesn't negate the PvP. :P

    "the time to sink a ship isn't fast enough."

    So your idea of competition, or a competitive game, is a complete attention-deficit-disorder-sensory-overload-fest? L**o. xD

    "Blackwake is a competitive PvP game."

    Sure.

    "SoT isn't."

    Your reasons need to negate the inherent concept of competition from PvP for that to actually mean something.

    "People weren't expecting SoT to be an MMO"

    I've met at least 5 people on these forums who blatantly said that is what they expected. :P
    So some people certainly did, that's for sure... The rest who haven't said it out loud, still judge SoT based on the criteria of an MMO, though... Expecting endless PvE content that "keep the player playing the game." from launch day etc, thing is, that's not something you get from a game like SoT at launch... Because the main focus is PvP. :P

    "it's just you finding a good excuse to dismiss any criticism on the lake of content."

    I'm not dismissing criticism, i consider every argument, and provide a detailed counter-argument, based on as much fact, evidence and proof as i can personally muster. I am DEBUNKING your arguments. ._.

    The game IS lacking content... it is... but here's the thing... SoT is TF2... not Skyrim or World of Warcraft.. It doesn't NEED mountains of content, because it's mainly about PvP. :P

    I keep saying this, but you just can't seem to properly comprehend it... : /

    That doesn't mean i wouldn't like to see more content, of course... I'd love to see more content. :)

    "You can have RPG elements/mechanics in a game without it to be a RPG or a MMO."

    This is a straw man argument... But sure.

  • @sweltering-nick TF2 blows this game out of the water. To compare them is ridiculous. TF2 was fun, engaging, and replayable from the start. SoT is none of these.

  • @mrgrim67686 said in Thanks for another 10 minutes of gameplay:

    @sweltering-nick TF2 bkows this game out of the water. To compare them is rudiculous. TF2 was fun, engaging, and replayable from the start. SoT is none of these.

    Did you.... Did you just compare a free to play online match based shooter made by valve to a open world game about pirates with no vertical progression(Not a bad thing) made by Rare...?

  • Can we please stop comparing the guys with limitless development teams based on classic gameplay of pretty much all standards(NOT A BAD THING) be it arena shooters to story based games, TO SEA OF THIEVES.

    EDIT: Why compare this game period its kinda in with its own genera and thats a great thing with some dings here and there

  • @mrgrim67686 don't forget the forest is full release now. Amazing game. But yes, my crew helped one member get legend. So we can do the missions but it's boring. We like doing specific things and battle. So legend isnt even a goal for me.

  • @nauseous-gnome9 I didn't. Nick did. At any rate, people are dropping like flies.

  • @sweltering-nick you honestly don’t make very good points, which I actually responded to previously, you ignore other people’s points and like that guy said before, you act like your a psychologist who knows better than everyone, which is hilarious, and beyond that your embarrassing yourself by putting fruity little emotes after every comment you make, like some sort of child who enjoys arguing just for the sake of it. Atleast we put effort and time into our posts for actual reasons.

    What are you trying to prove??

  • @a-cranky-eskimo Honestly it is best to ignore people like that. He's one of those that go on every thread they don't like and start arguments.

  • @nauseous-gnome9 a dit dans Thanks for another 10 minutes of gameplay :

    Can we please stop comparing the guys with limitless development teams based on classic gameplay of pretty much all standards(NOT A BAD THING) be it arena shooters to story based games, TO SEA OF THIEVES.

    You must tell that to @Sweltering-Nick, he's the one calling SoT a pirate TF2...

    @Sweltering-Nick I'm more and more convinced you're mistaking SoT for another game. I mean, when you say that SoT isn't casual, it blows my mind. SoT is the definition of casual.
    And we don't have the same definition of what a competitive game is. Comparing the pace of a FPS with a card game... Can you be more of bad faith ? When i was talking about the pace of the game, of course it depends on the genre. Your bad faith is off the chart.
    Arma for instance, that would have been a good example of a slow paced FPS (because it's a simulator), and guess what, they made a free stand alone for competitive purpose, named Argo, small maps, fast paced, with objectives and a leaderboard. Pubg, big map, yes, but with 100 players in it.
    In SoT, the competition isn't the main focus, to win isn't relevant, maybe it is for you, but that doesn't make it true, and the design say otherwise.

  • @greaseman85 yeah it’s like some sort of confidence excercise for him or something lol... as long as he gets a response in he feels validated as a human being or something? Our species is pretty sad.. now I’m the psychologist lololo

    Personally I just want an amazing game, any effort you see from me on this forum is purely based on that.

  • @mrgrim67686 "TF2 bkows this game out of the water."

    That is a subjective opinion.

    "To compare them is ridiculous."

    Based on a subjective opinion of the game? Nice logic.

    "TF2 was fun, engaging, and replayable from the start."

    So is SoT, for the majority of the playerbase. :P
    SoT doesn't have the exact same gameplay as TF2, but SoT is the pirate version of TF2... That does not imply that SoT is literally an exact copy of TF2, but the pirate-based answer to TF2.

    "SoT is none of these."

    Again, purely a matter of opinion.

    Do you know why complaining posts have so little upvotes whereas constructive posts have a TON of them?

    Because the majority does not share the opinion that SoT is boring and disappointing... SoT is it's own game, with it's own type of gameplay... People are attracted to that, and want to see the game expand upon what is already great about the game.

    Me for instance? I think Hearthstone for instance, is a terribly boring game... To me it was disappointing, and an overall low-quality game... However, the majority of Hearthstones playerbase does not think that.

    It's just a matter of taste in games whether or not one finds it to be a good or bad game... Entirely subjective.

    You think SoT is boring? Then quit, nobody cares, nobody is going to mourn over you quitting because, quite frankly, the gameplay didn't suit your style. : /

    For me, the onyl problem i have with SoT is Merchant alliance voyages... That's my only complaint... The rest of the game is...

  • @sweltering-nick said in Thanks for another 10 minutes of gameplay:

    @mrgrim67686 "TF2 bkows this game out of the water."

    That is a subjective opinion.

    "To compare them is ridiculous."

    Based on a subjective opinion of the game? Nice logic.

    "TF2 was fun, engaging, and replayable from the start."

    So is SoT, for the majority of the playerbase. :P
    SoT doesn't have the exact same gameplay as TF2, but SoT is the pirate version of TF2... That does not imply that SoT is literally an exact copy of TF2, but the pirate-based answer to TF2.

    "SoT is none of these."

    Again, purely a matter of opinion.

    Do you know why complaining posts have so little upvotes whereas constructive posts have a TON of them?

    Because the majority does not share the opinion that SoT is boring and disappointing... SoT is it's own game, with it's own type of gameplay... People are attracted to that, and want to see the game expand upon what is already great about the game.

    Based on this thread and the majority of reviews your the minority for being overly content.

    Me for instance? I think Hearthstone for instance, is a terribly boring game... To me it was disappointing, and an overall low-quality game... However, the majority of Hearthstones playerbase does not think that.

    It's just a matter of taste in games whether or not one finds it to be a good or bad game... Entirely subjective.

    You think SoT is boring? Then quit, nobody cares, nobody is going to mourn over you quitting because, quite frankly, the gameplay didn't suit your style. : /

    For me, the onyl problem i have with SoT is Merchant alliance voyages... That's my only complaint... The rest of the game is...

    Safe to say you are entitled to your opinion so let’s just all respectfully agree to disagree.

  • @pendragonghost

    the competitive piracy keeps me coming back week after week... I love this damn game.

    the need to keep improving the game step by step. no argument. however this is some of the best time I have spent in a game in the last 10 years.

  • @sweltering-nick a dit dans Thanks for another 10 minutes of gameplay :

    @mrgrim67686 "TF2 bkows this game out of the water."

    That is a subjective opinion.

    "To compare them is ridiculous."

    Based on a subjective opinion of the game? Nice logic.

    "TF2 was fun, engaging, and replayable from the start."

    So is SoT, for the majority of the playerbase. :P
    SoT doesn't have the exact same gameplay as TF2, but SoT is the pirate version of TF2... That does not imply that SoT is literally an exact copy of TF2, but the pirate-based answer to TF2.

    "SoT is none of these."

    Again, purely a matter of opinion.

    Do you know why complaining posts have so little upvotes whereas constructive posts have a TON of them?

    Because the majority does not share the opinion that SoT is boring and disappointing... SoT is it's own game, with it's own type of gameplay... People are attracted to that, and want to see the game expand upon what is already great about the game.

    Me for instance? I think Hearthstone for instance, is a terribly boring game... To me it was disappointing, and an overall low-quality game... However, the majority of Hearthstones playerbase does not think that.

    It's just a matter of taste in games whether or not one finds it to be a good or bad game... Entirely subjective.

    You think SoT is boring? Then quit, nobody cares, nobody is going to mourn over you quitting because, quite frankly, the gameplay didn't suit your style. : /

    For me, the onyl problem i have with SoT is Merchant alliance voyages... That's my only complaint... The rest of the game is...

    Sure, the rest of the game is ON POINT. That's why it dropped in 17th position of the microsoft most played games list in a month period (after the end of the free xbox pass trial), that's why it dropped into oblivion on Twitch, that's why it has such a low metacritic score (from the press and from the players), that's why almost every Youtube reviews are stating the same thing, that's why half the players at launch was on free trial. ON POINT.
    I'm sure you'll have fine counter arguments to "debunk" that but there’s none so deaf as those who will not hear.

  • @sweltering-nick might want a recount on those votes yo.

  • @pendragonghost I laugh so hard at this. Either you go to fast by teaming up, or you go to slow & get no where in leveling, like me, because you play solo. The Game Lead really needs to taken to the side and given a talking to. No way to keep a player base.

  • @a-cranky-eskimo "you honestly don’t make very good points"

    Okay, that doesn't mean much without a proper explanation behind it.

    "which I actually responded to previously"

    Responded yes, but you did not debunk anything i said, all you did was dismiss my arguments by trivializing them.

    "you ignore other people’s points"

    I try my best not to do that... If i have, clarify which with an explanation, hopefully i'll get it right... But if you keep just trivializing my arguments out of spite... we're not going to get anywhere.

    "you act like your a psychologist who knows better than everyone"

    My act, is irrelevant to the topic of discussion... if you cannot focus on a persons argument because they SEEM arrogant to you... Then you have an issue you need to work out.

    That being said, people often find knowledgeable people arrogant too, because of emotional bias... If their ego gets hurt, they stop listening, and skip straight to reacting.

    "which is hilarious"

    Because... why?

    "and beyond that your embarrassing yourself by putting fruity little emotes after every comment you make"

    Ah, you're intimidated by my use of old-school smileys... Does it make you angry? :o

    "like some sort of child who enjoys arguing just for the sake of it."

    You mean lawyers? xD
    How is this relevant to anything?
    If we dismissed every argument a Lawyer made based on the fact that they enjoy arguments... Then i feel sorry for all of the people who get framed for crimes they didn't commit... 'cus they'd go straight to jail immediately without a fair trial. :P

    "Atleast we put effort and time into our posts for actual reasons."

    Ah, i see what's going on now.

    "What are you trying to prove??"

    Idunno... If i'm trying to debunk your arguments i guess that means i'm trying to prove that you are wrong? If i'm agreeing to your arguments, i guess i'm proving that i support it?

    What am i trying to prove? Relative to what? Are you trying to get personal and irritate me into some kind of reaction? ._.

    I'm not emotionally invested in this argument, bro... I don't have anything to prove. :)

  • @sweltering-nick Hi there. Many people have tried to explain to you that this is not a hardcore PvP game but you disagree with it, saying that the game is not 'designed' that way. Many design elements that make this game a PvEvP have been highlighted to you but you refuse to acknowledge them. Please re-read some previous posts because some of the explanations provided by people are valid and quite accurate to be honest.

    Happy sailing!

  • @evasive-envy "Hi there. Many people have tried to explain to you that this is not a hardcore PvP game but you disagree with it"

    I have never, ever said this is a hardcore PvP game. ._.

    "saying that the game is not 'designed' that way."

    You need to work on your phrasing. xD
    I think get what you mean though.

    "Many design elements that make this game a PvEvP have been highlighted to you but you refuse to acknowledge them."

    I acknowledge them, but these people aren't trying to convince me that this is a PvPvE game... It's factually is PvPvE... There's no debate about that. xD

    What i'm saying is the game is leaning on the PvP side... And these other people are trying to convince me of various other things, that, for example, this game leans more on the PvE side than the PvP side... or that PvP somehow isn't competitive, etc etc.

    I think you've misunderstood a lot of what we've been talking about... I also think most of the people i've been chatting with have misunderstood a lot of what i've said too. x]

    "Please re-read some previous posts because some of the explanations provided by people are valid and quite accurate to be honest."

    I read through a post 5-8 times over before i reply to them, you have no idea the amount of time i spend reading and analyzing what people are saying, before i reply to it. xD

    "Happy sailing!"

    You too. :3

  • @pendragonghost said in Thanks for another 10 minutes of gameplay:

    since I hit pirate legend I haven’t had any motivation to continue playing. With recent cosmetics update, Rare brought some players back in to buy a few things. - Back to waiting for the May update and playing other games. Cheers!

    Delete your save, start again.

  • @sweltering-nick What about my phrasing? That was a quote. Anyway, I'm not here to argue with you. I pointed something out to you that I believed needed your attention. If you can't see the validity of some points raised by other posters that's your choice.

    Thanks for your prompt reply.

  • @aenima123 said in Thanks for another 10 minutes of gameplay:

    @sweltering-nick a dit dans Thanks for another 10 minutes of gameplay :

    @mrgrim67686 "TF2 bkows this game out of the water."

    That is a subjective opinion.

    "To compare them is ridiculous."

    Based on a subjective opinion of the game? Nice logic.

    "TF2 was fun, engaging, and replayable from the start."

    So is SoT, for the majority of the playerbase. :P
    SoT doesn't have the exact same gameplay as TF2, but SoT is the pirate version of TF2... That does not imply that SoT is literally an exact copy of TF2, but the pirate-based answer to TF2.

    "SoT is none of these."

    Again, purely a matter of opinion.

    Do you know why complaining posts have so little upvotes whereas constructive posts have a TON of them?

    Because the majority does not share the opinion that SoT is boring and disappointing... SoT is it's own game, with it's own type of gameplay... People are attracted to that, and want to see the game expand upon what is already great about the game.

    Me for instance? I think Hearthstone for instance, is a terribly boring game... To me it was disappointing, and an overall low-quality game... However, the majority of Hearthstones playerbase does not think that.

    It's just a matter of taste in games whether or not one finds it to be a good or bad game... Entirely subjective.

    You think SoT is boring? Then quit, nobody cares, nobody is going to mourn over you quitting because, quite frankly, the gameplay didn't suit your style. : /

    For me, the onyl problem i have with SoT is Merchant alliance voyages... That's my only complaint... The rest of the game is...

    Sure, the rest of the game is ON POINT. That's why it dropped in 17th position of the microsoft most played games list in a month period (after the end of the free xbox pass trial), that's why it dropped into oblivion on Twitch, that's why it has such a low metacritic score (from the press and from the players), that's why almost every Youtube reviews are stating the same thing, that's why half the players at launch was on free trial. ON POINT.
    I'm sure you'll have fine counter arguments to "debunk" that but there’s none so deaf as those who will not hear.

    Like for instance you... I've already made a comment addressing all the reviews... Comments of which, you and several other angry people refuse to acknowldge.

    But you're right, there's none so deaf as those who will not hear! We agree on that much. :)

  • @evasive-envy "What about my phrasing? That was a quote."

    I was quoting one half of a complete sentence. Read the full sentence out loud and you'll see what i mean. xD

    Have a good one!

  • @sweltering-nick On a side note. There was no need to comment on my phrasing. It can often have the opposite effect on people and can lead to unhealthy arguments.

    I was tempted to ask you whether you are trying to assert your intellectual superiority over me by including a comment that is not really necessary and unnrelated to the argument.

    Those sorts of comments can also make a person feel negative toward you right from the start. I would hope that you are trying to foster a healthy discussion rather than a judgemental argument that ends up not being constructive.

    For example (taken from your post):
    "My act, is irrelevant to the topic of discussion... if you cannot focus on a persons argument because they SEEM arrogant to you... Then you have an issue you need to work out."

    You need to work on your apostrophes.
    You need to work on your punctuation.
    You need to work on your commas.

    Not very helpful or constructive is it?

  • @sweltering-nick your the one who trivializes and ignores people’s posts which are based in experience with the game. You are a waste of forum space, stop picking apart every word of people’s posts and try being constructive. Your smileys don’t make me mad, just make you seem obnoxious if your actually trying to get any point across.. your like “your wrong and it’s ever so simple :0 :p t**a for now! I’ll be back to reqoute every word you type that made sense, and respond with some opinion based babbling while also putting words in your mouth =p”

    That’s what your posts consist of.
    Most responses have evidenced their opinions with facts. You ramble on about how you know we wanted it to be an mmo and how your so great and people who make a post about their disappointment aren’t worth making a post. Get over yourself guy. I said let’s agree to disagree and as with any question I ask you or point I make, you don’t refute it you just ignore it focus on the fantasy that your imagining this conversation is. Like others have pointed out more nicely, why don’t you go back and actually read and think about the responses you’ve gotten, notice all the upvotes to the responses and the general lack of upvotes you got. Not saying that means that much but your clearly wasting your time on this thread.

  • @sweltering-nick said in Thanks for another 10 minutes of gameplay:

    @aenima123 "Don't talk about bias when you're clearly biased as well."

    That may be, but at least i am trying to stay objective... whereas most people seem to actively avoid it.

    "You're describing SoT to be what you want it to be."

    I'm describing SoT for what it is, based on the design of the game.

    "SoT isn't focused on PvP"

    The design of the game, disagrees with you. :P

    "it is focused on players interactions and on pirate adventures."

    You're right, but it doesn't refute the fact that SoT's main focus is PvP. :P

    A game being a social experience, does not prevent it from being a PvP game... Your logic is completely flawed. xD

    "It is a casual friends and family game."

    It is by no means a casual game, and the game being for friends and family... fyi, still does not prevent the game from being PvP-focused... Your logic is weak. ._.

    "First, the cooperation between members of a crew, then, the interactions with other crews, it can be friendly, it can be hostile, you can hunt for others, you can completely avoid combat."

    Just because you have the option of avoiding combat, does not mean the design of the game can be ignored... The freedom of choosing what you do, is what makes it a sandbox game, on top of it being a PvPvE game... but the design of the game, HEAVILY leans towards the PvP side... Because every PvE aspect of the game, is designed to have a synergy with PvP as the highlight.

    Treasure? Beware of other pirates... Skeleton fort? Beware of other pirates... Exploration? Beware of other pirates, Etc... Almost everything in the game is centered around the fact that PvP is a CONSTANT THREAT, a CONSTANT POSSIBILITY...

    Even if you team up with other pirates, you still need to be aware of the fact that they could betray you at any second... You are never truly safe, because PvP is always a threat. :P

    "It is far from competitive PvP games like CS or TF2. You comparing SoT with TF2 shows how shortsighted you are."

    Instead of just dismissing it, why don't you consider it, contemplate it for a bit? :P
    There are similarities:

    • TF2 and SoT both have stylized cartoony visuals.
    • They both have humor portrayed in-game as well as in developer updates etc.
    • They're both FPS games.
    • They're both Arena games.
    • They both have intentionally simplified combat mechanics, to equalize all players.
    • They both involve cartoony physics in gameplay.
    • They both have the same amount of incentive to socialize, which is NO incentive. :P
    • They both allow the same choice to attack or not.
    • They both have cosmetics you can equip on your character.
    • They both have a concept of winning and losing against enemy players... Hence competition, in other words, COMPETITIVE.
    • They both have PvE aspects, whilst the game is mainly focused on PvP.
    • They both allow the choice between different weapons.
    • They both have gameplay involving objectives.

    Pretty sure they have enough similarities to justify comparing them, mate. :P

    "People were expecting more because the frame of SoT is suitable for so much more."

    No game ever lives up to it's full potential AT LAUNCH... No game has ever done that. You're proving my point. :P

    "For instance, of course, nobody is going to ask for a fishing or a cooking mechanic in TF2."

    Because TF2 already has crafting instead of that...

    "SoT isn't suited to be a competitive PvP game because the pace is too slow"

    sigh... PvP games, are by their very nature, competitive games... Catch up, already.

    The pace of Hearthstone, a PvP CARD GAME, is even slower... And yet it's still competitive... Are you for real? ._.

    "the map is too big"

    The map is too big, therefore, PvP isn't competitive... Your logic is flawed, sir. xD

    "the frequency of encounters is too rare"

    On empty servers, sure... Not that it's relevant to begin with, seeing as it doesn't negate the PvP. :P

    "the time to sink a ship isn't fast enough."

    So your idea of competition, or a competitive game, is a complete attention-deficit-disorder-sensory-overload-fest? L**o. xD

    "Blackwake is a competitive PvP game."

    Sure.

    "SoT isn't."

    Your reasons need to negate the inherent concept of competition from PvP for that to actually mean something.

    "People weren't expecting SoT to be an MMO"

    I've met at least 5 people on these forums who blatantly said that is what they expected. :P
    So some people certainly did, that's for sure... The rest who haven't said it out loud, still judge SoT based on the criteria of an MMO, though... Expecting endless PvE content that "keep the player playing the game." from launch day etc, thing is, that's not something you get from a game like SoT at launch... Because the main focus is PvP. :P

    "it's just you finding a good excuse to dismiss any criticism on the lake of content."

    I'm not dismissing criticism, i consider every argument, and provide a detailed counter-argument, based on as much fact, evidence and proof as i can personally muster. I am DEBUNKING your arguments. ._.

    The game IS lacking content... it is... but here's the thing... SoT is TF2... not Skyrim or World of Warcraft.. It doesn't NEED mountains of content, because it's mainly about PvP. :P

    I keep saying this, but you just can't seem to properly comprehend it... : /

    That doesn't mean i wouldn't like to see more content, of course... I'd love to see more content. :)

    "You can have RPG elements/mechanics in a game without it to be a RPG or a MMO."

    This is a straw man argument... But sure.

    But to compare sea of thieves from a critical stand point is wrong. two different genres.

  • @nauseous-gnome9 said in Thanks for another 10 minutes of gameplay:

    @sweltering-nick said in Thanks for another 10 minutes of gameplay:

    @aenima123 "Don't talk about bias when you're clearly biased as well."

    That may be, but at least i am trying to stay objective... whereas most people seem to actively avoid it.

    "You're describing SoT to be what you want it to be."

    I'm describing SoT for what it is, based on the design of the game.

    "SoT isn't focused on PvP"

    The design of the game, disagrees with you. :P

    "it is focused on players interactions and on pirate adventures."

    You're right, but it doesn't refute the fact that SoT's main focus is PvP. :P

    A game being a social experience, does not prevent it from being a PvP game... Your logic is completely flawed. xD

    "It is a casual friends and family game."

    It is by no means a casual game, and the game being for friends and family... fyi, still does not prevent the game from being PvP-focused... Your logic is weak. ._.

    "First, the cooperation between members of a crew, then, the interactions with other crews, it can be friendly, it can be hostile, you can hunt for others, you can completely avoid combat."

    Just because you have the option of avoiding combat, does not mean the design of the game can be ignored... The freedom of choosing what you do, is what makes it a sandbox game, on top of it being a PvPvE game... but the design of the game, HEAVILY leans towards the PvP side... Because every PvE aspect of the game, is designed to have a synergy with PvP as the highlight.

    Treasure? Beware of other pirates... Skeleton fort? Beware of other pirates... Exploration? Beware of other pirates, Etc... Almost everything in the game is centered around the fact that PvP is a CONSTANT THREAT, a CONSTANT POSSIBILITY...

    Even if you team up with other pirates, you still need to be aware of the fact that they could betray you at any second... You are never truly safe, because PvP is always a threat. :P

    "It is far from competitive PvP games like CS or TF2. You comparing SoT with TF2 shows how shortsighted you are."

    Instead of just dismissing it, why don't you consider it, contemplate it for a bit? :P
    There are similarities:

    • TF2 and SoT both have stylized cartoony visuals.
    • They both have humor portrayed in-game as well as in developer updates etc.
    • They're both FPS games.
    • They're both Arena games.
    • They both have intentionally simplified combat mechanics, to equalize all players.
    • They both involve cartoony physics in gameplay.
    • They both have the same amount of incentive to socialize, which is NO incentive. :P
    • They both allow the same choice to attack or not.
    • They both have cosmetics you can equip on your character.
    • They both have a concept of winning and losing against enemy players... Hence competition, in other words, COMPETITIVE.
    • They both have PvE aspects, whilst the game is mainly focused on PvP.
    • They both allow the choice between different weapons.
    • They both have gameplay involving objectives.

    Pretty sure they have enough similarities to justify comparing them, mate. :P

    "People were expecting more because the frame of SoT is suitable for so much more."

    No game ever lives up to it's full potential AT LAUNCH... No game has ever done that. You're proving my point. :P

    "For instance, of course, nobody is going to ask for a fishing or a cooking mechanic in TF2."

    Because TF2 already has crafting instead of that...

    "SoT isn't suited to be a competitive PvP game because the pace is too slow"

    sigh... PvP games, are by their very nature, competitive games... Catch up, already.

    The pace of Hearthstone, a PvP CARD GAME, is even slower... And yet it's still competitive... Are you for real? ._.

    "the map is too big"

    The map is too big, therefore, PvP isn't competitive... Your logic is flawed, sir. xD

    "the frequency of encounters is too rare"

    On empty servers, sure... Not that it's relevant to begin with, seeing as it doesn't negate the PvP. :P

    "the time to sink a ship isn't fast enough."

    So your idea of competition, or a competitive game, is a complete attention-deficit-disorder-sensory-overload-fest? L**o. xD

    "Blackwake is a competitive PvP game."

    Sure.

    "SoT isn't."

    Your reasons need to negate the inherent concept of competition from PvP for that to actually mean something.

    "People weren't expecting SoT to be an MMO"

    I've met at least 5 people on these forums who blatantly said that is what they expected. :P
    So some people certainly did, that's for sure... The rest who haven't said it out loud, still judge SoT based on the criteria of an MMO, though... Expecting endless PvE content that "keep the player playing the game." from launch day etc, thing is, that's not something you get from a game like SoT at launch... Because the main focus is PvP. :P

    "it's just you finding a good excuse to dismiss any criticism on the lake of content."

    I'm not dismissing criticism, i consider every argument, and provide a detailed counter-argument, based on as much fact, evidence and proof as i can personally muster. I am DEBUNKING your arguments. ._.

    The game IS lacking content... it is... but here's the thing... SoT is TF2... not Skyrim or World of Warcraft.. It doesn't NEED mountains of content, because it's mainly about PvP. :P

    I keep saying this, but you just can't seem to properly comprehend it... : /

    That doesn't mean i wouldn't like to see more content, of course... I'd love to see more content. :)

    "You can have RPG elements/mechanics in a game without it to be a RPG or a MMO."

    This is a straw man argument... But sure.

    But to compare sea of thieves from a critical stand point is wrong. two different genres.

    Also please just stop MOST people here disagree with what you said. You have not "debunked" that many arguments in that amount of time. You are not a man with a super mind. To say that everyone responding is senseless idiots I ignorant. The people who state the same stuff as people​ before chose to cuz they agree with the original statement. You are not the "House"

    Edit: Responding with Grammer corrections is also invalid. Some don't care some are younger people who are just entitled to challenge your opinion as you are to us.

  • @evasive-envy "On a side note. There was no need to comment on my phrasing. It can often have the opposite effect on people and can lead to unhealthy arguments."

    I meant nothing by it... Thing is, if someone phrases themselves poorly, it's hard to understand what they're saying or what they're trying to say. Luckily though, your english is fine, so it was easy for me to guess what you meant. But i still thought i'd give a heads up, give you some feedback.

    I never lose my head when someone points out a flaw in me or something i said, so i don't see why anyone else would lose theirs. :o

    "I was tempted to ask you whether you are trying to assert your intellectual superiority over me by including a comment that is not really necessary and unnrelated to the argument."

    It's at those moments you need to look at yourself and ask "Does it matter if that's really his intention?" and basically just consider the argument itself, was he right, or wrong? If he's wrong, explain why and let him know. If not, then no harm done. :o

    What's the problem? ._.

    Why are people so obsessed with how other people act towards them? I don't get it... Even if someone is calling me names and tearing me a new b******e, i still don't care about their behavior because i'm too focused on listening to the argument.

    This is my curse, i guess. xD

    "Those sorts of comments can also make a person feel negative toward you right from the start. I would hope that you are trying to foster a healthy discussion rather than a judgemental argument that ends up not being constructive."

    How can i know which of my arguments would spark which emotion in people? I don't know them on a personal level, and from my perspective... I'm being as objective as i can, i'm trying my best. xD

    What more do you want from me?! xD

    From the way i see it, i don't have a problem in this area, because other people keep LOOKING for ways to get offended... I can't control that at all, as much as i wish i could.

    Exaggerated example from my perspective:
    Me: "You made a mistake, here, dude... According to this and this, you're wrong."
    Random person: "What? Are you calling me stupid?!"
    Me: "What? No, that's not what i said-... ._."
    Random person: "Oh look at you on your hiiigh horse, having all the answers... Quit being so arrogant."
    Me: "Okay... o_o"

    I usually just try to make do with what i'm getting... If they can't calm down, the best i can do i take them seriously until they have. : /
    Obviously i triggered something, but there's no way for me to predict the triggers, i don't know these people, they have their own life and issues and culture and personalities... I can't please everyone.

    "You need to work on your apostrophes.
    You need to work on your punctuation.
    You need to work on your commas."

    Yes sir, i certainly do! :D

    "Not very helpful or constructive is it?"

    ... Actually yes it is, because i know exactly what you are referring to. My usual writing pattern isn't exactly, well, let's just say i didn't learn much grammar from school. I have the self-insight to know this about myself.

    I always write based on my instincts, rather than my education! Though, i can if i try really hard, write a little better. xD

    I assumed you knew what i talked about, so i didn't feel the need to specify more at the moment. I thought it was obvious, but then you expressed confusion, so i specified, no biggie. I'd count that as successful communication, wouldn't you? :o

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