Recently I have noticed that navigation seems to be too easy after playing the game for a little over a month live + off and on during the betas. I am currently around 40 in all 3 reputations and I can navigate to all the outposts and 75% of the islands without looking at the map because I know exactly where they are from my experience.
My suggestion is to mix it up a little bit and randomly spawn the islands in different locations on every server. This would allow for a bit more variety and make it feel like every new voyage is a little different.
My idea of how to do this would be to keep the 3 zones (shores of plenty, the wilds, the ancient isles) and in each zone have designated points to where a small island or large island can spawn. You could even swap the 3 zones around the 3 different zone positions to add even more spice.
For example on one server shark bait cove and thieve's haven might be swapped, ancient spire outpost might be where crooks hallow is currently. It would be cool to see even the wilds down in the south rather than in the north east. Just to give some variety to the maps and to keep the need for using the map table rather than just using it in a storm to keep on track.
