@drewbob7 "Rare made this game toward having fun with your friends and making new friends and exploring islands by doing voyages."
That's not the main point of the game, the main point is to be a pirate... with friends, being your crew.
"If Rare wanted it to be all about sea battles, they would make it more realistic, with bigger crews, and more cannons, and more variety on weapons."
No, because the type of game in question is actually extremely demanding on the servers... first person shooter on a huge map like that with dynamic ship movements, that take a lot of power to maintain... The reason why rare didn't make it more realistic has nothing to do with the graphics or gameplay whatsoever... Team Fortress 2 is competitive and unrealistic, it's about being a homocidal and psychotic mercenary that risks their life killing enemy mercenaries just to get paid in GRAVEL, cartoony styles have nothing to do with whether or not the game is competitive, lol.
A game is competitive, because it's competitive, regardless of realism, end of story.
And for the crew size, you can only fit a limited about of player per server, SoT has a fairly standard FPS PvP server population format, around 24 people per server.. And more than that and the server starts to drown from too much information. This game isn't designed as an MMORPG, it's designed as an FPSPvP game, similar to TF2.
Secondly, Sea of Thieves is a game about being a pirate... Pirates by definition have to attack other ships, and steal from other ships unlawfully (both of them, not just one of them), in order to be labeled a pirate. :P
Weapon variety will most likely be expanded in the future, look forward to that! :)
"You would fight someone every 5-10 mins or so."
Atm, there is no pure PvP bonus, you need to rely on enemy players doing PvE in order to benefit from PvP, though if the content stops and everyone becomea pirate legend, which will happen relatively soon, everyone will actually do that, just sail around and fight for fun because they no longer benefit from treasure.
PvP is what keeps this game fresh, it's the dynamic element that keeps giving, it's why TF2 has been popular several years without getting any actual new content. xD
So yes, this game is mainly about PvP... Even though it's a PvPvE game.
"If you want that type of game, pre-order Skulls and Bones."
That game is about playing as a ship, not a pirate... That's why SoT is the superior choice... SoT appeals to those players who want to play as a pirate, steer a ship, leave it and manually board enemy ships, explore islands, sandbox things basically...
Skull and bones is just a PvP game where you play as a ship, not a pirate, does not appeal to people wanting to play as a pirate.
"To get the best experience, you go with your friends(hopefully in a 4 crew galleon) and do voyages and goof off."
What's your idea of goofing off? Getting sunk? Drinking grog? Griefing your crewmates? Steering your ship onto land?
That stuff gets old in 3 days, then you're back to taking the game seriously and wanting to goof off attacking ships, whether you succeed or not, because that's what is consistently fun and new for the majority of the playerbase... PvE only keeps the game alive for a limited amount of time, mate, but the PvP is what's gonna keep the game alive past that point. :)
By all means though, goof off any way you like, it's a sandbox game, you can do whatever you want. xD
"That's what the point of the game is about and how to get the best experience for this game."
In your opinion. The best experience i have of this game can be summarized in my first time playing this game, and one of the skeleton forts i did.
My First Experience:
I spawn on outpost solo, in the middle of a storm... I set sail not knowing it was a storm, i though it was just regular rain, lol...
The waves suddenly became insanely large once i left the outpost area, and i kept getting hols in my ship... That's when i figure out its a storm, lol... I have a seriously hectic time multitasking steering outside of the storm whiles keeping my boat floating... Laughing the entire time because it's an amazing first experience. xD
Skeleton fort:
Every ship on the server was there, fighting eachother for several hours, luckily, my own ship was maxed on supplies, and the other ships weren't. We ended up winning the fight for the skeleton fort after sinking 3 ships and causing the rest to give up. xD
After getting the treasure from skeleton fort, one of the ships that seemingly gave up, came back and started chasing us... We panicked and took to fortress skull and chest over board as we passed by an outpost, intending to deliver that in first, but the enemy ship predicted we would do that and jumped off as they passed the outpost too, they managed to take the fortress skull, but we luckily cashed in the fortress chest... In addition as the enemy ships crew jumped off, they didn't set their ship to sail straight, so it crashed and sunk while we were fighting over the fortress skull, leaving the rest of our on-ship treasure safe. That was fun! :D
It's also just piracy... If piracy isn't fun to you in a pirate game, then why keep playing the game? xD
"That is why I can wait patiently for content till it comes out because I am getting the most and best out of the game."
As i already mentioned, it's also a sandbox game, meaning you have freedom to play as you want... Congratulations on finding out what keeps you playing the game, and patient for the next update. :)
Everyone has their own way to play, there's no right or wrong way to play, lol.