Safe Ports

  • Thievery and general mayhem are clear themes of this game, and a large part of its charm as well. However, being vulnerable at all times to the actions of other hostile players, can wear very thin. Particularly at ports. Making off with a players loot is obviously part of the game, but when a player can lose hours of effort mere feet from the turn-in location, there's a problem. This issue becomes larger if you play solo clearly, but also makes merchant alliance voyages, needlessly more difficult. Therefore:

    Make Ports Safe

    Currently there are only 6 ports in game. I propose a zone that allows for no PvP, and locks ownership of loot while in that area. The limits of which would begin when the islands name appear, and extend to shore and the port its self. Such modification would barely alter the overall size of playable area, and would give peaceful players a better way to avoid the relentlessly aggressive.

  • 2
    Posts
    6.1k
    Views
  • @mlishenvek
    Sorry mate but this is not gonna happen. I have said this a million times but here goes: rare looked at safezones and pve servers during development. They decided it went against the core of the game. They want you to have the constant threat of being attacked. I suggest looking into their dev vids, so u have an idea of what their vision is for the game. Without the threat of being attacked all thats left is a bare bones sailing simulator. Some suggested a hub like Destinys tower. I feel this is a good idea, so pirates can socialize and make crew, duel, etc etc.

2
Posts
6.1k
Views
1 out of 2