I had an idea while playing tonight. I understand that PvP needs to be balanced and equal. How ever could we get PvE adjustments for playing.
As an example. A pirate sword that is on fire and does more damage to the skeletons that have leaves. Or a sword that glows that doesn't require a lantern blast for the shadow skellies.
Could have this go so many directions.
I just think it would be worth adding incentives for the PvE side of things as you level up.
