I've been playing two days with a Pirate Legend, doing the Legendary Quests, and they simply suck.
And no, not because they are a compendium of the three previous quests we've been doing over and over, no, it's because the difficulty level.
It isn't hard to do, it's impossible, it's ridiculous the way the skelletons attack, the way they move, the numbers, that's how it's supposed to be "legendary"? Adding tons and tons of skelletons every single time we put a feet on the island? Every 30 seconds 3-5 appear.
And no normal skelletons, no, skelletons with double or triple the health, and of course double or triple the damage they do.
I've count like 13 skellies with bunderblusses, this would not be a problem, if it were not for that aim they have, because it's nearly impossible to elude the shots.
And that's for the Gold Hoarders and the Merchant quests, but how about the Souls ones?
Well, then it's just frustrating, because the game, despite all the things I've said before, believes it's beign too easy, so adds tons and tons of skelletons again, and again, and again, it's not hard, it's unfair.
You know how this guy I was playing with felt? This guy that has dedicated hundreds of hours to the game to reach Legend? Frustrated. He wasn't having fun, he was desiring the quest to end, and it's not supposed to be that way.
This is NOT the way to make players have fun, I can tell you it's NOT fun at all when you die +20 times on a skelletons quest because the game is broken.
