I would like to suggest a new in game system: the ability to set other players that are not a part of your crew as allies.
A lot of the time when crews work together mutually they have to be careful of friendly fire and if another crew or more show up it becomes a confusing mess of who is on your side.
The system would work like this:
Player 1 selects Player 2 and sets them as "Ally"
Player 2 must accept the on screen prompt that Player 1 sent them
If accepted they are now both allies.
However this can be turned off by either player at anytime, ie not locked in so there is still some chance of what will play out.
Also everyone on both crews are automatically set as allies after both players agree.
When allied they are like crew members and do not take damage from your weapons.
When turning in loot, allies receive equal gold/reputation as well.
Ingame distinction:
Allied players Gamertags - Blue
Crew Gamertags - Green
All other players - White
