Legendary ships.
A prize sought out by the most determined. Fear has spread if this ship of iron grip is truly trustworthy. I have some ideas for that...
If I recall correctly, in Athena's fortune, your ship is parked and awaiting customization. I suggest using these as a new and special upgrade (One installed at a time) in the ship customization menu.
Battering Ram- I heard of the patch that included the drop of holes that a ship does with a ram. This would be prime to add a ram for maximum effect. The ship with the ram would not take damage while the target ship would take as much damage as a gunpowder barrel. BIG CRASH!
Side Armor- I recall from AC4, there's a ship called "La Dama N***a" Whose broadsides are impenetrable to cannon fire. I want that. The armor on the sides will protect against cannons, but the bow, bottom, and stern are just as vulnerable as any ship. A gunpowder barrel will damage the armored hull, however.
More Sails- An even larger (taller or wider) Sail radius make due for a quicker ship. watch her cut through the waves like an arrow! HIGH WAVES, AWEIGH!
Explosive barrel mines-Load up those gunpowder barrels at the stern, and kiss the problem of chasing ships goodbye! When triggered, this beaut releases four gunpowder barrels rigged to blow from behind. Your ship starts out with five rounds, and every gunpowder stored counts as a new round.
Front and back cannons- guess what isn't a problem anymore? That's right. Your bow and stern are armed and ready to fire!
Kamakazie (Self destruct)- Out of options? Make your foes pants turn brown as you charge with your vessel engulfed in flames into them, exploding with a blast that Neptune himself can feel! When activated, for about three minutes, the ship will be easy to control and speed up and slow down. It will include a cool down if there is no luck in hitting a target. If it makes impact, the cargo on the ship self destructs as both ships sink.
Reinforcements- Add two sloops to your ship's posse as guards or allies to help grab treasures. The brigs will be voted by a widespread of the crew.
The Ghostly ship- Make your ship and your crew turn into a ghost with a haunting mist and green glow! All cannons and damage (aside from island collision) will be futile! This will last for a while, but is temporary.
RELEASE THE KRAKEN- Used once, and with a VERY long cooldown, the Kraken will stop it's course, and race towards your ship looking for any other ship to sink while you continue on your merry way.
Harpoons on all sides- Tow foes to their doom with this hefty tool. It latches onto enemy ships, and you reel in to the target! If the enemy vessel drowns, the cables auto disconnect.
Super Rudder- Make ungodly turns at such rates with a better rudder. it turns quicker than a galleon with it's sails down!
Ship Security- Add loyal skeletons to help guard your ship. They will be the regular kind, but will have a verity of weapons. They will also have the same color bands as your sails! they will man cannons, patch holes, and play shanties! Although they won't touch the sails, anchor, or wheel.
Smart anchor and smart wheel- Only crewmates and yourself can use the anchor and wheel. Any intruder can't do a thing to sabotage your chase.
Possessed ship- Helmsman can raise sails, lower anchor, and raise both from the wheel!
Water pumps- No time to bail water? No problem! Temporarily save your hide by pumping out any breach water leaking into your ship. One person uses, and as long as the button is mashed, the ship will pump out water.
