I saw there was a lot of discussions about pets. I figured i should throw my hat into the ring and give my ideas of how i would like to see pets be used. I would love to see pets not only be cosmetic. Each type of animal would have different types of abilities. Some examples would be:
Dogs
- Dig: your mans best friend could hunt down your waiting plunder near by and start digging it up. (Including them sometimes digging up random loot)
- Chew toy: on bigger islands it can take some time to hunting down down your bounty targets. So your best friend makes it a bit easier tracking them down.
- Heard: chasing after animals makes it easier when your dog stops them in their tracks for a brief second.
Parrot - Intruder: Your parrot would squawk once an enemy has boarded your ship
Monkey - Shiny: If an enemy ship gets way too close to your ship your monkey will take it upon themselves to quickly search their ship. Only searching one area and bringing back small loot they may have aboard. (They can only steal small things if its in the area they search. If shot at it will drop the loot and flee)
Cat
Well lets be honest i got no idea. They own you.
I would also like to see that every type of animal would be obtainable in game whether it would be some form of accomplishments or randomly finding them on an island. Maybe the pets would have a cosmetic slot for them so to get different kind of dogs would be cosmetic through micro-transaction, accomplishments, or milestones. Making pets available to all but depending on your time spent in game would be the best way to handle them (meaning how you spend your time in game could determine what pets you could get or find). Maybe some ghost pets could be bought through micro-transactions?
How cool would it be exploring an island with mans best friend and finding a wolf that you could befriend. Once befriended it would become a skin for your doggos.
