Games as a service, whats the right way forward?

  • I've posted a couple of times on these forums and I've been a bit "trolly", for which I apologise, its possibly because I had high hopes and expectations and was pretty dissapointed with the released product, the base game and premise is great but its severely lacking substance at this point. Which brings me to "games as a service", I've read somewhere that the Rare devs liked the Ark content update model, and please correct me if I'm wrong, but I believe Ark released at a lower price and then worked its way up to a full price game as content was added, I think if Rare had started at a $20, $30 or even $40 game (I'm in au and its $100 here) and increased the retail price as content dropped much of the current criticism would have been avoided. I think if "games as a service" are going to be released as solid but fairly barebones then this sort of pricing model will help them survive in what is obviously a fairly tough market. Thoughts?

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  • @taxxxy works both ways too - Rare have a full cow to milk and if they sold at a more reasonable price, there wouldn't be nearly as much complaining as there has been. Not only that, but many would be inclined to buy it before the price rise after the first DLC - especially those like myself got the game pass just to play it and thought "thank (Mod Edited) I never payed £50 for this". Instead I'd be like "£20? That's off the (Mod Edited) chaaaiinnn!" - more copys would sell, people consumers would be less displeased and everyone's appy.

  • The Games as a service model is always anti consumer. Either its focus is to milk you for every dollar possible, or to release shell games to be completed at a later date. Never does that model ever help game play or support the consumer.

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  • Ark releases paid content updates pretty infrequently, the first of which they released with a 30 dollar price tag before the main game had even fully released.

    Ark is a fun game, but as a representation of a business model and post launch support it's a total F grade, my dude.

  • @cwarrick66 , Ah, oh well, I dont actually play it, bought it on PS for my son not that long ago and was surprised at the price, had seen it on steam way earlier for much less, I guess the consesus at the moment is "games as a service" is not really working or is being abused as a model, do y'all think early access suffers from the same stigma, because I've had some that I thought worked fine price and content wise, however I also bought dayZ, I dont know how many years ago, havent bothered to fire that up for a looooong time.

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