I keep seeing this term float around the forums and it just doesn't make sense to me.
There is certainly a lot of sand, but a sandbox game involves a particular amount of world interaction and the real possibility to "make your own fun". Two things that Sea of Thieves is lacking.
What can I do in Sea of Thieves?
- Perform quests for 1 of 3 factions to get treasure I can exchange for gold.
- Attack players to try and steal their treasure that I can exchange for gold.
- Take on a Cursed Fort for treasure I can exchange for gold. (May take upwards of 3 hours due to the player/ship respawn mechanics)
- Get attacked by the Kraken (only if I'm on a galleon). No treasure to be gained for defeating it though.
- Sail around from island to island and maybe find some treasure sitting around that I can exchange for gold. (I can also do this while doing quests however.)
- Use gold to buy cosmetics. (Half of which are locked behind Rank 33+ of the factions)
That's it. That's all the interaction the game gives you. Sea of Thieves simply does not have enough intractability to be a "make your own fun" sandbox game along the same lines as Minecraft, Terraria, Garry's Mod, or even GTA Online (and GTA Online fits the loosest terms of sandbox).
It's definitely an open world game. It's just a shame that there's very little reason to explore that open world.
