Isn't 200+ hours a bit much for Pirate Legend

  • Loving the game but I'm someone who doesn't have the time to play the massive amount of hours this game is asking me to do. But I also want to be a Pirate Legend. And especially when Rare themselves says the game really starts when you become a pirate legend.

    Can we please at least halve the amount of hours it takes? Double the XP gained? Or triple it?

    I know Destiny 2 isnt a great example but their method with grinding about 20 hours and then maxing out your equipment cap with 4 powerful engrams a week provided a much more reasonable barrier.

    It reduces the onus on the player and allows the level cap max to be reached after a few weeks too instead of the insane 20+ hours a day for 12 days some of these streamers have put in.

    This is grinding just to grind.

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  • If your grinding at all then you are wasting your life imo. Play another game or do something more constructive in life.

    Play should be about having fun. If you find yourself grinding take a break mate.

    What’s is at the end of a grind?

    -Max level and then quit and go grind another game?
    -Max level and then more grinding?

    When I play a game I ask myself. Would I play if I had the maximum level or maximum cash/gold?

    The answer should be yes, you should be playing for fun.

  • boost the rep you gain doing voyages and remove rep from skull fort loot just gives more gold. players will do voyages for that increased rep and once there pirate legends they can farm forts to pay for it all.

  • Right now yes, it's a bit much because they left us with Pirate Legend being the only endgame. There needs to be some sort of endgame for the average gamer.

    Additionally, the only information we know about the first big update in 3 months is that it's introducing ship captaincy which is for Pirate Legends only.

    Knowing that the first big update is only for a really small percentage of players is disappointing.

  • Not cry please, now is good, you need play much to be legend, 200h is good, or all people can be legend, not all people can be legend sorry for you, not is hard, play o sell but not cry

  • @la-coxera-07 said in Isn't 200+ hours a bit much for Pirate Legend:

    Not cry please, now is good, you need play much to be legend, 200h is good, or all people can be legend, not all people can be legend sorry for you, not is hard, play o sell but not cry

    My goodness.....

  • It's grinding just to grind until you decide you don't want to grind, and you get yourself into trouble.

    Sunk two galleon ships today on a sloop with my friend. We played for like 4 hours, and made all of 1000 gold and leveled up not once.

    Time well spent.

  • @scraps666999 I think Biter Wylie has a very good point, you should game for fun, not the end goal. However I also see where you are coming from and agree that, at the moment, it does get grindy but that is mostly due to the RNG of the loot / voyage system. There is no 'You get better loot, ergo better rep' for higher level voyages so you may spend six hours looting and get a hundred Castaway chests. Which are worth b****r all. My bar doesn't move for them anymore.

    Hopefully Rare will look at the stats and figure out a way to meet halfway between the more hardcore and the more casual gamer, since being a Pirate Legend is not meant to be a 1% thing, it is meant to be for everyone who plays the game long enough.

  • @scraps666999

    I'd agree that in most games a grind is for that next big thing, a gun or special armour. As SoT has none of this, the grind is there as a filler. The lack of content means each thing needs to be that harder to achieve. This level of grind, put simply, is to keep you playing and is sadly one of the (very) few cards up it's sleeve.

    Hopefully as more content comes with the future patches we will see this grind curve out to a more reasonable state.

  • The loot is set so low to keep u grinding, its that easy. Upgrading voyages is pointless, reallt wish i didnt upgrade mine at all. Im at 30 with gold hoarders and ehm....im getting castaways....w*f rare....i pay more than i earn from chests almost...

    Increase the loot prizes, or increase the chances for higher tier loot as u upgrade....

    Come on RARE!

  • @scraps666999 200hrs aint much at all. you are a pioneer , Founder and insider but have no time to work for legend? . there is a reason they call it Pirate Legend and they have many other ranks for those that dont have the time with in the game. Destiny 2? ewww. that game was made for the casuals only and look what happend to it? why rush a game just enjoy it .

  • Considering having higher level voyages doesn't reward better chests, the grind feels even worse; they just need to sort this out and people will be happier.

  • If you don't have time to play that much you just don't need to be pirate legend

  • @haxxorsauruz god not is real ;)

  • @xghostchipsx this is interesting re "Destiny 2 eww". Sea of Thieves is targetting the casual audience clearly with their cosmetics only upgrade system.

  • @a-trusty-mango Mango, I agree with the OP that it is to much. I also said I hope they will find a halfway point between the hardcore who like that level of grind and the more casual.

    I also specified that I believe Pirate Legend is NOT meant to be a 1% thing and should be open to everyone.

    I think we had a communication breakdown, sir. :)

  • @lil-bastien said in Isn't 200+ hours a bit much for Pirate Legend:

    If you don't have time to play that much you just don't need to be pirate legend

    Thats just ignorant.
    Its like saying ‘if you dont have time to play a game 2,5 hours every single day, 3 months in a row dont pay for this game’

    Some people have a job, family, kids, friends and other stuff to take thier time. Those very same people is also those with the most real money to spend on microtransactions. I am pretty sure Rare/Microsoft is well aware of this, and as Aion teached us. Any endgame hidden behind a heavy non-reqarding grind is going to fail hard! The player numbers will decrease, if it doesnt already, and Rare will have to adjust accordingly. We Can only hope they do so in time.

  • @scraps666999 agreed.

  • I like the requirements tbh. It allows more time for funny stories and stuff to happen AND it makes being a pirate legend wary more of an accomplishment then becoming a legend in destiny. Plus when more pirate legends start popping up more people will be doing legendary voyages and repping up much faster as a result

  • @scraps666999 said in Isn't 200+ hours a bit much for Pirate Legend:

    Loving the game but I'm someone who doesn't have the time to play the massive amount of hours this game is asking me to do. But I also want to be a Pirate Legend. And especially when Rare themselves says the game really starts when you become a pirate legend.

    Can we please at least halve the amount of hours it takes? Double the XP gained? Or triple it?

    I know Destiny 2 isnt a great example but their method with grinding about 20 hours and then maxing out your equipment cap with 4 powerful engrams a week provided a much more reasonable barrier.

    It reduces the onus on the player and allows the level cap max to be reached after a few weeks too instead of the insane 20+ hours a day for 12 days some of these streamers have put in.

    This is grinding just to grind.

    You want the prize without the effort? This sums up the current generation perfectly.

  • @pir4te-roberts Thats one of the dumbest things I have heard. Of course effort should be needed, 200+ hours tho for someone to reach end game is dumb af in ANY game and should be looked into. whether xp gains are increased or the smaller content added contains things that give the player more options and variety in ways to rank up Gold, Order and Merchant.

  • @loyalpheonix said in Isn't 200+ hours a bit much for Pirate Legend:

    @pir4te-roberts Thats one of the dumbest things I have heard. Of course effort should be needed, 200+ hours tho for someone to reach end game is dumb af in ANY game and should be looked into. whether xp gains are increased or the smaller content added contains things that give the player more options and variety in ways to rank up Gold, Order and Merchant.

    Ever heard your own voice?

  • I would guess Pir4te Roberts is just here to troll and get a reaction. Don't feed it, it will starve. :)

  • @pir4te-roberts yeah, thankfully hearing a recording doesnt make me cringe as hard as reading your posts

  • 200 hours would be acceptable IF the end game (pirate legend) had substantial content.

    Think of WoW, levelling to max level takes a time investment, but the game really begins when u get there.

    Pirate legend is the same quests, literally. No new content.

  • These threads are hilarious. First week we get outcry over a lack of content and then second week we get threads popping up complaining that the content takes too long to get.

    The progression is what it is. It's a side-note to the fun you should be having by just playing, if your not having fun then you definitely need to stop as it's not for you.

    Also if they made it easier to get then what would those who already have subj 200 hours in be saying?

    I have no issue with the content being that far off from the start and I've probably played about 6 to 10 hours so far. Enjoy the experience of the game not the recolours of items you earn from playing it.

  • @loyalpheonix said in Isn't 200+ hours a bit much for Pirate Legend:

    @pir4te-roberts yeah, thankfully hearing a recording doesnt make me cringe as hard as reading your posts

    You smell funny - quote from J.S.

  • @lil-bastien said in Isn't 200+ hours a bit much for Pirate Legend:

    If you don't have time to play that much you just don't need to be pirate legend

    Pointless argument....must be a young kid with nothing to do everyday.

  • @rainbowspace770 said in Isn't 200+ hours a bit much for Pirate Legend:

    These threads are hilarious. First week we get outcry over a lack of content and then second week we get threads popping up complaining that the content takes too long to get.

    The progression is what it is. It's a side-note to the fun you should be having by just playing, if your not having fun then you definitely need to stop as it's not for you.

    Also if they made it easier to get then what would those who already have subj 200 hours in be saying?

    I have no issue with the content being that far off from the start and I've probably played about 6 to 10 hours so far. Enjoy the experience of the game not the recolours of items you earn from playing it.

    Oh it will dawn on you pretty soon, 6-10 hours is nothing, and soon you will start to loose motivation like every other sane humanbeeing.

  • @beaghoul so in Your opinion Pirate Legend title shouldn't be any type of prestige or achievment? To be a Legend needs time its obvious. This thread looks like begging for steroids on gym

  • All threads in this forum either involve:

    1. Posts about people upset they died in a video game.

    2. Requests for a participation trophy PvE server where no one can kill you in a video game.

    3. More content, where’s the content?, make the content easier, etc.

    4. Nerf the blunderbuss, a weapon everyone has access to and can use but acts like they don’t.

    Same old threads.

    ...It’s always something with these lootboys.

  • Thats a bit harsh.

    From what I can see though, level 50 in all factions was not initially the requirement for Legend. Once you're in the Legendary Faction and levelling up, the counter in the three factions still appears even though its static at level 50. I think making it level 50 was a last minute decision and they didnt worry about coding the rest.

    The rumour has it that Rare was saying players could reach Pirate Legend by level 35 which is a far more reasonable proposition.

  • Pirate Legend taking as long as it does is absolutely fine provided they introduce more ways to accrue rep, rather than the same thing over and over.

    It's too long to be this repetitive, basically.

  • @lil-bastien said in Isn't 200+ hours a bit much for Pirate Legend:

    @beaghoul so in Your opinion Pirate Legend title shouldn't be any type of prestige or achievment? To be a Legend needs time its obvious. This thread looks like begging for steroids on gym

    Pirate legend is THE end game much lvl whateveritisthosedays is in games like World of Warcraft. Imagine vanilla World of Warcraft where it took so much time getting to lvl 60 that only a small percentage of the player base ever got there. You Think WoW would have been a succes then?

    As long as Pirate Legend is THE end game, you bet that I think its for everyone.

    If RARE wants to know where thier current course is heading, they just need to read up on the history of Trions AION. Within a month the wast majority of the playerbase had abbandon ship because the grind for the endgame was too slow and non-rewarding.

  • @beaghoul In fact I thought before game relase that Pirate Legend title will be only for few players. Im even sad that it is so easy to get that title. 200 hours is nothing. Something like Legend status in other games takes about 2000h. Here it will not be Pirate Legend, it will be Pirate Like Everyone. Guy who solo killed 2 galeons on sloop will be titled as same as someone who cant kill solo 4 skeletons. Title needs time and experience, as in life.

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