I've come up with an idea. I would like to hear some feedback.
I think there should be a function that allows your crew to indicate your combat intentions while sailing. My thought is, you take the wind flag at the top of your ship and you can toggle the color of that flag as "White" or "Red". White flags would mean that you do not have an intention to fire on other players as you voyage. Red would indicate a PvP-minded ship. I think it would be great to have a feature where ships with "White" flags would be unable to fire cannons at another ship unless fired upon. As soon as another ship fires on them, the cannons become fully functional. There could also be a cool down timer when you toggle from white to red.
Here's the rub... If you are flying a white flag, your cannons would not be able to be completely disabled because they are also incredibly useful against skeleton captains and forts. I don't know if the devs would be able to accommodate this kind of cannon-disabling feature only against other players but not against AI. Of course there is also the issue of boarding parties and gunpowder also.
I agree with some who have posted that there is really no way to determine what ships are friendly and everyone's default behavior tends to be to fire on anyone and everyone. I think this would be a nice element to add because it would allow you to engage with other crews peacefully, have a chat about what they are doing, and even come to each other's aid against aggressive ships. Additionally! I have found when collecting random animal pens on islands and turning in critters that aren't on a voyage list... the rewards are pitiful. I got 41 gold for a red speckled chicken yesterday that wasn't on the list of goods for trade. Under this circumstance, if I saw another friendly merchant ship and they were on the hunt for a red speckled chicken, I would gladly trade them my chicken for a lowly seafarer's chest to help them in their efforts and gather more gold for myself. However, for this type of scenario to take place, we need a visual indicator that actually MEANS something when it comes to PvP combat to know who would be a friendly trader/adventurer.
Do you think it could work?
