A single pellet does damage comparable to a pistol shot. One hit kill at close range. Gold skeletons (when in water) die to one shot.
Meanwhile the pistol is super fun but its damage is pathetic. And the eye of reach headshot multiplier is just sad. Why can't the sniper rifle one shot a skeleton with a headshot. Why don't our guns do the damage of the skeleton guns? And for that matter, why can't we pick up ammo from skeletons who used a gun when they die?
ANYways I get that range "has its uses," but it seems pointless when you have to use 2-3 shots to do anything the blunderbuss does in 1.
