@sirnahme said in Wet Gunpowder:
As long as I'm fighting skeletons, historical accuracy can take a hike
My worry when making this suggestion wasn't exactly historical accuracy. But even then, there is something weird about shooting old gun powder muskets while under water. It doesn't feel quite right.
Still, the motivation here is to remove some of the behaviors which can be abused.
@sir-rhavi said in Wet Gunpowder:
@verminpup said in Wet Gunpowder:
@sir-rhavi I still don't think it would be that far of a stretch. In any case, I'd love to see the shooting under-water removed. It makes sharks not very scary, and some fighting against people in water from a boat pretty annoying and weird.
The sword is already almost mandatory, seeing how the 5 ammo count is ridiculously small for the pistol & eye, I thought we were supposed to have choice here.
I actually often go without the sword, as long as someone has one on my crew. If I'm on my ship or someone else's, I'm definitely going pistol + Blunderbuss as one hit with each is enough to kill a player, and I can quickly run to the ammo crate.
If anything, perhaps this slight nerf would allow players to carry a Sword, a Pistol, and either a Rifle or a Blunderbuss, without it being quite as OP as it currently would be.