So I've been playing Sea of Thieves like mad since release and I love the world and the game mechanics as I'm sure most of you do. In fact, it is only because of the world and the game mechanics that sea of thieves is popular because otherwise the game is very lacking!
The game revolves around earning money for... I'm not sure exactly; changing the appearance of a character you can't see? You can grind for 5 hours to change the appearance of your bucket... Is that bucket any better at it's job... nope!
Sea of Thieves screams for progression! We need character levels, customisation classes, upgrades; anything to make you feel you're getting somewhere! This game would be perfectly suited to talent trees! Levels 1-10 single sailor tree to spend talent points on general things and at level 10 allow for class selection; Militant, Captain, Cabin Hand. 20% increased sail hoisting, 25% hull patching speed, 30% increased dig speed, "When using the spyglass from the crows nest you can see 50% further", "Can hold 1 extra weapon", "Can hold 2 more ammo" etc etc. This would open the game up to people specialising and filling positions!
I, and many of the people I've met online agree that Sea of Thieves lack of any real progression is a major downfall of the game and will probably kill the game off as fast as it peaked.
