We need more progression!

  • So I've been playing Sea of Thieves like mad since release and I love the world and the game mechanics as I'm sure most of you do. In fact, it is only because of the world and the game mechanics that sea of thieves is popular because otherwise the game is very lacking!

    The game revolves around earning money for... I'm not sure exactly; changing the appearance of a character you can't see? You can grind for 5 hours to change the appearance of your bucket... Is that bucket any better at it's job... nope!

    Sea of Thieves screams for progression! We need character levels, customisation classes, upgrades; anything to make you feel you're getting somewhere! This game would be perfectly suited to talent trees! Levels 1-10 single sailor tree to spend talent points on general things and at level 10 allow for class selection; Militant, Captain, Cabin Hand. 20% increased sail hoisting, 25% hull patching speed, 30% increased dig speed, "When using the spyglass from the crows nest you can see 50% further", "Can hold 1 extra weapon", "Can hold 2 more ammo" etc etc. This would open the game up to people specialising and filling positions!

    I, and many of the people I've met online agree that Sea of Thieves lack of any real progression is a major downfall of the game and will probably kill the game off as fast as it peaked.

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  • No we do not, one of the best things about Sea of Thieves is that a new player is as powerful as a long term player, anyone can join and be useful on day one, there is no disadvantage to joining or being joined by anyone because of some unrealistic leveling mechanic.

    Keep the game even, keep it fun!

  • @cleanlyuniform5
    I think a lot of people feel the same and I couldn't agree more with the talent tree progression. It would add longevity to the game which is something that the game struggles with at this moment in time. Fingers crossed!

  • Also agree for that style of progression

  • If you need a carrot on a stick to convince you to keep playing a game, then you don't actually like the game itself, you just like the casino-like addictive aspects to it. If Sea of Thieves had what you're suggesting, I wouldn't even play it. I'm sick of modern games being so focused on gameplay-affecting unlockables. I'm desperate for games that are simply fun to play, and don't give me or anybody else any advantage over other players simply because we or they have played longer and unlocked more stuff. Sea of Thieves is a brilliant answer to my plea. If you don't like the game as it stands, that's fine. But don't try to change it just because you think every game should cater to you. I don't like Dark Souls because it's too slow-paced, but I don't think it should change to suit my desires. There are plenty of other games that I can turn to instead.

  • +1 Totally

  • @dwight1833 You're not talking about the skills a player will acquire ... No, new players are not playing equally as an old one

  • @dwight1833
    The issue with allowing new players to be just as good as people that have been playing for 50+ hours is that it gives people that have played all that time zero incentive to continue playing the game. What the game lacks is longevity and adding a progression system would help in that department greatly. I understand that the game is fun in it's own way (truly I love the game) but it will burn out rather quickly if there is nothing to keep players coming back and wanting to progress.

  • +1

    I can’t believe this game has been out for a full week and they haven’t added any progression yet!

  • @cleanlyuniform5

    I'd like to see horizontal progression with a gold sink.

  • @cleanlyuniform5 This is the worst thing they could do to the game. The whole point of cosmetic-only ipgrades is that everyone is on a level playing field and that the only way to win is actually to be the better player.

  • @djiem Upgrades don't have to be game breaking, they could balance it so player skill would always come out on top over someone who just farmed. I'm not really talking about making 1 player better at another. I more mean, make a player who specialised in a particular area better at that particular area. So you could respec towards sailing but you'd still be c**p at combat. Or specialise in the combat tree but you wouldn't be as good at handling sails.

    The could even go down the route of negative talents. "30% increased sail handling and 30% less combat damage". Really make people specialise.

    To counter older players destroying new players they could just have the level cap not too grindy to get to. Respeccing to different classes before they enter a game would give players satisfaction of progression and new players wouldn't be behind for very long before they hit cap.

  • @dwight1833 said in We need more progression!:

    No we do not, one of the best things about Sea of Thieves is that a new player is as powerful as a long term player, anyone can join and be useful on day one, there is no disadvantage to joining or being joined by anyone because of some unrealistic leveling mechanic.

    Keep the game even, keep it fun!

    I think quite a few people are buying this game for the wrong reason and yes a lot of the players will fade but it is usually the toxic ones. I think that maybe some extra money for higher tiers of missions would be nice.. But that all just fame and fortune, I do not feel that someone should be better or have better abilities than a new player in a open world that you have no choice on who you get to interact with just because you have played longer than them, this is not Cod. A lot of content will be added, but hopefully they keep it cosmetic. I would hate for the game to turn into something other than game the devs and the community that helped build it wanted it to be.

  • We do not ever need character progression. The game has real progression. The more you play, the more cohesive your crew is, the better you do in all parts of combat.

    The game needs more variety, more goals and more cosmetics. There’s no question we should have had more at launch, but to say that we need progression is silly. If they ever add it I’m done. If anything stops me and my friends playing together and we get beat not by genuine skill but by someone having more armour and a more powerful gun than us then that’ll be a travesty.

  • U are right we need more progression. But i dont want skills or sth like that.
    What i think the game needs is more stuff to make your pirate unique.

    More Clothes and Ship Skins.
    More Songs for the instruments that u need to find or unlock.
    More Emotes that u can buy or unlock.
    More Special Items like instruments or something like an old speaking trumpet.
    Trophies that u can Show Off in ur Captains Cabin (Shark Skull/Kraken Tentacle/Parts of Enemy Sunken ships)

    That stuff would give Players a goal to Keep playing.

  • I have to agree currently there is no incentive to play or level up reps other than doing the content and well the content lasts a few hours then you get bored..... Legendary status means very little who really cares.... PVP is fun but again only in short sessions then you move on to another game....

    I love the game and just wish they had taken another 6 months to really pad it out with things to do as it will loose players fast and get a reputation of being a nice game with nothing to do and players generally don't come back to game once turned off.

  • @dark-major-112 said in We need more progression!:

    U are right we need more progression. But i dont want skills or sth like that.
    What i think the game needs is more stuff to make your pirate unique.

    More Clothes and Ship Skins.
    More Songs for the instruments that u need to find or unlock.
    More Emotes that u can buy or unlock.
    More Special Items like instruments or something like an old speaking trumpet.
    Trophies that u can Show Off in ur Captains Cabin (Shark Skull/Kraken Tentacle/Parts of Enemy Sunken ships)

    That stuff would give Players a goal to Keep playing.

    Yes!! now this is worth spending some time grinding.

  • @dark-major-112 said in We need more progression!:

    U are right we need more progression. But i dont want skills or sth like that.
    What i think the game needs is more stuff to make your pirate unique.

    More Clothes and Ship Skins.
    More Songs for the instruments that u need to find or unlock.
    More Emotes that u can buy or unlock.
    More Special Items like instruments or something like an old speaking trumpet.
    Trophies that u can Show Off in ur Captains Cabin (Shark Skull/Kraken Tentacle/Parts of Enemy Sunken ships)

    That stuff would give Players a goal to Keep playing.

    All these things are planned to be added to the game and have been mentioned by Rare did you not know that or are you trying to be sarcastic?

    But I would class these things as bells and whistles not content or progression, Personally I dont have an issue with progression in the form of reps I just want more varied quests other than fetch... I also want NPC's enemy ships and factions to interact with.... I want other ways to earn gold other than fetch quests or forts.... If this is a pirate game then merchant ships going between ports and the british navy patrolling all fits the theme and lore.

  • Longevity through upgrades and/or loot is false longevity. It's the jumpscares of video game content. Nothing inherently wrong with it, but works best as an additive; a seasoning, if you will.

    Sea of Thieves needs more content. But that means CONTENT. More/different voyages, new enemies, new activities, world events, new islands and enviroments, etc.

    If Rare takes the time to make a progression system (a good one that works), you're still left with the same content. To buy those upgrades or earn those levels, you'll still be doing the same voyages and activities that everyone is complaining about.

    So no, make the game full of fun stuff to do. Upgrades and levels do nothing but let you finish voyages faster, which gets you gold faster, to get upgrades faster, to finish voyages fas..... you get the idea.

  • @dwight1833 what is the fun? the grind doesn't lead to anything and pvp gives no rewards on its own. I agree that it looks amazing and the world is cool. but that won't last more than a month at least for me, I play a lot solo and since everyone just sinks you without talking it feels like griefing.

  • @pilks4k sagte in We need more progression!:

    @dark-major-112 said in We need more progression!:

    U are right we need more progression. But i dont want skills or sth like that.
    What i think the game needs is more stuff to make your pirate unique.

    More Clothes and Ship Skins.
    More Songs for the instruments that u need to find or unlock.
    More Emotes that u can buy or unlock.
    More Special Items like instruments or something like an old speaking trumpet.
    Trophies that u can Show Off in ur Captains Cabin (Shark Skull/Kraken Tentacle/Parts of Enemy Sunken ships)

    That stuff would give Players a goal to Keep playing.

    All these things are planned to be added to the game and have been mentioned by Rare did you not know that or are you trying to be sarcastic?

    But I would class these things as bells and whistles not content or progression, Personally I dont have an issue with progression in the form of reps I just want more varied quests other than fetch... I also want NPC's enemy ships and factions to interact with.... I want other ways to earn gold other than fetch quests or forts.... If this is a pirate game then merchant ships going between ports and the british navy patrolling all fits the theme and lore.

    Really all These things?
    I only heard them Talk about the speaking Trumpet and new skins. The Pets are just microtransaction so i dont see them as progress.
    But im Happy when they actually want to implement all of that stuff. :)

  • I think the same. This game is very boring, the only purpose is farm and farm to buy cosmetic things for you or your boat that do not improve anything. I have played with 3 friends since it came out, 26/26/23 of reputation in the 3 companies and we have stopped playing for what is absurd and boring as it is raised. You can only farm to buy cosmetic things that do not give you any advantage on your boat. They should focus more on the pvp, more powerful new weapons, statistics improvements for boats, levels, armors, etc ... things that are worth playing for to be the strongest pirate ship and crew and not to buy me a wooden leg that is worth 15k or a blue sail for the boat. Although I have the feeling that none of this is in their future plans. They are only interested in cosmetic things that are useless, above all this for $ 70, absurd, as it should be worth $ 10. I do not give it more than 2 months of life unless they change radically.

    But it seems that people who play this game are not interested in this system. People complaining that other pirates steal their treasures and sink their ship, they chase them, really? this is a [mod edited] game of pirates, not princesses ... I've even seen post from people who want a non-pvp system so they can not attack and steal things ... really? we are crazy? Am I the only one who thinks that's ridiculous? If that is the majority of people who play this game ... good luck for Sea of ​​Thieves ... a pity that such a pirate game with the right content has a lot of potential ... in the right hands ..

    And people just keep asking for more quests, enemies, cosmetics, PVE servers ... that's the solution ... yes..xD

  • @dark-major-112 Yep if you look on the boats in the captain's cabin there is a shelf for trophy's thats empty also they said things like skins and emotes and new songs would be added these are all very very very basic things that take little time effort to do and add to the game and they can then class them as updates.

  • @cleanlyuniform5 Afraid to say the game was designed to entirely avoid the progression you're suggesting. I'm seeing many suggestions (not necessarily this one) that imply Rare forgot to include such things. The games design is not an over-sight, it was meant to have "horizontal" progression where-by you can change the cosmetic look of your character/items/ship, but you'll never be any more powerful than any other player in terms of damage you can do/take.

    Personally I love this approach. It's what has kept me interested in the game for so long and I really hope that design doesn't change.

    On the flip side. There certainly feels like there's a lack in those cosmetic items - For that I guess we'll just have to wait and see what Rare has in store for us.

  • @pilks4k sagte in We need more progression!:

    @dark-major-112 Yep if you look on the boats in the captain's ship there is a shelf for trophy's thats empty also they said things like skins and emotes and new songs would be added these are all very very very basic things that take little time effort to do and add to the game and they can then class them as updates.

    Good News. Thanks for letting me know.
    Lets just Hope they wont Need years to put that stuff in the game. :)

  • More cosmetics is just more c**p. So what if you can give your pirate a million different outifts: 1. You can't even see them 2. You're still just grinding the same content.

    Let me state, I do NOT agree with drastically upgraded boats and weapons that give vets a massive boost over other players. That's just 1 step away from pay to win and would ruin the game. All I'm saying is just a few talent trees and allow players to specialise. 15% increased whatever is not going to allow a s**t playing to wreck someone with actual game skill but does allow a player to feel like they are fulfilling a specific role or speccing for solo play.

    This system would open the game up to build discussions which is a whole array of progression in itself.

  • Adding progression takes away the aspect of being a pirate and just makes it yet another low populated MMO. Real pirates didn't progress. They survived by instinct and skill. The more skilled they became the richer they became. It's not about being OP'er then new players.. It's being wealthier! As a mythic WoW raider. This game is relaxing as f**k. It's all just about who has better skills as a gamer. If I'm more skilled then the person of fighting. I win and gain their riches.. If they are, they steal my wealth. Nothing more. nothing less, no b******t item level gear.

  • @cleanlyuniform5 100% agree would love to see some sort of progression

  • The game revolves around making adventures with crew-mates (aka friends) and living the pirate lifestyle--the trade companies are just tools for that.
    Content in this game is user-created.

  • @void-presence As fun as it is chasing down someone and blowing them out of the water there is currently no reason to do so other than fun. It's fun the first dozen times but gradually you start to just avoid fights because you have nothing to gain. Even on the off chance they actually have loot you can steal, money in this game doesn't really buy anything worth buying.

    The game is focused around a currency that is currently used to change the appearance of items you barely see. Why bother?

  • Can't agree with the OP, bu the thread title I do. The game does need progression, more than becoming legendary pirates. It needs progression earlier into the game.

    Narrative progression, opporunity / quest progression, world progression (rank 25 order of souls spirits start to hassle you for example).

  • No we don't. That why I like this game. If you enjoy games with progression as you are saying then there are a million games that give you just that.

    Not this one and that's the way I personally prefer it. If the game changes to fit the mold of the majority of games out there it will lose what makes it special and unique. It would ruin it.

  • @cleanlyuniform5 Im so afraid if they will listen to this.

    This is what I don't want!

    If you add these upgrades and stuff you are talking of, you will make it so hard for new pirates to join. This will only make a huge skill-gap that destroys the gameplay for new and casual pirates.

    Im agreeing that we need some sort of "more things" to look farward to when you rank up, but to get upgrades like "1 extra gun, repair speed and so on" will only make the gap between players way to big on such small map and player size.

  • I don't care about progression, i just want more things to do. More voyage types, more enemies.

    The core mechanics of this game have been fun and engaging enough to keep me coming back to it, for me, that is what matters if a game is fun enough to play then you shouldn't need cookie clicker-esque upgrades to make things go faster, but the issue is repetition, not progression. I mostly play solo but i use LFG for crews and i'm starting to find myself in more groups that barely communicate because people already understand the ship and need very little direction from the captain. There just needs to be more things to do on ships and on voyages.

    I have to agree with people saying it would be sad if Rare 'keel' over to the demands of the people that probably won't stick around for very long anyway as soon as the next big thing comes out. This game really has a unique charm, it would be a shame to see the persuasive corruption of AAA games infect it.

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