Just a few ideas about ship sinking.
Reputation
Once an opposing ship has been sunk, not only should the spawn distance be greatly increased (many people have touched on this in other posts) But you should get some kind of reputation increase/tally , which gives more unlock able items once you reach 10, 50, 100 opposing ships sunk. this would let us see more clearly which crews are more deadly from a distance and increase the benefit from pirate hunting.
Maybe the crew with the highest tally per server, gets a bounty put on their head for the other crews to hunt down.
Items Dropped
One issue with ship spawning is that people seem to just respawn their ship to get more resources. The amount of resources per ship should be greatly decreased.
ALSO.
When you sink an opposing ship, all the barrels on their ship with bananas, cannonballs and boards should float to the surface just like chests do so you can re-stock your ship from their barrels.
Implementing these 2 things will mean that even if you sink an opposing ship and they have no treasure on board you still get 2 potential other benefits (other than the fun of sinking them)
Just a thought, let me know what you all think.
