Reward those who found/solved a riddle.

  • I believe active players should get a small reward right away when they solve a riddle/find a chest. This will give them a nice morale boost to continue. Many times I noticed 'Crew members' do not want to participate and just wait for active members to do all the work.

    Suggestion

    10% - Person who found a chest or solved a riddle.
    90% - Delivery Price.

    Also, I think new currency would be great.
    Copper coins - to those who solved found chests.
    Gold Coins - delivery.
    -Copper Currency Shop

    100 copper = 1 gold

    What do you think?

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  • @windcatcher87 said in Reward those who found/solved a riddle.:

    Many times I noticed 'Crew members' do not want to participate and just wait for active members to do all the work.
    10% - Person who found a chest or solved a riddle.
    What do you think?

    While I understand your logic here, don't you also think it can have an adverse effect on how teams work together, I think you would then find that people will play selfishly trying to solve the riddle alone, rather than discussing it with teammates, it does not sound very team like.

  • Also, how are you proposing to determine who exactly found the treasure? Especially in case of multiple stages in the riddle. One guy who knows the island might even stay on the ship and guide others via voice. Should he be counted as a slacker by the game?

  • That goes against teamwork, not helps it. What about the lookout who watches over the ship so you don't get ambushed, or the guy killing the skeletons, or the one restocking cannonballs?

  • I would compensate the entire crew that digs the chest or kills the skelleton.

    30%/70% ratio. That way you might still go full pvp and steal to level up (70% speed), you can go totally pve (100%), you can get stolen every time and still progress so you don't quit in rage for losing 2 hours (30%), or you can play the full experience, getting your missions for the 100% and stealing from other for extra benefits.

    Nobody loses, and just sinking ships won't be as rewarding as it is now.

  • I strongly disagree. The lookout man in my crew is as important as the treasure hunters. If you're not happy with the role someone is playing in your crew, send them to the brig until they leave.

  • @windcatcher87 Don't think it's a good option. We usually play a 2 man sloop, and while my brother hunts for the treasure or calls out the skellies I man the boat to keep an eye out for other pirates or blast the skellies with the canon. It's a different way to split the work and we find that it caters to each of our strengths, splitting the reward that way would be unfair.

  • This issue is why there needs to be more ways to gain gold. I really thought there would be gold paid out for sinking ships, killing x amount of skeletons, etc. Things of that nature. If there was more ways to get gold then i wouldn't have an issue with a "finders fee" mechanic aslong as its not too drastic. I wouldnt want to receive 100 gold for a captains chest because someone else smacked it with a shovel first. Meanwhile i just killed 10 skeletons and dug it the rest of the way out

  • @guardian-kaiser what if 2 are passive, you need 3 votes.

  • @ohcraptheclap I agree. 3 guys afk, you kill all skeleton by yourself and they get paid. We need participation reward. Must kill or damage at least 1 skeleton to get 100% reward, no kills/damage only -50% reward.

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