Riddles not worth the time?

  • Riddles just don't seem worth the time at level 30 hoarders a riddle can take anywhere to 10-30 minutes depending on the island size and how fast you are able to locate the targets on the riddles, some riddles have 3-4 separate parts and on an island like Old faithful that can take some time or that big island to the north west corner of the map I forget the name.

    On the other hand... a treasure map at level 30 can have anywhere between 3-6 chests per island and you basically are told where they are located you dont have to go looking around. You know the general area and can figure the rest out fairly quickly.

    They both yield the same RNG chests so the treasure map with 3 chests cou ld yield 2 captains and 1 marauders where as the riddle which can take 10x longer can yield 1 captain or even worse a castaway.

    Riddles are just not worth the time invested for the little gain, cancel the riddles pay the 100 gold and keep rolling the gold hoarder till you get a bunch of treasure maps from him seems like the only viable way to progress at a decent pace.

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  • Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

  • @kashaarafall said in Riddles not worth the time?:

    Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

    Exactly so a treasure map that has multiple chests on gives you a much higher chance of getitng atleast one decent chest worth the time invested. If they want riddles to be worth the time they need to change it so its not the same RNG chance percentage as a treasure map. It needs to have a better chance to yield special chests and a very small chance if any to yield c**p like castaway. Especially the 3-4 section riddles.

  • @roosterhome said in Riddles not worth the time?:

    @kashaarafall said in Riddles not worth the time?:

    Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

    Exactly so a treasure map that has multiple chests on gives you a much higher chance of getitng atleast one decent chest worth the time invested. If they want riddles to be worth the time they need to change it so its not the same RNG chance percentage as a treasure map. It needs to have a better chance to yield special chests and a very small chance if any to yield c**p like castaway. Especially the 3-4 section riddles.

    I think they did this so random lowbies can't join you and get immediately paid, but a fix to this is tying money gained on chests to reputation level. Starts off low, goes high based on reputation.

  • Well i mean, it does add something to the game. Its better than just nothing but x mark the spot all the time. They should make the rewards better tho

  • Sometimes I find better loot sitting around on the beach than the actual quest reward for riddles :s

  • @kashaarafall said in Riddles not worth the time?:

    @roosterhome said in Riddles not worth the time?:

    @kashaarafall said in Riddles not worth the time?:

    Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

    Exactly so a treasure map that has multiple chests on gives you a much higher chance of getitng atleast one decent chest worth the time invested. If they want riddles to be worth the time they need to change it so its not the same RNG chance percentage as a treasure map. It needs to have a better chance to yield special chests and a very small chance if any to yield c**p like castaway. Especially the 3-4 section riddles.

    I think they did this so random lowbies can't join you and get immediately paid, but a fix to this is tying money gained on chests to reputation level. Starts off low, goes high based on reputation.

    Yeah, I'm progressing in gold hoarders I feel like I'm not benefiting much from it at all especially when I get 5 riddles that have 4 sections that takes agers to do the only time I feel like I've actually progressed in the gold hoarders is when he drops me 5 treasure maps with like 20x marks the spots even if they are all c**p chests its worth doing it.

  • why is it a race and about time?

    they are worth it if your not A.D.H.D and like going on a fun journey n*d yoou know, just having fun and enjoying the game

  • @roosterhome said in Riddles not worth the time?:

    @kashaarafall said in Riddles not worth the time?:

    @roosterhome said in Riddles not worth the time?:

    @kashaarafall said in Riddles not worth the time?:

    Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

    Exactly so a treasure map that has multiple chests on gives you a much higher chance of getitng atleast one decent chest worth the time invested. If they want riddles to be worth the time they need to change it so its not the same RNG chance percentage as a treasure map. It needs to have a better chance to yield special chests and a very small chance if any to yield c**p like castaway. Especially the 3-4 section riddles.

    I think they did this so random lowbies can't join you and get immediately paid, but a fix to this is tying money gained on chests to reputation level. Starts off low, goes high based on reputation.

    Yeah, I'm progressing in gold hoarders I feel like I'm not benefiting much from it at all especially when I get 5 riddles that have 4 sections that takes agers to do the only time I feel like I've actually progressed in the gold hoarders is when he drops me 5 treasure maps with like 20x marks the spots even if they are all c**p chests its worth doing it.

    Yup, I feel your pain. Done multiple riddles and I think in the entire time I've done the gold hoarders, I've found 1 marauder and 3 captains, the rest have been sea and castaway and this includes riddles/maps from messages in a bottle. Kind of fluttzy imo.

  • @moogle-mogg said in Riddles not worth the time?:

    why is it a race and about time?

    they are worth it if your not A.D.H.D and like going on a fun journey

    It's not but they want a balanced game that makes you feel like your progression with the guilds is actually worth while they need to do something about this, I'm enjoying every moment off it but there is nothing more frustrating than getting stuck on a riddle for 20 minutes only to receive a castaway. When the gold hoarder hands over 5 treasure maps with loads of x marks on each island I give myself a high 5 and head out knowing something here is going to be worth my time invested.

    When I get 5 riddles I think to myself well this is not going to be worth my time. And getting stuck on one of these for 20 minutes is not going to be fun, Reroll time!

  • @kashaarafall

    Problem with the treasure system is the RNG of the chests. Higher level missions should have higher level loot, not seafarers or castaways. I did a message in the bottle that made me use instruments and lanterns, got a seafarer's chest. Felt like such a waste of time.

    Thats why I prefer the merchant alliance :D

  • Yeah, they seem kinda unrewarding now. They barely pay for the price of the quest. As you progress in reputation tiers the rewards should be higher too. But they're not which is absolutely baffling. Because the time you invest and the difficulty surely increases. Please let's not forget about the 5-10 blunderbuss aim-bot skellies that spawn when you start digging now. Honestly I had more luck with randomly found chests, like the ones in shipwrecks.

    And this isn't the case just for gold hoarders, but for others too. You end up paying a lot more for the quests, but the stuff you bring back rewards you the same. I don't get why they thought that would be a good idea. I honestly wish I could just reset my tier and do lvl 0 quests till 50.

  • @coloridium said in Riddles not worth the time?:

    Yeah, they seem kinda unrewarding now. They barely pay for the price of the quest. As you progress in reputation tiers the rewards should be higher too. But they're not which is absolutely baffling. Because the time you invest and the difficulty surely increases. Please let's not forget about the 5-10 blunderbuss aim-bot skellies that spawn when you start digging now. Honestly I had more luck with randomly found chests, like the ones in shipwrecks.

    And this isn't the case just for gold hoarders, but for others too. You end up paying a lot more for the quests, but the stuff you bring back rewards you the same. I don't get why they thought that would be a good idea. I honestly wish I could just reset my tier and do lvl 0 quests till 50.

    Same what i've been doing instead of just doing riddles and maps I've been rolling gold hoarder a few times till I get a bunch of maps then hit every island on the way to my targets and grab everything I see even gunpowder, take it all back at once gunpowder pays for my skipped gold hoarder gold that I lose each time I re roll, And then I pick up as many chests I can find laying around all the islands till I get to my destination and dig up the chests I need. Its been quite successful taking back quite a lot each voyage. I'm not putting my focus into the actual quests but rather exploring and getting everything on the way to the quest location and the quest location chests are just bonuses.

  • Riddles take longer, but IMHO they make voyages more fun. You actually have to use your brain and think and look and explore. I am usually excited when our crew gets more riddles than the straightforward X-marks-the-spot map. However, it is pretty disappointing when we get something like a castaway or seafarer chest. I would much rather get something like a captains or grog or crying chest from the riddles. It would make much much more sense for the riddles to have higher rewards.

  • @roosterhome said in Riddles not worth the time?:

    @coloridium said in Riddles not worth the time?:

    Yeah, they seem kinda unrewarding now. They barely pay for the price of the quest. As you progress in reputation tiers the rewards should be higher too. But they're not which is absolutely baffling. Because the time you invest and the difficulty surely increases. Please let's not forget about the 5-10 blunderbuss aim-bot skellies that spawn when you start digging now. Honestly I had more luck with randomly found chests, like the ones in shipwrecks.

    And this isn't the case just for gold hoarders, but for others too. You end up paying a lot more for the quests, but the stuff you bring back rewards you the same. I don't get why they thought that would be a good idea. I honestly wish I could just reset my tier and do lvl 0 quests till 50.

    Same what i've been doing instead of just doing riddles and maps I've been rolling gold hoarder a few times till I get a bunch of maps then hit every island on the way to my targets and grab everything I see even gunpowder, take it all back at once gunpowder pays for my skipped gold hoarder gold that I lose each time I re roll, And then I pick up as many chests I can find laying around all the islands till I get to my destination and dig up the chests I need. Its been quite successful taking back quite a lot each voyage. I'm not putting my focus into the actual quests but rather exploring and getting everything on the way to the quest location and the quest location chests are just bonuses.

    Honestly yeah I guess my point mainly applies to solo players a crew could cover an entire island a lot quicker and with more eyes and points of view its going to be a lot easier. Maybe just lowering the rate that riddles are given to solo sloop players although maybe some solo sloop players would rather get them as well who knows but definitely change the rates for decent chests on riddles, I don't know I just know I play solo and riddles are never worth the time invested.

  • @roosterhome Yeah that sounds best, you can find all sorts on beaches and I like that about this game, like trinkets, skulls, tea crates etc. Plus messages in bottles. Only problem is when I'm in crowded waters. Sadly I had to pass by quite a few glinting things and shipwrecks today because there were too many ships around.

    I do like riddles and they can be fun, specially with a crew, but in solo they can take too long and that's risky.
    Ah there are exceptions to that as well, that island in the NW you mentioned, I believe you refer to Smuggler's Bay, searched there for like half an hour with a friend, in the end it seems it was bugged (playing music at the required spot did nothing). We ended up tired and disappointed lol. I don't mind them every now and then for variety, but I prefer x marks the spot.

    Edit: they should definitely offer better chests as a reward for the effort, castaways should never be an option in there, and seafarer should only be like 5% chance.

  • @coloridium Smugglers bay is an absolute nightmare for riddles a lot of them are really hard to find that one is an instant skip for me I pass that everytime, I spent over an hour on one the other day and it was this little tiny half buried skeleton pretty much covered by grass. And alas it was a c**p chest aswell :D.

  • @kashaarafall said in Riddles not worth the time?:

    I think they did this so random lowbies can't join you and get immediately paid, but a fix to this is tying money gained on chests to reputation level. Starts off low, goes high based on reputation.

    aaaaaactually...

  • @glacefrostclaw said in Riddles not worth the time?:

    @kashaarafall said in Riddles not worth the time?:

    I think they did this so random lowbies can't join you and get immediately paid, but a fix to this is tying money gained on chests to reputation level. Starts off low, goes high based on reputation.

    aaaaaactually...

    I don't know about this I wouldn't call it power levelling when my level 2 gold hoarder of a wife comes and plays with me and I'm doing level 30 gold hoarder tasks it doesn't feel like i'm power levelling her she progresses probably the same speed as she would solo. It's all RNG based if I got 5 Captain chests then maybe yeah that'd be power levelling her but what are the chances.

  • Yeah I guess the riddles are usually only worth it when you want to adventure around the islands. Sometimes I do them just because I like finding the little clues and stuff on the islands. Nearly always disappointed when I find the chest though.

  • It's clear that the higher level you go, the slower the profession rare wants..Maas that will keep people busy until their next update. Do I think this is an effigy strategy from them? We'll see:)

  • @crusader-zorro said in Riddles not worth the time?:

    It's clear that the higher level you go, the slower the profession rare wants..Maas that will keep people busy until their next update. Do I think this is an effigy strategy from them? We'll see:)

    Yeah, makes sense. I'm betting the last 5 levels of each faction have ridiculous exp amounts needed to gain to level.

  • Aww... no. I like the riddles. I love the spooky gust of wind that appears when you reveal another clue.

  • @hunty-guy said in Riddles not worth the time?:

    Riddles take longer, but IMHO they make voyages more fun. You actually have to use your brain and think and look and explore. I am usually excited when our crew gets more riddles than the straightforward X-marks-the-spot map. However, it is pretty disappointing when we get something like a castaway or seafarer chest. I would much rather get something like a captains or grog or crying chest from the riddles. It would make much much more sense for the riddles to have higher rewards.

    This pretty much sums up my thoughts. I really like the riddles; it engages your brain and makes you feel more like a real treasure hunter. You do feel a bit cheated when it's a Castaway chest though.

    If you're longing for some quick low level quests try recruiting a low level player to your crew. You can show them the ropes and be sure to avoid the riddles.

    The simple change I would like to make to the trade association representatives (the guys & gals that sell voyages) is that they should always offer a range of voyages, one matching your current level and the other two randomly from previous levels. The fact that they always offer 3 missions, but always 3 from your current level seem like a waste of time. This way if I know I've got limited time remaining I can select and complete a low level voyage rather than a 5 island odyssey.

  • The only way I can imagine riddles as being frustrating is when your first language isn't available in the game.

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