I am all for world pvp and when you are doing your quests and handing in treasure you can be attacked and people sink your ship and steal your treasure, i am fine with that, its the game. But me and a friend were clearing the skeleton stronghold today and we had completed 8 waves when a random sloop came along, we talked on game chat to half the treasure and not attack each other. Annoying because we had to half the loot and get less for our time. We cleared all the waves and defeated the boss and exactly that moment, a full galleon of players came to the stronghold, destroyed our ship and killed us. Therefore we couldn't teleport back to the stronghold as are ship was destroyed and most likely the galleon destroyed the other people's ship and stole the key.
One hour to two hours of game play down the pan. People will tell me to stop complaining as its part of the game. On one hand you have the galleon crew who would have thought it was the best moment ever killing us and stealing the key and getting all that treasure for no work. But for me, I will really down and fell my time was wasted and not sure I like this game mechanic.
As a stronghold is like a raid in other games, it's like for example you doing a full raid in destiny and right at the end another group of players killing you and taking the loot. It not fun, and am not if I want to do another stronghold again incase this happens.
I think strongholds should be instanced and when you travel to them you are in your own separate instance and no one can distrub you. I am all for world pvp and if a ship kills you on the way back and takes the loot fine; but completing a stronghold which takes a couple of hours and then getting killed right at the end leaves a bad taste. But I am sure people will just say stop moaning.
