Forced PvP makes this game unenjoyable. It needs a mode where players and crews cannot damage each other and I tell you why.
Because most players can only do one thing, shoot at everything that moves. If you want to play normally, completing quests and actually progress, you can't, because there will certainly be another player or crew that will attack and kill you. The game is so badly designed that after death you spawn back at the very same spot, giving chance for them to kill you again and again. This is ridiculous.
Not being able to complete quests means no progression so even that little point is lost from the game.
Rare, if you need reference, please check out Elite Dangerous by Frontier and why most people hate the Open PvP mode. Simply because it's full of griefers who don't play the game properly, only kill normal people. So reasonable players go into private groups or solo.
Sea of Thieves needs the same solution or else the normal players will put it down and only the idiots remain. There needs to be a non-PvP mode where players can safely and calmly play and enjoy the game. Forced PvP is not a good design choice.

