This thread IS NOT a discussion regarding if the game content is worth $60, please beat that dead horse in another thread.
This thread, is a thread regarding player population.
Now that that is out of the way, here are my thoughts. As a cooperative game SOT needs players that are willing to cooperate, and the best players that cooperate are those players that know each other in real life. Looking at the history of gaming, a few titles and sequels stand out in the 4 man co-op genre: Left 4 Dead, Vermintide, Payday, Borderlands. If you are aware of other successful 4 man co-op titles that should be mentioned, please post them below.
Now, correct me if I am wrong, as I was not able to find solid information regarding Payday and Borderlands, but those games did not release at a full $60 price.
I did however play Left 4 Dead and Vermintide extensively, and I know for a fact those games did not release at a $60 price. In fact, Vermintide 2 released for $30, and has seen massive sale numbers relative to the niche nature of how it is played.
4 man co-op games live and die by the number of people that play them more so than any other game, except for maybe MMOS. There is no doubt in my mind that this game is advertised well, more people know this game is coming out than Vermintide. However, the $60 might make some think twice about trying it out. So here is the ultimate question:
Would you personally want SOT to sell at $30 to increase the number of players at launch, or do you think even with the $60 dollar price the number of players will be high enough?
Update:
As @naamar1 pointed out
Although I paid in euros, and back then Steam's regional pricing was more unbalanced than it is today. Still, the point is, a lot of AAA titles are $60.
