There it comes, the horizontal progression again. Im sorry to bother you guys with this topic again, but I really want to express myself about it.
I love the idea of horizontal progression, I just think that the treasures are a little undervalued in the game.
I found myself battling and trying to escape from another ship for a REALLY long time just to protect the goods that me and my friends gathered, until I realized it was porpuseless. There was almost no reason to keep on fighting those more experienced players, we gave up, sunk and lost the treasures that we spent hours gathering. After all, I didn't wanted to buy that jacket that much. And that got me thinking that gold could have a little bit more of a use in the game.
People are always complaining about gaining advantage in combat over the newbie pirates, but the point is that not everything have to be related to combat advantage.
I mean, there are other ways to make the money more valuable.
One is by being able to buy expensive ship modifications like:
- A canoe support, for traveling back and forth from islands with treasure and stuff (even for fleeing from a battle). Stuff like this won't make you win a battle, also it could be extremely fragile and it also should be possible to buy more than one (one for each side at least).
- More depth on ship customization like changing raillings, wheel, lamps, captain's chamber decoration, map's table style, cannons style, etc. As ships are more easily noticeable than players, I think its a fundamental part of the horizontal progression. Also, it shall be really great to change when you are tired off of your ship.
On "Inn-side Story #25 - Customisation" video, the devs mention a post-launch update about having your own ship, I hope they are bringing in stuff like what I'm suggesting, and who knows, other types of boats to buy? (PLEASE)
If that is the case, then players who already had much money would be able to buy too much things when the update comes out, and that breaks the point of progression. But what if the things you buy for your ship could only be bought with Gold Bars? This exchanging of Gold and Gold Bars could be dynamic and expensive. It would make money more valuable and therefore treasures more valuable. Also, some kind of mechanic to prevent grinding would be welcomed.
Buying specific guns and/or ammo that are more effective on skeletons but useless on players would make the money more valuable.
Being able to buy anything that will bring you a new and exciting mechanic, will definetively make the money more valuable a give more porpuse to most of the existing features of the game without having to unbalance the game.
I know there are just a few simple ideas, but I really want to know what you guys think about that!!
Also, the Sniper Rifle needs a zoom sensitivity slider. Rare, please fix.
Btw, the broken scope lens is funny but I wish I could have a normal aim on the scope by buying a different skin, can that be considered an advantage?
