Weapon upgrading to npc enemy

  • I know they have stated that upgrades are cosmetic only.
    but they can upgrade the weapon and then increase damage to skulls or other npc enemy. but nothing change for other players.
    This may increase the attractiveness of a player's purchase.

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  • neat idea i don't see anything wrong with it :)

  • @hapatheo thinks.
    so this can add more places like Skeleton Fort and more difficult boss.

  • DILLY DILLY. I agree. And make more beautiful cosmetic weapons, clothes, etc. cost more. Higher damage weapons for npc enemies should obviously cost more as well.

    Great suggestion.

  • A good idea is with the New skins you could have weapons that improve with some enemys like for exemple a sword that have a poison to Help kill mermaids or strengh to hit skellets or a spell to kill ghosts.

  • look at it this way... You have stronger NPC enemys on higher levels and your new gun just kills them just as effectively as your starter gun did with the starter NPC's so in the end what is actually diffrent ?

    Why not just have harder enemy's that require more skill and teamwork to defeat ?

  • @saltyzar you need more money and time to upgrade your tools to
    kill more difficult NPC. This is normal RPG game. and you need more skill and teamwork to defeat other players.
    so more people can love this game.

  • @greyair then people would complain about OP guns

  • I love this idea. I really hope it is implemented. It would create something more significant to work toward and make progression feel more rewarding. Especially for players who really don't care much for cosmetics, such as myself.

    As long as it does not effect PvP there's no reason it wouldn't work.

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