How Do You Sink Ships!?

  • Now, I am not the greatest at PvP, I'll be honest. But this has happened to me a couple times where I will pull up to an unexpecting ship, drop anchor, and unload 7-8 cannonballs before they start returning fire or board my ship, with it usually being the later. I keep the shots low but for whatever reason, they don't sink! Now, unless they started patching immediately after the first shot hit, I don't see how they can still be afloat. I really suck at sword and pistol combat so once they get on my ship, I'm done for, but why is their ship still floating!?

    So if you guys got any tips or tricks on where to hit the boat so it goes down faster, that would be stupendous. I have noticed that he mostly happens when I shoot the front of the boat but does that matter?

    Thanks in advance,
    Cheers!

  • 33
    Posts
    24.1k
    Views
  • @salixstorm
    Just aim at or below the water line on bigger ships. If you put holes in the top two decks they won't sink.

  • So I did some experimenting during the final beta and learned something interesting. I got into a skeleton fort and fired on my own ship a couple times. Probably looked like an idiot but, you know...for science!

    Anyway, I fired ten cannonballs into the front of my boat then shot myself on board. When I ran down into the belly of the ship, there were only two holes! I then patched up, swam back to the canon, and fired five canons into my boat but in different locations. I went back to my ship and found four holes.

    So, in a nutshell, it doesn't matter how many times you hit their ship. What matters is how many different places you hit the ship. If you're hitting the same spot, you are not going to make the water come in faster.

  • @salixstorm look up actual naval combat before manowars existed. Basically all combat was decided through boarding so you'll need to get good at hand to hand but if your lucky you can use the wind to your advantage and drop ancor at the point where your opponent is heading straight at you windward (so ramming does little to no damage) and you can unload into their bow. I would not suggest using cannons at any point while in motion as you have to adjust for your speed their speed and the direction of both.

  • Your first mistake is dropping anchor.

    You need to be moving and hitting all along their sides at water line, same spots doesn't make more holes, front, back, both sides if possible, and then move to mid deck shots to doom them when they start filling up.

  • @tre-oni if your crew knows what you're doing raising ancor takes no time. I have defeated many crews that outnumbered mine this way. And have not lost with this particular tactic your ship can be shot back if you are side long theirs

  • So a couple of things that should help you

    1. Don't drop anchor if you're going to do that. Raise your sail/s instead. This will make it so you can start moving again much faster if things go south and it means you're not locked into circling the anchor.

    2. Aim as low on the boat as possible.

    3. Not all shots are equal. If the boat is close to shallow waters the game won't pour as much water in through holes that are barely in water. My crew and I beached our boat once and had it tilted a good bit. Even though the tilted side was in a bit of water it wouldn't sink our boat as it simply wasn't enough(or it glitched out) to really put any water in our boat.

    4. Make sure you aren't hitting the same spot. Hitting the same spot doesn't make the hole wider or make more water come through it. It's basically wasting ammo.

    5. Always scout first to make sure how many are on a boat. Even one person on a galleon can stop a ship from sinking to cannon fire.

    6. If it's a sloop docked usually it's easier to just put your boat in cruise control(solo) or hand the wheel off(crew) and go crash their ship into land. Hide in their boat and even if you can't kill them you should be able to hold them off long enough for it to sink.

  • @salixstorm said in How Do You Sink Ships!?:

    I really suck at sword and pistol combat so once they get on my ship, I'm done for, but why is their ship still floating!?

    I suck at pistol and sword combat as well at the moment. I would familiarize yourself with the sound you hear when someone tries to board. When they grab on the ladder there is a very distinctive sploosh sound that is a dead giveaway and you can hear it pretty much anywhere on the ships. Once you recognize that, its just a blunderbuss to the face before they know what hit them.

    Also, as @tre-oni and others have said, don't drop the anchor. Keep moving or be prepared to move quick. It is quicker to drop the sails then it is to raise the anchor.

  • Hey, thanks, guys! It seems my biggest mistake is dropping anchor. I'll be sure to just use the sails from now on unless I'm handbraking. That, and I need to get better at swordplay because, as @Seraphim-Grdian pointed out, that is what decides the battle.

    @booogieboy Thanks for laying that all out so nicely. I think scouting ahead will make a big difference for me. I'm often surprised by the second guy.

    @LIFEWCOKE That is a really good tip that I hadn't heard of. I usually die because they come up behind me but now I know what to look for...or listen for.

    Thanks again everyone. Keep the tips coming!

    Cheers!

  • @salixstorm Hey check this thread out for sword play! makes it so much easier!
    https://www.seaofthieves.com/forum/topic/33162/training-with-subzarr-advanced-swordplay-guide/91

  • @salixstorm Even the handbrake maneuver is a big no-no, that is the instant a good crew will shoot themselves at your ship to board you at that very instant to kill and disrupt your crew. Even if your crew is all on anchor its not enough time to stop it, they can continue to shoot your ship and you cant repair as you are busy with boarders.

    Boarding happens when sailing mistakes are made. I hate boarding another ship, I'm here to sink ships not play CoD. If guns had realistic reload times, and the swordplay was more spectacular i probably wouldn't mind. Anyway A good helmsman and crew can keep the crew shooting cannons and minimize boarding to very low so it stays a cannon fight.

  • @nanach said in How Do You Sink Ships!?:

    @salixstorm
    Boarding happens when sailing mistakes are made. I hate boarding another ship, I'm here to sink ships not play CoD. If guns had realistic reload times, and the swordplay was more spectacular i probably wouldn't mind. Anyway A good helmsman and crew can keep the crew shooting cannons and minimize boarding to very low so it stays a cannon fight.

    Causing those mistakes to board or bomb is the best and easiest way to sink a ship in open waters. The way that repairing works right now makes it stupidly hard to actually sink a ship with only cannons during a fight. Even solo it takes so long to actually sink that you can course correct and bucket for a long time. Much longer than is needed to get full speed and head in a clear area to repair. The crew would have to be newborns(either actual newborns or people that are new to the game) to actually go down from just cannon fire in this game at the moment.

  • @salixstorm said in How Do You Sink Ships!?:

    Now, I am not the greatest at PvP, I'll be honest. But this has happened to me a couple times where I will pull up to an unexpecting ship, drop anchor, and unload 7-8 cannonballs before they start returning fire or board my ship, with it usually being the later. I keep the shots low but for whatever reason, they don't sink! Now, unless they started patching immediately after the first shot hit, I don't see how they can still be afloat. I really suck at sword and pistol combat so once they get on my ship, I'm done for, but why is their ship still floating!?

    So if you guys got any tips or tricks on where to hit the boat so it goes down faster, that would be stupendous. I have noticed that he mostly happens when I shoot the front of the boat but does that matter?

    Thanks in advance,
    Cheers!

    It takes time...especially with the galleon.
    I've had 4/5 holes put in my sloop, and I was still able to sail a bit before the ship got too low in the water and I had to start patching & bailing to plug them all up.

    Galleons take even longer as 2 decks have to flood before it sinks.

  • @salixstorm Aiming below water is half the work.
    Now comes the other halve, make more holes!
    If you shoot at the same area, or too close to that same area, you'll only make the same hole.
    You need to get a nice row of holes to sink a ship fast.
    Also if they have 4 people, 1 could shoot you while 2 repair and 1 buckets, switching to 2 bucketing and 1 repairing when holes are all fixed, and then back to shooting you with more people.
    If it comes to sinking big ships, try to make at least 4+ holes in the bottom and then when satisfied make a row on the 2nd floor for when the water is on that level. (Edit, after making the 2nd floor like a swizz cheese, switch back to the lowest part cause those will be on the repair by then)
    They'll sink like a rock if done in quick succession! :D
    Ofcourse in the meanwhile they get to do the same to you, so I geuss it also comes down to luck sometimes, as cannonballs are hard to aim on rough sea's or while going in circles.
    Skill can beat luck on this though, just practice hard! ;)

  • Like i said tactics of the time were decided by boarding, cannons were only meant to weaken or distract the other crew while you got onboard. Most consistent way of destroying another ships hull is with a powder keg. Which, often times storing on your ship gets you destroyed rather than them since cannons and regular guns can destroy them. If you plan on kegging the crows nest seemed the safest place to store.

  • @seraphim-grdian keep in mind if you are holding a keg the moment you touch the hull of a ship it will explode. With practice they can be thrown off the back of your ship while you're being chased.

  • shot in floating line 5 6 times (with the sloop) is gg easy after this shot 2 or 3 times more up ( for example map room ) .

  • @booogieboy Yes boarding is the easiest way to sink ships, this is why good crews try to avoid it happening to themselves. And solid cannon fights with a good sailing crew dont take long at all, when you have 3 ppl on cannons and you put 30 holes in the enemy ship in about about 10 seconds it only takes about 1 minute to sink the ship, by that time its too late for the enemy. Getting those numbers is about how good your crew can adjust sails while in a fight, and a good helmsman calling out commands so that you can keep your cannons going while fighting at a angle where they cant shoot those cannons back at ya. Those super long fights are caused by crews only interested in manning the cannons and ignore the sails once the fights happen, so only at little opportunities can you shoot the cannons, then a long wait time in between for both ships to repair, those fights are about who has the most resources.

  • Am I the only one that can easely sink a ship with just cannonballs?
    Really, there are more ways then just boarding.
    Actually, boarding taking longer, for you have to kill the crew first, get back to your ship and shoot cannonballs.
    Unless you have the gunpowder ofcourse, but lets say you don't have gunpowder.
    Quickest way to sink a ship is not by killing the crew, but by actually sinking the ship.

    Ofcourse their crew is pesky though, so a bit of both is what's perfect:
    1 Man preparing a swizz cheese with cannons, 2 men on their ship to fight the crew/drop their anchor, and 1 man on your ship for repairs, is the way I'd do it with a crew.
    Or 2 men on the cannons and 1 man boarding instead, it does depend.

    Even more perfect, just drop 2 gunpowder barrels of your ship and keep going on your journey! XD

  • When you are doing it right, you can hear a sound that sounds higher and higher the more you do it right!
    Use these indication to know if you have secured a great blow or not.

  • @salixstorm sinking ships is the easiest thing in this game..

    A good use of your sails to adjust your speed to the situation is the main key during a battle.

    Never drop anchor! You may need to change your position fast if you loose the positioning advantage.

    Always try to get them by blind sides, where they cannot fight back.
    Aim for diagonal engages, so you can shoot to the back/front and the side of enemy's ships and they won't be able to shoot back.

    Always aim you shots for below decks, it's where water enter first.

    If you're on foot, fill your bucket with water and drop it inside their ship.

    Try to take control of their ship and drive it against land/rocks.

    Use the gunpowder!!! Swim under their ship, left it.there and swim away fast, it will ascend and when touch the ship, it will explode..

    Or take it inside and/or Try to find if they have those with them and be a martyr! Explode them all!!!

  • @salixstorm Hitting the same spot on a ship isn't always a bad thing. Yes, it makes less holes, but if they are repairing it will interrupt the repair and injure/kill the player.

  • @seraphim-grdian what i tell my crew all the time. if you can disable the crew you disable the ship

  • A lot of useful tips here, thanks!

  • There will be some tried and true techniques for sure, but imo the core non negotiables are

    1. A good ,vocal crew , working together
    2. Precise orders from the captain
    3. Smart angles of engagement
    4. Swiss cheese below the waterline
    5. Deploy the gun powder !

    Of course , how it all pans out will be dictated by how each side adapts to the changing situation.

  • @nanach said in How Do You Sink Ships!?:

    @booogieboy Yes boarding is the easiest way to sink ships, this is why good crews try to avoid it happening to themselves. And solid cannon fights with a good sailing crew dont take long at all, when you have 3 ppl on cannons and you put 30 holes in the enemy ship in about about 10 seconds it only takes about 1 minute to sink the ship, by that time its too late for the enemy. Getting those numbers is about how good your crew can adjust sails while in a fight, and a good helmsman calling out commands so that you can keep your cannons going while fighting at a angle where they cant shoot those cannons back at ya. Those super long fights are caused by crews only interested in manning the cannons and ignore the sails once the fights happen, so only at little opportunities can you shoot the cannons, then a long wait time in between for both ships to repair, those fights are about who has the most resources.

    I prefer to always assume both sides are of equal skill when talking hypothetical. Unless discussing something so broken it can let the bad demolish the skilled. So if your crew is good enough to put 30 holes in their bottom deck in 10 seconds they'd do the same. If not all they have to do is sail away for a moment and have three people on repair duty. Each grabbing a bucket and focusing on repairs until they can start going above to dumb the water. On a sloop you can dump water so fast that even if the entire bottom was full of holes as long as they got on it right away they could recover.

  • Pro tip go under the outside of their ship in the water with a gunpowder barrel and let it go, as soon as it taps the ship BOOM 6 holes then start firing cannons from your ship, should do it most of the time unless they are REALLY prepared lol

  • @booogieboy I have saved my ship from a total sink with water almost to the top deck on my sloop and saved it lightning quick, this is all after re-spawning and the enemy thinking they sunk me sailing away....revenge then ensues lol

  • @fraggle13 Did you come back and win? :D

  • @salixstorm i really enjoy if i can take a gunpowder barrel and blow it up in the enemy ship. its like a suicide but it works :)

  • @booogieboy you bet your scurvy a**e i did :D Sloops F*W

  • @fraggle13 Haha bet you instilled a great fear of sloops in them that day!

  • @booogieboy them and 3 other ships that day xD

33
Posts
24.1k
Views
32 out of 33