Why I think Sea of Thieves could end like No Man's Sky

  • Just a disclaimer: I do like SoT very much for its new take on pirate games ranging from seemingly indie style to fun gameplay and so on. But I do think that in recent months development and progress of the game has seemingly halted at least from a player's perspective, who is not the most active person on forums.

    Back at E3 in 2014 or 2015, cannot surely recall, we had seen the first pieces of an amazing upcoming pirate adventure game and most of us if not all got really excited about it. When they told us about the Insider program I immediately rushed to their website and signed up so I would not miss out on anything developers at Rare had is store for us players. I was the most excited I have ever been for a game and was really hoping it had reached the expectations I had set in my mind.

    The years went by, the development of the game was going nicely, but the only thing I was lacking was the ability to play the game. Although I was a very early bird to sign up for the Insider program, my first play session was in 2017. I had had problems even then, when I was not let to play the previews and alphas for half the play session.

    Anyhow, when I finally had the ability to play the Alpha, I was thrilled and eager and eventually ready to play the game I was dreaming about for years. In the week I was able to play, I had fallen in love with the game once more and was sure that this is finally it - my game of the decade.

    Months passed and I was already naming my ship and establishing my crew of friends when Beta dropped from nowhere (at least for me). I rediscovered that feeling of joy and was again happy to be aboard. But that did not went as expected...

    The Beta was in my opinion rubbish. There was less content than in Closed Alpha, because they was supposedly "saving the content for full release" or they did not have anything new to show, so they even took some away. It is against all logic that the "Alpha" version of the game is more filled with content than the "Beta" two months from the release date of the game. You could just buy the voyages and that is all you could do in the Beta and it got repetitive in no time. Not to say half the shops are still empty and there is no sign of ship customisation. The servers were also very poorly optimised as it was similar to roulette: sometimes you got in and were able to play and sometimes you couldn't play.

    And now the "Scale test" has identical problem or servers not working as they should. They could not handle all the players then and they cannot now. They do a goddam scale test of how much player cannot play the game not the other way around. And with introduction of micro-transactions they had raised the doubt in me about my previous claims.

    That got me thinking about one game for which I had also had high hopes and dreams but failed to deliver any: No Man's Sky. It definitely was gorgeous and it brought us some things it has promised but far too little to satisfy the hardcore fans like me.

    But in recent update (1.35 I reckon) No Man's Sky is close to what is has promised to be in the beginning. It is still gorgeous as it was when it launched, but the damage has been done and it is quite impossible to fix.

    Will that happen to Sea of Thieves? Will it also be full of promises that turn out to be just a marketing speech from Microsoft? From my perspective, they are walking very close to the edge of failure and despair and they need to be very careful of what they do next because a game that costs $60 is supposed to be far better than what they had showed us which is basically an indie treasure hunt exploration game worth not more than $30.

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  • @summerybench said in Why I think Sea of Thieves could end like No Man's Sky:

    basically an indie treasure hunt exploration game worth not more than $30.

    So tired of armchair game critics declaring something indie when it's been worked on by a major studio for YEARS. The art ALONE tells you its not indie. THE ART ALONE.

  • @summerybench You forget a little fact when you compare these two games: Behind No Mans Sky was a little indie development team, behind SoT is Rare. A whole company owned by Microsoft.

    I can absolutly understand when you will cancel your pre-order, I thougth that I will do that (also because 70.00 euro is a lot money for me). But, I really had this it's back feeling when I played for only 10 minutes in this scale test.

    So I will give out 70.00 Euros, and I'm sure that I will have a lot of fun.

  • @lucid-stew I wait for a thread to pop up where a guy tells us that Sea of Thieves could end up like E.T. The Extra-Terrestrial from 1982.

    I will end myself then.

  • the server problems during the scale test was the whole point of the scale test. to try breaking the game so they know what to fix and how to fix it for the future.

  • They also said before the scale test states that they will be forcing problems to stress the servers.

    If you want to try the game wait until they either announce an early access or try it on the game pass. You can not make a decision about any game from alpha/beta/scale testing they are intentionally limited so as to not confuse the things they want to test.

  • First of all i didn't have major problems with the servers. Only thing it was a beard error that was bugging on my end. Other than that i did not have any problems , so maybe it's some of us not all that encounter those problems. Second they are stress testing and simulating problems ..to see the capability of the servers in fase it happens. Did you even watch the video?.. i agree with you on the lack of content in those tech alphas..and closed beta , but doing a little research i found some videos and articles that were quoting the devs regarding future content and what they want to add..which to me seems promising and enough content for launch , and they can just add on top of that which will be plentiful of content and stuff to do! The point of alpha by the way was to test bugs and iron out every little bug , wether it was a weird glitch when you walked past something , animations , mechanics the alpha wasn't to show you the potential of the game we had to test the simple features first. Bare with me because i'm not taking rare's side , but most people tend to think that Rare has some sort of obligation to show us all the features in the TA. Most people didn't even test out the game !! They were just enjoying the fact that they can play it ahead of everyone and for free . I think it will deliver to everyone's expectation excluding the "rare change the game because i don't like x thing which only affects him or 2 other" people , or those whom want game breaking changes. Sorry for the poorly structured wall of text! I honestly think you and i .. people will enjoy it and they are only exaggerating on small things.

  • I remember one time in in my life...

    I'm invited to the beta of "The Division" when try beta i said it's good game, lot of content for a beta and i was enjoy, and when i play the finish it was same like the beta, no more content, nearly same except some skill, and the the size of the map. And all place in Dark area.

    I say all theses things to say that in fact I prefer a part of the content remains secret, I hope rare liver much more content at the beggining of the game and I will be more happy, my assessment of the beta I will do it elsewhere and at the end.
    Just that it's a very good game, you have to be tolerant, do not be crying for details that will surely be out the start of the game .... And sorry for my English, I'm French and I'm really not the best to speak the language of Shakespear :D

  • but realistically how much more are you thinking to get? this is the mechanics of the game. at the end of the day, THIS IS THE GAME. and.... after people get the clothes they want, since there is no progression and is solely cosmetic, there is going to be no motivation to go on voyages. It will be straight PVP.

  • @lucid-stew said in Why I think Sea of Thieves could end like No Man's Sky:

    @summerybench said in Why I think Sea of Thieves could end like No Man's Sky:

    basically an indie treasure hunt exploration game worth not more than $30.

    So tired of armchair game critics declaring something indie when it's been worked on by a major studio for YEARS. The art ALONE tells you its not indie. THE ART ALONE.

    So years of hard work from a major studio and all we get is indie-like extremely beautiful art. Ain't that a little sad mate?

  • @jcmdeadpool said in Why I think Sea of Thieves could end like No Man's Sky:

    @summerybench You forget a little fact when you compare these two games: Behind No Mans Sky was a little indie development team, behind SoT is Rare. A whole company owned by Microsoft.

    I can absolutly understand when you will cancel your pre-order, I thougth that I will do that (also because 70.00 euro is a lot money for me). But, I really had this it's back feeling when I played for only 10 minutes in this scale test.

    So I will give out 70.00 Euros, and I'm sure that I will have a lot of fun.

    The only thing I have problems with when talkin about the price is that some indie games, not from massive developer owned by one of the biggest tech company in the world, make games more full of content with the same apealling art style.

  • @summerybench Why would they add all the contet to alpha and beta? there is no point for that alpha and beta is for testing the game and looking for bugs you cant place every contet to beta then you can experienc it there but not in the completed game.

  • I was thinking that as well but the thing is we actually have played sot we never got to see no mans sky till it was out so it was built on lies and over expectations. i mean the game is worth the price right now well in my opinion anyway so i cant see it ending up like that load of ****

  • I really hope everybody who isn't totally satisfied with the game experience from testing or videos will cancel their preorder. But I am totally sure that at least 75% of pre order cancelers will buy the game after release. Because this game is a lot of fun and trys to go new ways what is really refreshing!

  • Why are people so cheap these days? I see it as a night out is going to cost me a lot more than £60 and I'm pretty certain that the game will give me more than one nights enjoyment.

    Buy the game or don't buy the game, no one cares. Stop making threads about 'your' concerns as, again, no one cares.

  • @octopus-lime said in Why I think Sea of Thieves could end like No Man's Sky:

    Why are people so cheap these days? I see it as a night out is going to cost me a lot more than £60 and I'm pretty certain that the game will give me more than one nights enjoyment.

    Buy the game or don't buy the game, no one cares. Stop making threads about 'your' concerns as, again, no one cares.
    It’s 40quid some places or 10quid a month as part of the Xbox thing right?

  • @grand-atrocity I can't remember, I pre ordered a while ago now. It may of been 50 quid but you're right about the game pass thing

  • Ive seen the comparison to no mans sky a few times now and i dont get it.
    Can someone explain the love for no mans sky? That was the most horrid trash kiddie game i ever had to look at.
    It was so bad i had to wash my eyes just to quit seeing the trash graphics let alone the rest of the game .
    I dont see any way some trash indie money grab compares to SoT really.

  • @deadlock-ganj said in Why I think Sea of Thieves could end like No Man's Sky:

    but realistically how much more are you thinking to get? this is the mechanics of the game. at the end of the day, THIS IS THE GAME. and.... after people get the clothes they want, since there is no progression and is solely cosmetic, there is going to be no motivation to go on voyages. It will be straight PVP.

    Bang on someone else who sees the problem i see already with SoT. The PvE content is lacking any real challenge due to the lack of progression, its sadly looking like it'll flop and as much I've enjoyed the betas I am hoping Rare re considers the nonsense of no progression because once everyone gets the cosmetics they want and with no real gear progression even the Pve'rs will stop logging on the PvP community even more quicker once theyve got over the initial honeymoon period 3 weeks after launch.

    I enjoy the PvP heavily but myself as well want real progression outside of cruddy cosmetics otherwise the seas of SoT will be very very quiet very quickly without some form of keeping the community here horizontal progression (Cosmetic only rewards) wont keep a solid community staying with the product long term.

  • Eh, I really don't think so. No Man's Sky suffered from promising more than it could deliver. SoT has always been pretty straight about what they were giving us. It might not be implemented how we expected (i.e. character creation, ship ownership, etc.), but the features they talked about were either in there at some point or previewed pretty well in developer videos.

    Now whether or not this will be satisfactory for you and others is another story. One we really won't know for sure until after it actually launches. But whatever problems SoT has, it won't be because they promised us the moon. More that they may have promised stuff that some didn't want.

  • @cnt-thelrox said in Why I think Sea of Thieves could end like No Man's Sky:

    @lucid-stew I wait for a thread to pop up where a guy tells us that Sea of Thieves could end up like E.T. The Extra-Terrestrial from 1982.

    I will end myself then.

    They sold a million copies of E.T.!

  • @summerybench said in Why I think Sea of Thieves could end like No Man's Sky:

    So years of hard work from a major studio and all we get is indie-like extremely beautiful art. Ain't that a little sad mate?

    Now you're basically saying everything is "indie" except for all of the parts anyone can point out that aren't. You ever seen an indie developer code water like this? What you're trying to say is that the game's systems aren't complex. That has nothing to do with a game being made by an independent developer.

  • @summerybench This game will only fail if they try and cater to everyone, trying to turn the game into something that it isn't

  • @summerybench

    But here i am SURE there is multiplayer gameplay. I know, i played both "betas" and i saw my friends INGAME!

    Sean Murray STRAIGHT out lied. There is ZERO comparison to this game.

    I am officially offended by your statment AND I HAVE RIGHTS!!!

  • @haiafang said in Why I think Sea of Thieves could end like No Man's Sky:

    real progression outside of cruddy cosmetics

    Real progression is getting better at the game. a stat going up, a skill unlocking, or an area being revealed are not real. Nothing in the game is real. From a certain point of view, it can be argued that "vertical progression" is every bit as cosmetic as horizontal.

  • @lucid-stew said in Why I think Sea of Thieves could end like No Man's Sky:

    @summerybench said in Why I think Sea of Thieves could end like No Man's Sky:

    So years of hard work from a major studio and all we get is indie-like extremely beautiful art. Ain't that a little sad mate?

    Now you're basically saying everything is "indie" except for all of the parts anyone can point out that aren't. You ever seen an indie developer code water like this? What you're trying to say is that the game's systems aren't complex. That has nothing to do with a game being made by an independent developer.

    The game is complex and also art is lucrative, I'll give you that. To be realistic, it would be kind of sad if they didn't make such a big thing out of graphic in all those years. But complexity does not make game enjoyable, it makes it realistic and immersive. But if it lacks certain aspects of a good game the high rate of complexity only makes it worse.

  • I know why it won't. Every promise they have made has either been revealed to definitely be implemented in the game at release or has already been implemented.

    Plus after what happened to NMS, why would they try the same business practices? They haven't so far, so just wait until release to pass judgement.

  • @summerybench i thought about writing a long response but have better things to do. If you don't like SOT please go and find a game that makes you happy. You don't need to justify why to the rest of us.

  • What is the obsession with comparing SoT with No Man's Sky (again)??
    A game built on lies, still not completely finished (if it ever will be) and nowhere near what was promised.
    Or, for that matter The Division (have you even watched the 1st 'demo' release of that? It still has elements promised that WILL NEVER be included - yes I've played it since Beta and am STILL waiting on the Drone which could be played by a friend on a tablet outwith the actual game - aka Commander mode in BF4).
    Sea of Thieves has taken elements from MANY games and attempted to think outside the box with the implementation of these themes. In my opinion (and my 30-ish years of gaming) I think they have got it 'almost' right in every way.
    Having watched and tested the development of this game over the best part of a year, I have yet to see ANY failure from Rare to include ANY part of their vision which they have discussed with the gaming world so far. Therefore, I am positive that going forward they will keep to their 'promises' and SoT will become the game we all hoped it would be.

  • Thread of 'why I think X and cannot conceive why anyone likes Y' no. 34224.

    The game will have more to it. It will also likely not fundamentally be radically different. Games of all shapes amd sizes can succeed, and to decry this as 'indie' is missing the point entirely, and insults indie games to boot.

  • Definitely no danger in Sea of Thieves being like No Man's Sky.

    Rare isnt't blatantly lying to our faces saying the game is going to be filled with all these amazing features that aren't actually in the game!

    cough Sean Murray cough

  • @the-lion-turtle Name one of these features. Even if you do find an example, there's a possibility that it might be there at release and they haven't said anything BECAUSE THEY HAVEN'T EVEN RELEASED THE GAME YET and still people are complaining about content. Quite a few people say that they've shown us everything they've got already, but also say that they are lying about certain features (not saying that you have done this, just pointing it out).

  • @firetadpole7469 Oh so, so, so many.....

    https://www.reddit.com/r/Games/comments/4y1h9i/wheres_the_no_mans_sky_we_were_sold_on_a_big_list/

  • @the-lion-turtle I was talking about Sea of Thieves, not NMS. Of course Hello Games lied. I asked you to find an example of something Rare has lied about.

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