PvE players trying to ruin the game

  • This game has always been planned to be full open world PvP sandbox. I see to many people crying about this. If you don’t like it then play one of the other million games out there that are not open world PvP and stop trying to ruin the game for people really looking forward to the open world PvP play.

    We don’t want your safe zones, we don’t care if you want to do quests without being attacked, cry to someone else that you got your treasure taken from you again...

    Just “Be a pirate” and stop crying or go play something else.

  • 344
    Posts
    286.2k
    Views
  • @roughmonkey0 This man this. We need to be vocal about not wanting safe zones. God knows there's too many people complaining about PvP.

  • That's good n all, and I agree, but give them time. People need to ajust with out being ''hated'' on by others. So no point in saying that they need to stop crying.

    Like a child or a baby, or whatever. It's YOURE duty to see to that they don't cry, You have to educate and make it appeal towards those types of people instead of getting heated from the start!

  • @roughmonkey0 There's different types of pirates;

    • You've got the pirates that love to be... Pirates, in the literally sense.
    • You've got the pirates that seek combat, they get energized from a successful battle/raid.
    • You've got the pirates that seek fame, glory and honour.
    • You've got the pirates that troll's and griefer's...
    • You've got the pirates that love exploring and adventuring through the vast ocean discovering islands.

    The game isn't just classified for a specific type of player, it's open to everyone alike. The hostility behavior towards us PvE players is getting really tiresome, we just want to feel a little safer... Is that too much to ask for?

  • @kendoroland said in PvE players trying to ruin the game:

    @roughmonkey0 This man this. We need to be vocal about not wanting safe zones. God knows there's too many people complaining about PvP.

    I 100% agree, you always have people in the forums that think they are talking for the whole community and the development team.

    I love the game as it is, and everyone I know that has played it wants the game to have full open world PvP, it is the only reason they want to play.

    The funny thing is, they are to busy playing the game to be here in the forum
    Complaining. They love the game the way it is.

  • @roughmonkey0 said in PvE players trying to ruin the game:

    The funny thing is, they are to busy playing the game to be here in the forum
    Complaining. They love the game the way it is.

    This. The only reason I'm on here atm is to show that these people aren't the only ones playing the game. All of my friends that are going to play are not in favor of safe zones by any means. Some of the posts on here about being upset with the game aren't criticisms about anything that should be changed. It's all stupid like "my team locked me in the brig REFUND PLZ". Bro leave the game and join another jesus.. its not rocket science. Or "SAFE ZONES PLZ SOMEONE BLEW UP A KEG" how about use your eyes dude and play with friends. Some people man.

  • @otaku-panda-cx said in PvE players trying to ruin the game:

    The game isn't just classified for a specific type of player, it's open to everyone alike. The hostility behavior towards us PvE players is getting really tiresome, we just want to feel a little safer... Is that too much to ask for?

    I 100% agree that this game is for any type of player. Just some play styles are going to be harder to do in a pirate world. I was playing the other day with a few friends and we where gold hunting, playing music on the ship and laughing it up have a good old PvE time... BUT every single ship we came across we stopped and whooped them. It was awesome fun.

    And yes... it is to much to ask. As mentioned before there are a million other games that do not have open world sandbox PvP. Go play one of those.

  • @otaku-panda-cx said in PvE players trying to ruin the game:

    @roughmonkey0 There's different types of pirates;

    • You've got the pirates that love to be... Pirates, in the literally sense.
    • You've got the pirates that seek combat, they get energized from a successful battle/raid.
    • You've got the pirates that seek fame, glory and honour.
    • You've got the pirates that troll's and griefer's...
    • You've got the pirates that love exploring and adventuring through the vast ocean discovering islands.

    The game isn't just classified for a specific type of player, it's open to everyone alike. The hostility behavior towards us PvE players is getting really tiresome, we just want to feel a little safer... Is that too much to ask for?

    Welcome to the internet. Lol dude it IS to much asking for "being safer". This isn't a game where being safe makes it more fun. It lessens the fun. If you want to be safer learn to protect yourself. I don't hate PvE either I just don't like it when the games I play get changed because people are crying constantly about better PvP players then them.

  • "Be a pirate". Well, pirates didn't launch into warfare every time they saw another ship, so... I think the game has some vital flaws which keep it from being a pirate game:

    1. no consequence for death. You lose nothing, and respawn as if nothing happened. The reason REAL pirates weren't super aggressive with violence is because they could get hurt and die, and that kind of prevents you from spending plunder.
    2. There aren't any merchants to hijack. Naturally, if you want to steal like a good pirate, then you have to steal, and thereby attack, other pirates.

    I think the complaint about PvP is valid, and I don't think this is the developer's intention. Unfortunately, from what we've seen so far, they have not made a setting where civility is more worthwhile, and violence has consequences. Until that happens, the current state of affairs will continue, and the current state of affairs is not a pirate game. It's a seafaring and ship combat game with a pirate theme. Don't get me wrong, I have a lot of fun playing in the current state, but I don't think the "It's a pirate game!" argument holds any water.

  • @roughmonkey0 Show me where it says it was always going to be open world sandbox PvP. I think you are pushing what you want it to be...go play Call of Duty, Rainbow Six, Battlefield, Overwatch, PUBG etc if you want strictly PvP...those games are and always been about the PvP. Sea of Thieves has PvP i do not think Rare intended that to be the only and primary mechanic in the game. If so....the servers of this game will be vacant and you'll see no one whilst playing with your friends, the seas will be empty. You push out all the PvE players half the population is gone.

    I like PvE....i also enjoy PvP time to time...i should have the choice to do either or...You want PvP all the time go play a game that only allows PvP....Sea of Thieves allows solo play...and those players need more protection from griefers and full crews...if Rare fails to do so this game will slowly fade after launch i promise you. So many people want to enjoy the world Rare has created here without being chased and bombarded by others constantly after 10 mins in game. Even GTA V has a pacifist option.

  • @roughmonkey0 said in PvE players trying to ruin the game:

    This game has always been planned to be full open world PvP sandbox. I see to many people crying about this. If you don’t like it then play one of the other million games out there that are not open world PvP and stop trying to ruin the game for people really looking forward to the open world PvP play.

    We don’t want your safe zones, we don’t care if you want to do quests without being attacked, cry to someone else that you got your treasure taken from you again...

    Just “Be a pirate” and stop crying or go play something else.

    Tho I don't mind PvP, when I'm playing Solo play, I prefer to do PvE. Not being chased and ganked by a group of 4 people. Luckily I managed to get my 3 captains chests delievered before they managed to kill me, just now.. that sweet 1200ish coins :)
    If I were to face off with a 1man or 2man ship as solo, I'd be all for the PvP action, as you are on "even" playingfield, but single player against 3/4man crew.. No, then I dont' want to PvP, as I'm at such an disadvantage that the game doesn't end up being fair. Sure, I can outmanouver them, but once they get onboard or catches you on an island. You've pretty much lost.
    If I were playing 2man or 3/4man I'm all for PvP, and prefer to do PvP and not PvE.

  • @roughmonkey0

  • @cloakingnine Agree, i like both PvE and PvP but with the brig issues and my friends not being in the beta...solo is what ive been experiencing the game in. Only once out of the probably 10 times ive seen other players did the player just go on about his business...the other 9 times as soon as they see my ship on the horizon the chase starts....Historically Pirates didnt have an attack on sight rule...lol. Same thing happend when GTA V online launched...you couldnt see another player without it instantly turning into a kill or be killed situation...it became quite toxic...then they implemented a pacifist option where when on players cant hurt you. Maybe Sea of Thieves needs a similar option at the start of a match before players load in.

  • This is on point!!

  • ''Safe zone'' isn't the solution. But my concern is about to have the best experience for me AND other players. A fairplay hunt and hide is great, but we will probably need something to prevent PK-groups to camp Outpost without giving any chance. With bigger islands to hide, or multiple outposts in the same server will probably help those who don't wanna fight (if they are clever enough !)

  • i agree pvp is great!but on the other hand when the game comes out think about all the people that will camp outposts waiting for people with chests... mixed bag tbh

  • @roughmonkey0 I don't know why you think it should ONLY be PvP... sounds selfish if you ask me, and just like you think people should find another game for PvE you can easily find another game for just PvP. It's that simple, but they'd be missing out on more players because they want to make it about PvP only. I agree that it should have a lot of PvP but a PvE option would not hurt, because we all know in games people get real toxic. It would be nice to have a way to avoid people like that and be able to just enjoy the game for what it is which is more then just PvP.

  • In its current state I will not be buying the game as I am obviously one of those pve people trying to ruin the game.

    I don't see any fun in doing a 4 part voyage with a mate that takes over 1.5 hours to then just have some random group chase you down grief you and then destroy your ship.

    I was nailed on to buy this game having watched it's progress since announcement. Thinking finally an exploration pirate game. Nah, it's just a glorified blackwake.

    PvP is saturating the gaming market and it's getting old.

  • @linzadreamz said in PvE players trying to ruin the game:

    @roughmonkey0 I don't know why you think it should ONLY be PvP.

    I never said it should be only PvP. I to enjoy PvE content, but I want to enjoy that content in an open PvP world where I fear not only the skeletons/sharks but also fear getting ganked by real players.

    I think without that fear this game would be boring. The quest system is basic at best, but with the added excitement of the chance of losing said loot to real players it makes it heart pounding fun.

  • @RoughMonkey0 lol'd

  • @otaku-panda-cx said in PvE players trying to ruin the game:

    @roughmonkey0 There's different types of pirates;

    • You've got the pirates that love to be... Pirates, in the literally sense.
    • You've got the pirates that seek combat, they get energized from a successful battle/raid.
    • You've got the pirates that seek fame, glory and honour.
    • You've got the pirates that troll's and griefer's...
    • You've got the pirates that love exploring and adventuring through the vast ocean discovering islands.

    The game isn't just classified for a specific type of player, it's open to everyone alike. The hostility behavior towards us PvE players is getting really tiresome, we just want to feel a little safer... Is that too much to ask for?

    Not at all, this game should be for everyone. Even if that would mean splitting the game in pve and pvp servers. Everyone should be able to enjoy this beautiful game.

  • @roughmonkey0 You didn't have to though, the whole "PvE players are ruining the game" and saying they should find another game implied it. They should be able to have a spot and voice in the game just like you do. This game is more then just fearing for your life, it's also drop dead gorgeous and a lot of people want to just explore it or be able to be at war with the kraken as a group instead of also needing to fight another player at sea all the time. I don't see any harm in that, there's definitely a way both sides can be supported is all I'm saying.

  • @scheefinator and this is the whole discussion of why the game needs to be just like this. Why cater only for a PvP environment where only people who want to get into a battle will prevail? What is the big deal in making a pve only servers or areas that are safe zones? Are you afraid that the people who want to play PvP will be a minority and in turn you won't get to play how you want to?

    Those guys griefed us. You might not agree but we took off with no interest to fight. They clearly seen we weren't bothered fighting and they chased us around the map until we did. They easily could have moved on looking for some like minded people to fight but they persisted with us until we didn't care anymore and shot back. You reckon that's not griefing and just part of the game? Ok fine. But it's not a game I will enjoy nor buy into.

  • @scheefinator said in PvE players trying to ruin the game:

    Does anyone understand what the term grief means, anymore?

    I don’t think they do.

    killing people over and over again while they respawn on their ship would be grief.

    Sinking a ship after they picked up 8 chests is just the pirate life!!

    For example: The other day me two friends and a random, went out and picked up 8 chests. Had a great time sailing the boat and figuring out the riddles. Then while heading back to the port we had a ship trying to sink us, we fought for about 10 min. Then they pulled away. Heart was racing thinking we might lose our loot (one was a gold chest too). We decided to not chase and drop off our loot then go get them. We got to the port, all grabed a chest and headed out to drop them off. Well... while we where dropping off the first 4 chests the ship we fought before had came up and sank our ship. We where freaking out. All 4 chests where floating in the water. 2 of there crew jumped off the boat to get our chests, we all jumped in the water swimming to get them. Started fighting in the water we killed both of them and sharks and them killed two of us. Me and a friend made it back to the shore with two of the chests. We hide on the island while the other two of our crew went back to a fresh boat and started sailing The boot back our way. There crew come to shore two of them had chests (our last two). I killed one guy then I died pretty fast and spawned back on the ship. My other friend was able to kill the remaining 3 players and turn the two chests in. Then!! Me and the other two guys on the new boat came up behind there ship and sank it!! They had 2 more chests!! This was a blast!! PvE and PvP.

  • @roughmonkey0 said in PvE players trying to ruin the game:

    @linzadreamz said in PvE players trying to ruin the game:

    @roughmonkey0 I don't know why you think it should ONLY be PvP.

    I never said it should be only PvP. I to enjoy PvE content, but I want to enjoy that content in an open PvP world where I fear not only the skeletons/sharks but also fear getting ganked by real players.

    I think without that fear this game would be boring. The quest system is basic at best, but with the added excitement of the chance of losing said loot to real players it makes it heart pounding fun.

    I previously countered part of your argument, but let me agree with you here because this IS a complicated issue. Ships battles are the best parts of the game. The quests are boring. Exploring would probably be great... if there was something to find. There's just not enough of interest on the map right now. I mean, you could just explore the scenery, but once you've seen a couple of islands of each type, it's boring. So for sure, PvP is a vital part of this game. However, there are things that could be done to make it more inviting to people who want to be more social, or to explore the environment more. I would be nice if somewhere on the map there were a safER zone. Not totally safe, but one with more consequences for violence. That way people could gather there are be social, if they wanted. It doesn't even necessarily have to be an outpost. It would also be nice to see farther so that you would know you had more time to explore before someone could get at you from beyond the horizon. It would also be nice if crew rosters weren't fixed. This would give people more incentive to interact socially. Right now you have your crew and your ship, and everyone else may as well be an NPC because according to the GAME you're not playing with them. There are also, currently, no activities which require co-operation of crews. The addition of any of those could potentially play the way the game is played without any necessity for the removal of PvP anywhere on the map.

  • Just “Be a pirate” and stop crying or go play something else.

    You're another part of the problem who obviously promotes grieving with a historically incorrect perception of how pirates/privateers operated. Pirates would never blatantly just indescriminately attack any ship due to the very real consequences if they did get caught (Hung for piracy) privateers on the other hand were more often than not hired by royalty ie the french spanish portuguese and english to cause terror among the other nations trade routes and attack those ships when they could.

    However pirates would never dock at any old port either due to being wanted fugitives(Privateers could though) and even then there was a code of honor among pirate operated outposts like Nassau where all ships in port were considered 'safe' as there was open agreement amongst crews of cease fires when coming to port going against the said code of honor ended up resulting in having other crews hunting you down and broadsiding you or worse letting authorities know which seas your crew frequents.

    Even though this is a beta outposts should be a cease fire safe zone my crew the other night was afk docked in port thinking we'd all be safe for 5 minutes to do real life things bio/ get a drink etc to come back to find our ship on the pier was sunk and the scrubs who were lol'ing thought they had some skill being able to kill afk toons they soon learnt once we came back to our screens the error of their ways for attacking an afk crew but that along is a example of why safe zones need to be in place otherwise I can see this game having little to no population once live with the small few derps who think they have skill in pvp.

  • This thread right here is extremely aggressive and might even brake a few rules of the pirate code here in the community. Who are you to tell other people how they should play a game. This game was never supposed to be pvp. It was supposed to be a combination of the 2. Finding the balance is difficult, give Rare time to find the sweet spot for this game and learn to coexist with other opinions on the game.

  • @lucid-stew What I'm not sure about is (Hasn't happened to me yet) what happens if your buying something and someone kills you. I don't want to be killed while I'm exchanging my plundered riches where all of a sudden I get my head knocked out by a cannonball to the face. Other than that, all's fair.

  • The argument isnt about PvP in open seas its about the scrubs who deliberately camp near the gold NPC to kill those handing in chests and sinking their ships while docked. If this is the norm of whats going to be kept in once live then the least the lazy devs could do is follow similar gameplay Archeage has for example has where in if a scrub does kill a player trying to hand in booty then cashes in the players chest for themselves they get only 20% of the total value of chest with the 80% going to the original 'owner' of the chest at least then its fair play. In its bare bones state this game has a low skill and attention span already there needs to be consequences introduced for piracy and penalties as well besides the just being killed and sunk by other players.

  • @haiafang said in PvE players trying to ruin the game:

    The argument isnt about PvP in open seas its about the scrubs who deliberately camp near the gold NPC to kill those handing in chests and sinking their ships while docked. If this is the norm of whats going to be kept in once live then the least the lazy devs could do is follow similar gameplay Archeage has for example has where in if a scrub does kill a player trying to hand in booty then cashes in the players chest for themselves they get only 20% of the total value of chest with the 80% going to the original 'owner' of the chest at least then its fair play. In its bare bones state this game has a low skill and attention span already there needs to be consequences introduced for piracy and penalties as well besides the just being killed and sunk by other players.

    Well that is a large portion of the argument, but not the only one. There is also the debate over how to handle 4 vs 1 encounters and rather that is okay or not.

  • @lordblackwolf13 The solo issue would be to introduce solo only servers so those who which to sail solo will only ever encounter other 1 man crews that way 2,3 and 4 man crews can be kept together I actually wouldn't have a problem with 1 and 2 man crews being kept in the same server as one another 2 vs 1 can be overcome but a poor solo has no chance against a 3 or 4 man crew with only some rare occasions where a solo may get lucky with sinking a 3 or 4 man galleon. I prefer sailing with 4 man crew it makes the game more enjoyable playing with friends but some of the pvp we've seen so far is more cheesy than requiring skill.

  • I don't know 50/50 I don't think they are doing the beta test right, currently they only have the gold hoarder and PVP, if you're given the option you'll always want to fight someone else since there is repetitive content in the beta.

    A true test would be to see how players react when there are activities to do in the world, this game is completely misrepresented and you're getting the worse from both worlds. You're getting bloodthirsty people and you're getting safe zone people due to the fact there is absolutely NOTHING to do in the beta so PVP thirst is ramp up by 100000000 percent.

    nothing is wrong with this game PVP should stay as it is but it's due to the massive lack of anything to do in the world. This is a battle royal game at the moment.

  • Without separate servers, it's only natural that people will suggest compromises that may unintentionally ruin the game for all. Clearly we're all here because some aspect of this game appeals to us. There are only two options: (keep in mind, you're Rare)

    1. Hope players looking for PvE pirate adventures without PvP aren't turned away in large enough numbers to cause a hit to the bottom line. If it does, and option #2 is still not on the table, this may result in unwelcomed compromises. Ironically, players demanding PvP purity may ruin their own game if the market doesn't align with their interests. PvP is going gangbusters right now so who knows.

    2. Create separate servers, preserving both playstyles, allowing everyone to be their own pirate. Rake in the money.

    I'm willing to see what Rare intends for this game and how it plays outside the confines of the beta before I give up and move on. I wouldn't be so quick to tell a potentially massive player base to seek life elsewhere so I understand why Rare is riding that line for now hoping the mixture appeals to enough players. The forums are a different story. Like I said in another thread, this game has concepts that appeal to a massive audience. That's why we're all here, clawing at it, hoping we can experience it in our own playstyle.

  • @mrloadedpotato I don't think there should be separate servers - there should be a check box

    PVE player (X)
    PVP player ( )
    RP*Roleplaying ( )

    it should give you a higher chance to instance with the same people who have equal interest, this wouldn't full out stop PVP from happening since a player could still kill you but the likely chance of you encountering a PVP type of player would be less.

    or it could just dynamically instance you with more aggressive players. (depending on your playstyle)

    I don't think there has to be a split server.

    PVE server would be tremendously boring in this game which for the moment isn't content strong.

  • @haiafang said in PvE players trying to ruin the game:

    @lordblackwolf13 The solo issue would be to introduce solo only servers so those who which to sail solo will only ever encounter other 1 man crews that way 2,3 and 4 man crews can be kept together I actually wouldn't have a problem with 1 and 2 man crews being kept in the same server as one another 2 vs 1 can be overcome but a poor solo has no chance against a 3 or 4 man crew with only some rare occasions where a solo may get lucky with sinking a 3 or 4 man galleon. I prefer sailing with 4 man crew it makes the game more enjoyable playing with friends but some of the pvp we've seen so far is more cheesy than requiring skill.

    I agree with what you said here. I was just pointing out that it is not just bout camping.

    The thing I do not understand is how is it fun to beat another player when it is 4:1 your favor? There is practically no challenge in that. I just do not understand that mentality. I played a lot of Guns of Icarus Online and when I was up against an opponent who was clearly at a lower skill level, it did not feel like it was worth my time.

344
Posts
286.2k
Views
1 out of 344