An option to play without a ship

  • As the title says, it would be an option at the matchmaking menu that would allow players to get into the game without a boat.
    I think it’s a valid way of playing the game that already works. Many stories involves recruits. Then why would we need this option if we can already do it?

    When you scuttle your ship and play as a boatless, there’s actually one boat less in the world and that might not be optimal for the game’s experience. Also it would allow more players per server (3 to 5 boatless players maximum per outpost) and give more opportunities for great stories.

    There’s many things to consider :

    • Where do boatless players spawn? On Outposts? A special island? Together? Separately?
    • Could it be a problem (camping, briefing, trolling, etc)?
    • How much per server?

    I might be wrong, but I think that there’s 5 ships per server (with 5 outposts) so that makes 5 to 20 players. If we add the boatless players, that would make a maximum of 45 players per server, I don’t know if that’s feasible.

    What do you think of this idea? Would you be interested by this option?

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  • What exactly would all these boatless people be doing? Just wandering around their island? I don't see how being a pirate without a boat would be a viable way to play.

  • @frodj

    I kinda agree with frodj. For me personally, a pirate without a ship is not a pirate at all. And if you do not have a boat, you would be stuck on 1 island forever. I do not see the fun in that to be honest :s

  • @jetorchidee97
    i think that this would be a nice option for those who want and would enjoy it but i cant see this making it in to the game :/

  • @frodj they would try to be recruited on other players's boat, animate the outposts, etc. For sure I think it would be a small percentage of players that would play like that.

  • it's just that some times it would work great but sometimes it could also result in players being stuck on islands without a boat for too long

  • @allottednine998 True there's a risk that the player is willing to take when choosing to play like that.

  • @jetorchidee97 so if they make it an option that you can choose to ignore then it would be a nice detail to the game and a fun mode that's for the more hardcore pirates

  • @jetorchidee97 That might/would/will work when/if SoT get's the in-game crew management where any player can join an existing or create a crew on-the-fly :)

    Disclaimer: the above is just my personal wishful thinking. Nothing of the above was promised or implied by RARE (unless I missed it).

  • Maybe give them a slower, smaller boat with no cannons that don't add to the max ship count.

  • @azz91uk said in An option to play without a ship:

    Maybe give them a slower, smaller boat with no cannons that don't add to the max ship count.

    That could be cool. In the cinematic 2016 trailer there were some lifeboats that's I think would be very good in the game.

    alt text

  • @azz91uk said in An option to play without a ship:

    Maybe give them a slower, smaller boat with no cannons that don't add to the max ship count.

    ..and has to be rowed. So a rowboat. Onto adventure!

  • @jetorchidee97 i think it would be a cool way to play, but it would kind of require you to be able to hitchhike and to make it more viable since you cant trust on players helping you out that often the game would need a system of ai ships that is kind of like ferries that you can go on to get from point a to point b. altough this is a inclusion that would be cool since people could attack these and pillage them. id like to see it actually but since everyone got a ship its not needed.

  • I am sorry; however, this is a terrible idea that would assist trolls. I do not believe Rare would ever allow this.

    If you can be in SoT without a ship, what is to stop people from camping and having the element of surprise. Also, the point of the game is exploration.

  • I kind of like this idea. I could imagine someone using this to be a traveling bard, playing music for a crew and telling stories while they are progressing through the game. Or even being a fisherman who just hitches rides to different fishing spots.

  • @jetorchidee97
    This doesn't make sense to us, but for your sake there may be some land dwelling pirates that want to join you. Find them and you guys won't even have to touch a boat. Plus you can play solo or a 2 man crew. The two of you can play only on land. Problem solved. I'm here all day thank you

  • @metachront except then theres one less boat actually traveling around and those take up more on the server than each player does. If they let you spawn without a ship more people could be in each game which would make gameplay way more interesting.

  • I did this already in the Alpha. I just botched my boat and tried to get in friendly contact with other pirates and offered my service for their crew. It was a lot of fun, than they shot me in the back.

  • Maybe they could tie this into a faction system or to merchanting. Like any player without a boat is not to be killed but if you do you get a debuff that makes it so you cant turn in items for an hour or something, the players who choose not to have a boat could pick the island they spawn on and then do activities/minigames to create and enhance items or fish and cook special consumables, etc, and then either sell to or make deals with other players that do have boats to ferry them to the outposts to sell what they have made/collected. Such as animals resources materials and consumables. This type of gameplay would be available to the players on boats but they would be considered "pirates" where the non boated players would be "merchants" maybe even with the possibility to crew boats that dont have cannons too.

  • if u wanted to go boat less just sink ur ship of a island and wait u will need a boat regardless at somepoint

  • I don't think this would work...how would you travel around the world? Swimming everywhere? Doesnt really make sense to play without a ship

  • @jetorchidee97 I think, as an option, it could be interesting. It could make group play more interesting. It could also allow for more laid back activities like fishing from the pier, or hanging out in the tavern. It would also make outposts seem more lively. I do think you and those in your crew should have the ability to spawn in their ship though when they want.

  • @ajm123 I know, that's what I said in my post (if you read it) ;)

  • @jetorchidee97
    Hello m8y ;)
    A nice suggestion for a different way of playing the game & finding a crew. Opens up a lot of possibilities for those who want to take it easy rather than treasure hunting, sailing etc.
    Just one thing, i suppose as the player doesn't have a ship, a mermaid wouldn't spawn. There would need to be some way to tell that a boatless player is at the island / outpost, or it would leave it wide open to be abused by campers etc

    Maybe rather than being totally boatless the player could spawn in & have access to a rowboat.
    Maybe each outpost should have a number of rowboats docked, for boatless players, or for players who wish to leave their current crew & find another, or to just go 'rogue'.
    In my experience, sitting at an outpost isn't always a guarantee to see other crews, so being able to travel elsewhere (all be it very slowly!) is a necessity.

  • @logansdadtoo Hello matey :)
    Lots of good points. Yes I think no mermaids until the player is crewed up, recruited by an other player.
    True, I think it could be abused too! Boatless players could also appear on random islands and have the ability to make a fire producing smoke that would be visible from far.
    For sure, it rises a lot of issues! Keep the ideas coming!

    @logansdadtoo said in An option to play without a ship:

    In my experience, sitting at an outpost isn't always a guarantee to see other crews, so being able to travel elsewhere (all be it very slowly!) is a necessity.

    That's also true, players who would play like that should know that there is no guarantee to make it.
    For the rowboats, I'm totally in, I would love it!

  • What if single "shipless" players spawn with a rowboat and galleons can recruit them and their rowboat for getting to shore and stuff. Single players could possibly see where other ships are on a map table say in the pub then try to row their boat to other players.

  • I see what you are getting at here.

    It's not a strange idea to have 1 or 2 main Outpost(s) Like Tortuga in PotC. From here you can start matchmaking and choose the boat and crew. You could even use a messageboard or something to set requirements of first quest people can vote to. Just like on the ship.
    How cool would it be to have a "safe" zone and see all the amazing ships people have.

    Also rowboats will have my votes. The bigger ships cannot sail close to shore so you can swim or take a row boat to shore. Limit passengers and chests that can use it. Also a nice escape boat when your mainship is blown away. I like the freedom it will give players.

    Those rowboats should not count in the limited numbers of ships per server. so if you want to row everything. Well it's your party. Maybe even let people buy rowboats.

  • I like this idea UPVOTE :)

  • Ideally all players would spawn in without a boat, and there would just be boat rebuild timers and a seperate cap for player and boat population. Sometimes players would have to wait until a ship was sunk or left the server to even buy another, but this could always be avoided if they have a server list that tells you the populations before choosing for the most part, and if you wanted to play as a shipless player or join someone else's ship, you would want to fill out servers most likely so you could have access to trades with and use of others ships. And if they made the boat rebuild timer appropriate then players would at some times be stranded and have to guard their salvaged treasure until they can get a new one, or try to bargain for their lives or for a ride from another ship. Sure all this gameplay is hypothetical and would likely be ignored by some kill oriented players. I feel like its still better to make the game this way and have the possibility for gameplay. I hate to say it but what allows things like this to happen is for the group with pvp control so to speak to allow it happen on some level atleast, which a lot of players wont do. But i think with the right incentives this type of gameplay could become more likely in a game that is set up like this. Your actions being more a part of the games "narrative" than their being a written quest or storyline narrative that drives gameplay.

  • Playing the game without a ship makes no sense. You can't swim between islands because of sharks. Even if this wasn't the case, it would take far too long, my guess is about an hour even to swim to a close island. And if that doesn't bother you, without a ship you can only carry a single treasure, and go even slower while carrying treasure than you do without it.

    So you will join a different crew when their boat comes by. You might be waiting a long time, potentially hours. And when they show up, there's no guarantee they want you to join. You just waited for hours to have a hostile crew show up and kill you.

    There are friendly crews, however, if your idea hinges on joining player crews, then why do this at all? Just use matchmaking and join a crew.

    Adding 'extra' crew to a ship I disagree with as well. The game is balanced around the number of crew on a ship. Suppose the server allows 10 shipless players, and they all join 1 party galleon. That galleon now has 14 players vs the other galleons with 4. Completely unacceptable.

  • @maeode said in An option to play without a ship:

    So you will join a different crew when their boat comes by. You might be waiting a long time, potentially hours. And when they show up, there's no guarantee they want you to join. You just waited for hours to have a hostile crew show up and kill you.

    Exactly it's part of the experience. As I said, it would be an option so players using it would know what they're getting into.

  • Easy. Get a crew of four, raise anchor, then jump off the boat.

  • @maeode said in An option to play without a ship:

    Playing the game without a ship makes no sense. You can't swim between islands because of sharks. Even if this wasn't the case, it would take far too long, my guess is about an hour even to swim to a close island. And if that doesn't bother you, without a ship you can only carry a single treasure, and go even slower while carrying treasure than you do without it.

    So you will join a different crew when their boat comes by. You might be waiting a long time, potentially hours. And when they show up, there's no guarantee they want you to join. You just waited for hours to have a hostile crew show up and kill you.

    There are friendly crews, however, if your idea hinges on joining player crews, then why do this at all? Just use matchmaking and join a crew.

    Adding 'extra' crew to a ship I disagree with as well. The game is balanced around the number of crew on a ship. Suppose the server allows 10 shipless players, and they all join 1 party galleon. That galleon now has 14 players vs the other galleons with 4. Completely unacceptable.

    I doubt people would want 10 players that are susceptible to friendly fire aboard their ship that would give them a debuff for being killed if they are going for pvp.. the whole idea was based around the only players having this option being merchant players or some other sort of faction and way of playing. They could do with a naval faction to similar effect such as not being able to use some weapons or tactics and never being able fire
    First or they get a penalty and lose their standing with that naval faction. Etc.

    Supplementing crews with extra players based on chance of encounter sounds awesome to me.

  • @mr-chance-pants Confirmed ghost ships in the game. Coming across an empty ship at sea would be hilarious and slightly nerve-wracking.

  • think pirates had a term for that , "Aye Silly Land lovers"

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