Lantern QoL

  • Tapping the interact key to turn on/off lanterns individually on our ships is how it has always worked, but a nice QoL update could make it so holding the interact key for 3 seconds on the lantern closet to the wheel turns all of the lights off/on.

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  • @thamb0 said in Lantern QoL:

    Tapping the interact key to turn on/off lanterns individually on our ships is how it has always worked, but a nice QoL update could make it so holding the interact key for 3 seconds on the lantern closet to the wheel turns all of the lights off/on.

    See no harm in it. The only possible scenario against that I could think of, is if someone snuck up on board, and turned off all of your lights at night in hope to conceal themselves, or make them a harder target to aim at (if dressed in a darker outfit).

    PS. I really tried my best to come up with this nonsense, and don't actually believe anyone would ever try to do it, cuz it would kinda work as a surprise/"tactic" only at the initial boarding 😂 So yea... upvote from me lol.

  • This would be awesome for a sloop, but for a brig or Gally, there are times when the bottom decks are so dark (lighting bug?), the lights just have to be on. Having the ability to turn off all the lights to deal with the 3 on the top is nice, but then you have to run around below turning 7+ or so back on. Unless there's a way to select which deck it is?

  • Why are people turning lights off again?

    Darkness so others can’t see you? You do know you can increase brightness in this game and still see regardless :p

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