@burnbacon
Aight, let's round up your arguments, BurnBacon, [mod edit]:
It happens to everyone; it kind of how things "should be" but as a clever solo, you can easily turn the tide.
"it's how it should be because i feel that's how it should be" again, not an argument
Remember, nobody becomes good at a game overnight, and some who have been playing for 1000 hours will still discover they aren't all that.
the "git gud" argument, I assume it doesn't require anymore explanation
Let me ask you.
IF and when they do make a solo sloop-only server. What will be your excuse when you come across a sloop that has 4 players on it vs you? Because they decided to join together and not include you? Now you're in the same issue as before, 1v4 but you're in a solo sloop-only server. So what would the next step be to fix that?
I'm only gonna count once the argument you've made twice (you're welcome), just to have everything in one place, sorry to repeat myself for the third time, but that's a slippery slope, you probably got a better chance of getting hit by a car than the whole server conspiring against you just to mess with you
But it also comes down to, you chose Solo sloop, learn it, adapt. Its Hard/Extreme mode and I can tell yeah, even a newbie can achieve greatness with a Keg or two.
It's an extreme mode, sure, but also the only way for some people to experience Sea of Thieves, why lock that behind 12 months of practice or friends helping you out?
Everyone is equal footing here. You could find curseballs more than a 4 man crew and dominate. You could catch a galleon by surprise and sink before they react by a keg
No, simply no, not everyone has the time to play, motivation or determination, it's locking the game up for everyone with a tight schedule, if you had 2 hours a day to play you would simply use that time for something else, most people are not gonna come back to a game this competitive when it's so unbalanced
What everyone can do. So can you.
ditto.
Nobody has powers or upgrades others don’t before hand which makes it balanced enough. Heck a sloop still faster to turn and fire at galleons, getting behind them and takes two shots to down a mast while takes 1 for galleon.
A bigger crew can gather supplies faster
So your wanting not just a solo sloop but also a Solo server since you don't want to rely on other people to enjoy it, which would also fall into meeting/fighting other players.
Either semantics or you're just misunderstanding my point
I dont know, it just weird to want a solo server or sloop-only server when it much more entertaining to find all ship types randomly encountered.
Your feelings are not an argument
I dont know, it just weird to want a solo server or sloop-only server when it much more entertaining to find all ship types randomly encountered.
It's more entertaining for you, everyone enjoys a challenge once in a while, but SoT is unbearable when you just want to relax or don't want an extreme challenge
But then again will have those same solo players...demanding they make it so you can invite friends to that same server so everyone can be solo sloops instead of just joining a crew.
I assume this is to refuse on a principle, so no one ever makes more demands, again, a slippery slope fallacy, you don't know the future, so stop trying to conjure a vision
and with solo sloops, any Achievement that requires multiple people to do something would be more hellish to complete. Making the game harder than smarter.
Show me where i made an attempt at removing all other ship types from the game
Traps, Blunder, Cargo crates create issues to jump/switch weapons. Blowpipe has nice splash damage.
none of these are viable in PvP meta
1 boarder, all the got to do is miss once, now that galleon is down 1 man. 3 on cannons? 2 on cannons and 1 on wheel? Maybe you pop a few holes in them, so now among the three..someone has to plank, cannon, wheel, and manage sails. All the while, someone has to mermaid and wait to respawn.
All you have to do on a sloop is blink and catch a cannonball with your face and you're also one man down, but instead of 3 you're at 0, so after you're back your mast is down and your ship full of holes and water
Besides all that, WHEN have you ever encountered a well-oiled galleon crew? 1/4? 1/10? Among a galleon crew, someone is always the black sheep and messes up.
Yes, BurnBacon, one man being incompetent on a galleon is making all the difference (it's sarcasm in case you fail to catch that), and to answer your question it's 50/50 for me
Paraphrase your words "Even very talented galleon crews, have issues sinking a decent solo slooper" just because it 1 man and they dont have to worry what another player does.
Issues, yes, but more often than not, a competent galleon is taking down a competent sloop in 10 seconds
Sloops have everything within arms reach, Galleons have to run...a lot to reach locations.
You might as well have it all in your pocket and it won't make a difference since you need 3 more sets of arms to use it
One sided argument, everything else is stated facts but nobody wants to face it.
I find it hillarious that you fail to see the irony in that sentence
The likelihood is very slim you will find a crew that dominates you. EVEN if you encounter a crew such as this... Oh well. That 1 time, and mostly you will never meet them again in your session. Unlike sloops, galleons are LARGE Slow against wind ships. You will see these monsters and out run them.
They also have 4 cannons on each side and an advantage of 4 to 1
You are more likely to lose to a solo sloop more than a galleon at this current time in the game.
I have a 2-word retort for that but i'm almost certain i'll get banned if i used it here
Because they know the majority of the players are solo or duo. Sloops are the main fighters in Hourglass.
You're trying very hard to avoid saying "for balance" and [mod edit]
See above. As a galleon, you want to fight against other galleons, In Hourglass but most cases every player is in a sloop. Ive reached the moment where I can choose to fight "bigger ships" and the wait time to find a galleon? Good lord....I rather fight two or three sloops.
no.
Plus that is Hourglass, nothing to do with wanting Sloop only servers, now your picking up a whole new topic.
[mod edit] it's a dumb argument since champions in each faction have a chance to pick a fight with a bigger crew AS A CHALLENGE
Yeah, unfair for the galleon, by the time they turn the ship to aim at the Sloop, it already turned, fight 10 shots and sailed away.
Yeah, and being able to pick a fight with a galleon as a champion is a reward, you get to fight an easier crew, you're reaching with that one