QoL Armoury Rework

  • Aye! I've come up with a new system for the armoury with the following improvements:

    • Blends better with the other interactable chests/containers
    • Improved functionality by separating weapon skin selection and weapon type selection in slot
      How it works:
      The same as the other customization containers (tap the circle to select weapon type, tap on the skin to equip it and display it in the circle), but to equip a weapon in one of the 2 slots you have to double tap the circle, not the skin like before (check image for a better understanding). This allows you to select the skins you want to use beforehand and in combat only switch the weapon type (no more having to find the skin you want to use on the spot). Also, the 2 tap system is conceived to avoid cluttering, you can probably find an easier (more straightforward) way to make it work.
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  • @raidanbroudt

    I just want a section somewhere like, "Add to favorite" so I don't have to memorize where everything is, open that tab and can change quickly for whatever the situation might be (to include clothing sets). If I may add to this, a search bar feature would be incredibly helpful. It would stop me from crying as I go thru 24 pages (as many pages as our current entire emporium) looking for a title, emote, etc.

  • @europa4033 My idea was to make it seamless with the others and not bother with skins when in fight, but a full overhaul with a search bar and a favorite section for every cosmetic chest might be needed indeed.

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