- removing ghost water after diving or before resurfacing (galleon most affected)
- removing the ability for loot to block water being bucketed through or blocking shots (had been fixed years ago but came back)
- allow for overheal to be added during the diving sequence (does not work, cooked meat has to be eaten before or after diving, otherwise it will still be consumed but not grant overheal)
In my opinion these features would greatly improve the gameplay and QoL for hourglass.
