Decreasing Ship Cosmetic Prices.

  • The Ship customisation option for “Athena”, “Servant of the flame”, and “Shipwright Shop“ are too expensive for what they are and need a decrease in price. “Ship Hull” liveries costing up to 500k/1M while sails customisation costing up to 300k/500k. Majority of players already struggling to find well amounts of gold, while trying to learn the game, are simply paying more than actually worth for “Sails” and “Ship Hull” cosmetics. I believe there should be different ways to stretch out the gold currency without outrages prices.

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  • Are you doing low level voyages when you play? Look at some ways people get money, these 500k skins will feel like chump change.

  • @littlelungzz591 back in the day when loot was hard to come by maybe so.

    Nowadays when you don't even have to sneeze and 250k of loot just appears around you.

    Nah its fine.

    I might be an excessive example but as an example i have about 100m gold and literally nothing to spend it on

  • the problem is they dont know how to balance the game. those cosmetics might seem expensive but the reality is even they are cheap after you have played long enough. they cant balance this game in anyway which is why we are in this poorly thought out and executed doubloon situation. they add stuff then forget about it. they look at the data but dont know how to weigh the info. with doubloons it was "wow look how many people could buy every "new" cosmetic we are going to add. even players who were missed half the seasons would be able to buy up everything at the prices they were going to set. so solution? delete everyones currency. ez.

    but then they look at the 99% of their players are new and poor. wiping the doubloons works both ways. punishes the old players, rewards the new players for showing up late because now they can get cosmetics at a much more affordable and easier to obtain rate. i still say its just BS gameplay padding. its trying to boost monthly numbers so it looks better for papa microsoft.

    so on the other side of a different coin.... gold prices are ridiculously low. they add some better looking new cosmetics put a 40-70k price tag on it. on a gold and glory weekend thats 3 chests of fortune? but usually those chests come with a boat load of other stuff too so you could easlly aford multiple cosmetics per singular event clear.

    the hourglass and pvp related stuff is supposed to be a bit more end game so a higher price tag. those dont even come close to the dark adventurers waste of gold where everyone paid what 900k or whatever because the sails gave better visibility. then they just decide after like 4 years of everyone using those sails "lets remove the cut and not offer a refund of the purchase price. we know they bought them cause it looked cool not because it offered a lazy mode visiblity advantage"

    like this is my alt account. not even my actual main character and i have 36,983,386 gold.... ive also boughten very few cosmetics as whats the point on an alt. i used to buy all the cosmetics on my main character and very much have grown to regret that with never having added a way to easily navigate the cosmetic chests. i had all the year 1 cosmetics from the gold shop and the fomo. i took a bit of a break so when i came back i felt a bit calmer now that i had missed some of the fomo i didnt feel so ocd about collecting all the things. but my main has over 100 million gold and thats with upgrading most captaincy trinkets too. with the exception of fish and fort of the damned stuff. probably at least 100 million in upgrading all that stuff? who knows

  • Earning gold nowadays isn’t tough, if you play often and long enough you can earn a couple of million very easily. High priced items are seen as long term goals too, a player should be eyeing up something in the shop and setting out to earn the gold required with that item in mind. In no time at all they’ll have it, then they move onto the next piece they want. Ship pieces to me should also naturally be pricey, you’re going to be on that ship the majority of the time so seeing your hard work on display is worth the price imo.

  • @rambobrad Thats my point exactly, the majority of voyages already aren’t efficient money making methods (unless it’s PVP) for returning veteran players, and newer players. Sea of Thieves needs to reduce the grind of the game due to veteran players wishing they could go back to simple sailing. The cheapest ship already costing 250k, draining the majority of players coins will not be expected to endure the time-consuming effort to regain them all (solo most likely). Also 100M won’t get you far, I’d say after 3 purchases of “Athena” cosmetics you might just start agreeing.

  • gold is infinite

  • @littlelungzz591 One of the best money making at the moment is killing the purple dude and looting the little vaults. You can do that at level 1.

    Personally I've bought all the cosmetics I like and still have over 220m gold in my pockets. Just have fun playing the game and money will flood in.

  • @rambobrad That’s it right there, Sea Of Thieves needs to start accommodating for returning veterans/newer players. Not players with 1,000s of hrs with all the time in their hands, making it too late to put the grind down due to the time they already invested also becoming null to the actual problems due to suffering it for so long. Even returning veterans will have no clue what “Moulton Sands” is or how to begin it let alone the newer players “just trying to have fun with the game”. Also @Captain-Knyt if gold were truly infinite, then this post wouldn’t exist would it?

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @rambobrad That’s it right there, Sea Of Thieves needs to start accommodating for returning veterans/newer players. Not players with 1,000s of hrs with all the time in their hands, making it too late to put the grind down due to the time they already invested also becoming null to the actual problems due to suffering it for so long. Even returning veterans will have no clue what “Moulton Sands” is or how to begin it let alone the newer players “just trying to have fun with the game”. Also @Captain-Knyt if gold were truly infinite, then this post wouldn’t exist would it?

    Molton Sands was a time-limited event, as it was Act 2 of Season 18. Returning veterans/new players not knowing how to start it isn't an issue because it's not currently in-game.

    Not sure what you mean by "suffering it for so long." I joined a random crew last night, we stacked a few world events, had a lot of fun with some newer players and made a million gold in the process as we sold during golden hour. It's up to the individual to find something else to do that's more enjoyable if they're finding it 'suffering to do'.

    @Captain-Knyt is absolutely correct here. There's an infinite amount of treasure/gold in this game. For those who don't care for pvp, there's Safer Seas, where you earn 100% gold value of everything you turn in. So, there's no excuse for not being able to earn gold. Many players were able to buy the 8.2 million DA sails before Safer Seas/high value loot existed. You'll have no problem earning gold now :)

    To quote @RamboBrad , just have fun playing the game, and the money will flood in.

  • @littlelungzz591 said in [Decreasing Ship Cosmetic Prices.]

    if gold were truly infinite, then this post wouldn’t exist would it?

    But it is lol. At least until they introduce a gold cap, it is actually infinite. What are you talking about? 😂

    Even when playing in SS solo I rack up ~150-300k in a 3h session. And by the time they have skill and playtime to actually get to unlock Athena & Servant of the Flame stuff, new players should def have more than enough gold to purchase them.

    Nothing should be gold nerfed. I'd even argue the costs should be much higher for everything gold involved since they absolutely inflated the "economy" with ridiculous gold rewards.


    And regarding super high numbers - they can easily scale everything down proportionally, like WoW did with character lvl (from 120 to 60), stats & damage post BFA expansion. Though I think it's still not needed at all.

  • @europa4033 For some reason you have this strange belief that every player will have, or should have the same play through as you or others. Some players don’t know where to even find crews let alone setting sail. Be a little more open minded.

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @rambobrad Thats my point exactly, the majority of voyages already aren’t efficient money making methods (unless it’s PVP) for returning veteran players, and newer players. Sea of Thieves needs to reduce the grind of the game due to veteran players wishing they could go back to simple sailing. The cheapest ship already costing 250k, draining the majority of players coins will not be expected to endure the time-consuming effort to regain them all (solo most likely). Also 100M won’t get you far, I’d say after 3 purchases of “Athena” cosmetics you might just start agreeing.

    You explicitly mentioned the standard shipwright in the original post though. Athena is meant to be overpriced. It’s a flex. And also hg is busted on fight nights as long as you have a reaper or Athena flag up. You get like 150k for a 2 streak.
    Side note but no way the guy who said “Just get better” to a person who wants a minor blunderbuss change is over here complaining about not being able to make money. May I suggest… getting better?

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @europa4033 For some reason you have this strange belief that every player will have, or should have the same play through as you or others. Some players don’t know where to even find crews let alone setting sail. Be a little more open minded.

    For some reason, you have this strange belief that the majority of players struggle to find gold, among other generalities you like to assign to the entire playerbase. Earning gold was much more difficult a few years ago compared to how it is now, and I've given several reasons as to why. Instead of lowering the prices across the board, sit back and realize it's easier now to earn gold than it's ever been before.

  • @europa4033 Clearly, the majority of the problem is the time consumption/little payouts you get from early game voyages unless it’s a PVP related voyage. As @EwokBuilder stated “players only need a 2 streak to earn 150k” I’m assuming while being clueless to the new updates surrounding Hourglass with a new level requirement at 25 before starting fights, I’m assuming your expecting returning veterans/newer players should just grind low paying rinse and repeat world events until pirate legend or higher paying voyages? Also @EwokBuilder off topic, I don’t see how another player being poorly skilled with the already balanced blunderbuss, is related to outrageous ship cosmetic prices.

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @europa4033 Clearly, the majority of the problem is the time consumption/little payouts you get from early game voyages unless it’s a PVP related voyage. As @EwokBuilder stated “players only need a 2 streak to earn 150k” I’m assuming while being clueless to the new updates surrounding Hourglass with a new level requirement at 25 before starting fights, I’m assuming your expecting returning veterans/newer players should just grind low paying rinse and repeat world events until pirate legend or higher paying voyages? Also @EwokBuilder off topic, I don’t see how another player being poorly skilled with the already balanced blunderbuss, is related to outrageous ship cosmetic prices.

    There's many ways to make gold in this game, that Safer Seas teaches new players (which also has world events I might add). On top of that, there's high-paying treasure that many players don't bother to do, and that's on them if they're not that desperate for gold. Didn't even mention hourglass, so I have no idea where that came from. So no. I'm not talking about grinding world events as a sole source of gold.

  • @europa4033 So what is the suggestion for newer players/returning veterans to do about expensive and time consuming ship cosmetics? The high restrictions already on Safer Seas are hardly helping for newer players/RV to learn, let alone the low payout early game voyages having the repetitiveness feeling. Current Sea Of Thieves veterans already have everything they could think of (which I’ve seen boasting about multiple times even you include) why bother still accommodate to them although them never being grateful for anything the developers offer. Do not deny that you never mentioned that newer player should dive straight into PVP factions, because remember it was something “you had to do”.

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @europa4033 So what is the suggestion for newer players/returning veterans to do about expensive and time consuming ship cosmetics? The high restrictions already on Safer Seas are hardly helping for newer players/RV to learn, let alone the low payout early game voyages having the repetitiveness feeling. Current Sea Of Thieves veterans already have everything they could think of (which I’ve seen boasting about multiple times even you include) why bother still accommodate to them although them never being grateful for anything the developers offer. Do not deny that you never mentioned that newer player should dive straight into PVP factions, because remember it was something “you had to do”.

    First? I've never boasted about anything. I started this game as a completely new player just like everyone else, and didn't have any of the opportunities such as Safer Seas that players have today. I had to either learn or sink.

    Second? I used to sink each day in this game when I was new. It's part of the learning process everyone goes through here. I chose to get better at PvP and defensive strategies and tactics in order to protect my treasure. There were no "PvP factions" when I first started. It was only Arena. Stop twisting my words. In order to get better, you have to go out and do it.

    Third? There's restrictions on Safer Seas because it's not the main game, but an extension of the maiden tutorial. It's not intended to be a PvE server. There, they learn the game at their own pace on their own time without the threat of other players. Surprised you don't know this yet.

    Fourth -- I've answered your questions about earning gold (of which you earn 100% of on Safer Seas). There are other ways of earning gold without grinding world events. It's up to you to decide what you want to do or not. Earning gold isn't an issue in this game. It's up to you if you want to or not.

  • The high restrictions already on Safer Seas are hardly helping for newer players/RV to learn,

    What High restrictions...

    Current Sea Of Thieves veterans already have everything they could think of

    I still dont have that darn Shrouded ghost title...

    Everything that is unlocked by gold is like picking up sand in this game, its everywhere and in my boots. So easy to find you trip or fish and earn gold.

  • Check out the Outpost stores at the upcoming Bilge Rat Weekender's and you may find your money stretches a bit further.

  • @littlelungzz591 This may be True but there is also players with millions that have really nothing to buy, its ment to be a grind and not done in a day, if you think about some of the commendations they take about 50 hours, I can make a million gold in a few hours, it's about balance if this change is made players who enjoy the grind and earning lots will complain things are too cheap and they own everything. With that happening they have no reason to play and the game loses a player.

  • Possibly returning veteran that remembers the scarcity of gold in Y1.

    8m-ish in gold. 😆 Friend has 20m-ish, we were both pretty casual and stayed away from the high risk & openly pvp stuff.

    My kid sits around 100m, I haven't asked what their current gold count is in a couple of years...

    There is plenty of gold to be had.
    One ritual completed is 30k (unless that's been changed, been a while) takes about 15-20 minutes if you're bad at pve.

    Prices of "expensive" items is fine.
    Now when they start dropping 10m gold items...maybe...

  • @littlelungzz591 if you think cosmetics are expensive now, with the current gold economy you would have cried at the mere sight of howit was year 1 and 2.

    Voyages have never, ever been the best/fastest way to get gold. Yes nowadays there are some lucrative voyages but still.

    Back in the day my good old galleon crew thrived on our efficiency and where able to make about 250k in a 4 hour or so session.

    Now, with my current sloop crew we make 250k in half an hour easily and multiple millions in the same 4 hours, why, because once you know where to look gold is literally everywhere.

    I mean a single treasury grants 25k, a sea fort about the same, an ashen garrison is easy 50k

    Skelly fleet about 50~100k without it being the special red fleet of fortune.

    It is insane to me when i see players taking multiple hours to level up their emmisary to level 5, this can be done in 30 minutes to an hour max.

    The boost from emissary alone (2.5x apart from guild) is what broke the economy in the first place not too mention the amount of gold and glory/community weekend like events throwing another 2/2.5x multiplier on top of that

  • @callmebackdraft Why do older seasons of the game keep getting brought up along with the struggles? You HAVE to let that go honestly, if something has changed, it should change for the better. few has changed if you deeply think about it. The voyage’s still hardly pay, along with double gold coming around only once a blue moon not to mention the still low payout early game voyages. I’m assuming you’re thinking newer players/Rv are even lucky to get money boost right? This mentality is “I used to go through it, they should to” is complete nonsense. Meanwhile talking down on the little updates already accommodated to newer players, is a perfect example of what I mean by saying Sea Of Thieves needing to stop listening to current veterans. They made something that used to be to difficult easier, now since it’s easier it’s considered to easy. Those kind player’s couldn’t think of a concept, even if it sat on them.

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    This mentality is “I used to go through it, they should to” is complete nonsense.

    If you please go back and re-read, no one is saying that. We're saying it was much more difficult back in the day to earn gold, than it is now.

    • Safer Seas didn't exist, which gives you 100% value despite not having anyone else there.
    • We had to purchase voyages ourselves from the NPC at the outposts. You're now given infinite voyages to do, for free.
    • We had to sell treasure by-hand WITH the risks of other ships coming over.
    • As time as gone by, there are more ways to get higher-valued items that didn't exist yet.

    With all of these benefits you get to enjoy now, I can't believe you're here making a post about lowering prices since gold is "so hard to get."

  • @europa4033

    Keep in mind, skeleton ships used to also spawn on you while on islands, making you rush faster or fight. And Galleon ships would spawn on sloops :P
    But that was too difficult and troublesome; removed and decreased both. (The good days.)

    But yeah. You can literally now Fish/Cook and sell all at a single dock while raising an emissary flag to boost. We have daily challenges, some of which are simply "Eat fruit" and 3000 gold instantly.

  • @littlelungzz591 said in Decreasing Ship Cosmetic Prices.:

    @callmebackdraft Why do older seasons of the game keep getting brought up along with the struggles?

    There weren’t even seasons then lol, anyways not the point

    You HAVE to let that go honestly, if something has changed, it should change for the better. few has changed if you deeply think about it. The voyage’s still hardly pay,

    And yet a ton was added outside of voyages with WAY more lucrative loot, i mean as an example a skull fort used to, in total, be worth the same as a chest of fortune is now. And that is not even taking emmisary bonuses in regard

    along with double gold coming around only once a blue moon not to mention the still low payout. early game voyages.

    Double gold coming around once in a blue moon ?!?

    Almost monthly double gold, 2.5x multipliers with seasonally community weekends, and even the twice per 24 hour gold rush that gives you another 50% bonus to all gold earned… yeah these gold boosts are truly once within a blue moon.

    Not to mention the soon to be coming bilge rat weekender adding even more stuff

    I’m assuming you’re thinking newer players/Rv are even lucky to get money boost right? This mentality is “I used to go through it, they should to” is complete nonsense.

    Nowhere did i say that, have at it, you know why, because the gold economy is broken and it has been for a long time. This is also why we are saying that the cosmetic pricing dont need to be lowered.

    Because in simple terms the only thing as abundant as gold in this game is the water we sail on.

    Yea you can keep complaining about (early game) voyages, and i think thats where you keep getting stuck for gold, doing voyages nothing is preventing a new player from doing anything else. Like simply sailing around and finding random spawn skelly captains with a high chance of getting a reapers bounty worth 10k f.i.

    All the washed up loot, random spawn pve giving out high rewarss, sailing to a sea fort for a high payout, or even easier a skelly camp, go down get the orb easy money in less then 5 minutes

    Meanwhile talking down on the little updates already accommodated to newer players, is a perfect example of what I mean by saying Sea Of Thieves needing to stop listening to current veterans. They made something that used to be to difficult easier, now since it’s easier it’s considered to easy. Those kind player’s couldn’t think of a concept, even if it sat on them.

    Most of all the additions to this game have made it easier to get gold and reputation.

    It used to take weeks/months to obtain pirate legend, this can now legitimately be done within a few hours.

    Do i care about that, no i dont care at all.

    However you state; “make cosmetics cheaper because gold is hard to earn”

    We are simply saying, no gold is easy to earn if you know where to look, you ignoring that and trying to strawman in other assumptions about what i and others are “really” trying to say.

    Here ill make it easy, no double meaning left right or center.

    Gold is VERY easy to earn in large amounts and thus cosmetics prices do not need to be lowered.

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