Nothing about this season feels like smuggling to me. Nothing we're doing even comes close to the very definition of the word.
Who are we "smuggling" these paintings, kegs, and bottles from exactly? The playerbase aren't the police, and if they are, shouldn't there be a place/NPC we turn in the contraband to, having thwarted a smuggling attempt? If kegs are so important to the Smugglers, why are they handing them out to deliver along a route everyone can see in the first place? Nothing about this makes sense.
Flameheart wants to keep this time-limited prized painting for some reason (new lore that will probably never be explained and forgotten about), so if I sink someone doing the heist, shouldn't I turn it in to him instead? I've done quite a lot so far helping him out, giving him ritual knowledge via the BB, killing boars, and then opening seals the Ancients tried protecting with Reaper Voyages. If Flameheart is trying to prevent the "client" (see previous comment pertaining to new lore) from obtaining it, how can I help? Oh wait...
Where and when does actual smuggling come into play with treasure that's seen on the map that everyone on the server gets notified about? I swear it's like playing a game of hide and seek, but there's no seeker, which makes hiding, and the main objective, pointless.