@zeyrniyx said in instead of treating safer seas fleet as an "easier" game mode, make it is own thing:
@zeyrniyx a dit dans instead of treating safer seas fleet as an "easier" game mode, make it is own thing :
@capt-greldik a dit dans instead of treating safer seas fleet as an "easier" game mode, make it is own thing :
@zeyrniyx
It’s a PvPvE game, PvP isn’t toxic, and you certainly don’t need PvP to be toxic. Go look at the comments under any viral Facebook post or YouTube video, are those people PvPvE’rs?
In my opinion, most players who don’t appreciate the danger other players bring to the table in sot wouldn’t play for very long on a PvE server, either. Players are the end game, not skeletons. There exemptions no doubt, but id wager that the majority of players who advocate for PvE servers wouldn’t stick around long if they got them.
The sense of accomplishment, the sense of reward, the sense of overcoming some adversity doesn’t exist on a PvE server. And I’ll happily speak for other people on that.
So, once again, it's not up to me, who has more than 10,000 hours of gameplay, to teach you what Sea of Thieves is. No, PvP is not toxic; however, a part (a large part) of the PvP community is toxic (and really toxic!). I have talked to a lot of players who focus mostly on the PvP side, and most of them have left Sea of Thieves due to a toxicity like they have never seen before.If Safe Seas exist, it's to the credit of PvP players.Then, you say that most players don't like the danger that can be present in the game, but that's not the case. It's not that most players, whether they focus on PvE or normal and healthy PvP, don't like that.The real problem with Sea of Thieves is certainly not its PvPvE gameplay, but its community. And as long as the developers and the healthy part of the community do not become aware of this, people will continue (rightfully) to complain.
To conclude, you say that satisfaction cannot be found in PvE servers, and once again, you are wrong. Maybe this is the case for you, but certainly not for all players. Everyone can find their satisfaction in this game. That's actually its main strength.
You see, to prove you wrong, my current satisfaction (which has been the case for a very long time) is simply to take my sloop and sail the seas, just to sail and do nothing. And I do this just as well in the High Seas as in the Safer Seas. I know other people whose only goal in the game is to hunt megalodons. For others, it's the hourglass, for others, it's only doing Forts of the Damned, for others, it's to create alliance servers, and so on.
Remember how I said there are likely exceptions? Yea, you’re that :) Sorry but I have no confidence in the idea that most people will last long on pve servers. And really, why would they? This is a game with pvp being integral to the loop, players are the endgame. Why would most people expect to get enjoyment from a PvPvE game for very long if they remove pvp?
Also, I’ve said this a dozen or so times on these forums, but the most toxic encounters I have are from players who seemingly feel entitled to do events without having to ever fight for them. I’ve been called all manner of names simply because I attacked someone at a fof or fotd. If you play HG you’ll usually just hear gg, if anything.
Who are we calling a “pvper” anyway? Literally anyone who doesn’t entirely shy away from combat in sot is a pvper, or what? Online games have plenty of toxic people, when you compete with them for something that toxicity might come out. To suggest that the attacker in any given scenario is more often the toxic player is completely wrong, in my experience.
I’m not saying that there arent toxic pirates on the seas, there definitely are, but this narrative of the “pvpers” (who are they again?) being the primary source of toxicity is nonsense. Because for one, define a pvper in sot, is that swabbie crew who became opportunistic against an equally swabbie crew at an outpost while behaving in a toxic manner a pvper crew? Any player in sot can initiate pvp at any time for any reason, does that make everyone a pvper?
If you want to play sailing simulator for another 10k hours, good for you, but if I had to bet, my bet would be that you are very much an exception. You can name the guy who just kills megs, the guy that just wants to fish, that’s great for them, but yea… exceptions. People who buy a PvPvE game tend to want the PvP part too. Even if they didn’t, skeletons and sailing simulator isn’t going to keep most people around.
Good luck out there (I don’t think you’ll need it on SS, though).