Climbing up ledges

  • What i mean by climbing up ledges is if there is something that is just out of jumping reach when you jump you should be able to grab onto the ledge and pull yourself up onto the ledge, for example if you go up to the weapon shop and you jump its just out of jumping reach so then if you hold the jump button or press it your character grabs the roof of the weapon building and pulls himself/herself up onto the roof.

    I know people will say something like “thats what we have the grappling gun for” but what if you are double gunning or sword and gun and you don’t have the grappling gun active, you should be able to get to them places that are just out of jumping reach.

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  • @xorzius I would up for this, mantling essentially. It feels weird that unless you can jump high enough onto a rock then you can't get up there. Trying to find an area around a fort where you're in the water to be able to get onto some rocks.

    I do suspect it would involve a massive overhaul in code though to add these interaction points on every surface, although dunno like you've said its a thing for grappling gun.

    I think main balance factor would be limiting if this can be done to board ships etc. Dont want to go back to a point where if there's a high wave someone can board from anywhere

  • but what if you are double gunning or sword and gun and you don’t have the grappling gun active

    Always a double edge sword for the choices you make. Don’t need to give more advances to a silly thing Ike DG because they can’t grab ledges.

  • The platforming in this game is built with specific balance, adding that ability would make it FAR too easy to quickly board an enemy boat, as you could just cannon to almost their deck and then mantle, or grapple to a spot then mantle so you would never need to use ladders to board again. Just too powerful.

  • @potatosord
    When commenting on suggestions, first think how it could be implemented or altered to work.

    It would require certain surfaces to not have a grab point if it would break the game.

    This could either be by only adding them to certain locations like they did on the boats already for the hanging off the side.

    OR

    If the existing geometry was used wholesale then adding slip locaions in the same way.

    .

  • @miserenz If its too inconsistent players will be annoyed that there are some ledges they should be able to grab but can't

  • @potatosord
    Yup, so don't make it too inconsistent.

  • @miserenz Not being able to grab the ledge on ships when we can already hang off those spots would be inconsistent, being able to climb up those spots would be too OP.

  • @potatosord
    Don't over think it, you are talking about a game with skellies and ghosts, where you can be drowning but eat banana in 3 seconds to get full health. If you need an ingame explanation, you simply can't reach these spots from the water, or they are too slippery to grab with wet hands.

  • @miserenz Don't try to trivialise it with whimsy, this game is also about hard PVP and when it gets down to the wire, they need to figure out what works and good balance, that even at the top tier level has no distinct metas because the game balance has been meticulously crafted. Even at the highest level of hourglass, there is no absolute dominant strategy, and that's because of how hard the game balance has been worked on to be maintained.

  • @potatosord said in Climbing up ledges:

    @miserenz Don't try to trivialise it with whimsy,

    Doing no such thing, just getting a little sick of glass half empty arguments that do not address the suggestions point or make zero effort into being constructive.

    Pointing out that boarding from the side from the water would break the meta as fine and a good point. Using that to argue that adding being able to climb up elsewhere can't happen is illogical and refusing to acknowledge the fix is not constructive.

    So going to tap out here.

  • @miserenz It wouldn't break the meta, it would break the balance. Not having any ability to know where a player is going to board from is why Rare mostly disabled the ability to grapple deckshot yourself if you've been shot out of a cannon. You need to hit very specific spots for it to work. We are talking about a company that changed the shape of a sail because it provided a competitive advantage despite the fact that anyone could have acquired it given they put in the work.

  • Quick solution: the climbing/mantling will not work on boats but for ledges on islands.

    And even if it did work on a boat make it so you can not climb onto the boat, you will only be able to mantle of stuff on the boat if you are already on the boat.

    Hopefully that is a solution to this argument because that way people won’t be able to board the boat with this.

  • Sounds like we’re turning this into call of duty

  • @xdragonman15558 almost every game has climbing, for example gta, call of duty, Fortnite, red dead redemption, and probably lots of others, theres no harm in adding a simple climbing mechanic as long as climbing onto boats is restricted then this would not be a bad idea.

  • @xorzius If you can already hang off the edge of a boat in those spots, it would make no sense as to why you couldn't climb up those spots aside from game balance. If you can hang there, you should be able to climb there.

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