@potatosord said in PVE way to get the skeleton curse and ghost curse:
@capt-greldik You get less XP for a grade 5 faction stash than you get for losing. 2000 grade 5 faction stashes is a mind numbingly boring way to do it, which I suppose means there is already a way to do this without PVP. If there was an effective way to do it without hourglass, why would the devs want that? It would take more players away from hourglass, which would make hourglass matchmaking even more sparse. The community already complains enough about long wait times and constantly getting matched against people who have 1000+ rating, and even complains about loss farmers (who actually help them get their curses faster). Having more people removed from hourglass would make it arena 2.0, and it would dump more bloodthristy murder hobos back into the seas.
That’s a possibility. I guess my thoughts are that it could be a net positive with players who wouldn’t normally dip their toes getting a taste of some rep and maybe taking the next step. I also think it would be cool to see people repping HG everywhere, which I assume would happen eventually. Pirates are already out there murdering each other daily, why not do it while repping HG?
I agree that it’s super slow, and with reduced rep it would be incredibly slow. I think that some people would eventually decide to speed up the process by diving or being invaded, and for those who don’t, they can get their rep via PvE but with a presumably increased risk of being attacked.
Also note that some regions were basically like this already prior to universal matchmaking. I played with an Aussie friend on OCE servers when I was new, and I’d sometimes forget we even had HG up until we were turning in the faction stash. We did get invaded occasionally, but it was infrequent.