Rejoin timer based on time investment

  • Right now when you have an open crew theres a super long timer for rejoining the crew if somebody leaves, even if they only joined the crew for a second to see if we were doing something they wanted to do. I think the timer should be super short or even non-existent if they only popped in for a second, and should scale with how long they were in the crew before they left.

  • 4
    Posts
    1.3k
    Views
  • This is actually a reasonable idea to the issue bandied around a lot.

  • For the few who brave their sanity against open crew, this is a good idea.

  • This is an excellent idea.

    Make it 1 mintue for every 15min of play, upto what ever the max is.

4
Posts
1.3k
Views
1 out of 4