Hello, I wrote a post about this six or more months ago, but since I think season 16 is relevant because it has new cosmetics for this curse, which also can't offer us something unique to decorate our bones, I'm raising the issue of improving the skeleton curse again. (I thought season 16 should have been a great excuse to improve the curse once and for all)
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All photos of skeleton cosmetics used in this article are taken from here or Sea of Thieves website
This post does not talk about adding pirate cosmetics for the skeleton curse, I and many others know that the mimic glitch showed that pirate clothing requires a lot of processing, which is quite resource-intensive. I propose dividing the existing cosmetics into parts by increasing the customization options from 4 to 13 categories.
Why exactly so? Because the method that I propose does not force the development team to invent or develop something new and complex. This path suggests dividing the options of the skull, torso and legs into the following components:
- Skull: Hat, skull shape, mask, jaw;
- Torso: Jacket, rib cage, arms, hook, belt;
- Legs: Trousers, boots, peglegs.
All of the above can be obtained from the already released clothes that came out with season 8.
While as Mr. 'Sonicbob' Stevens said, "The team put a lot of consideration into the initial implementation of the Skeleton Curse back in Season Eight though, to fit within the system we had built for pirates" but it's still not enough, this curse needs a small change that makes a big difference.
This change can be split into three stages of live release to reduce the workload on the team.
- First of all, the torso of the skeleton can be split, as it is the most divisible part.
- Secondly, the legs of the skeleton can be split, as it is the easiest and smallest part to split into parts.
- And finally, the skull of the skeleton can be split, as it is the part that other pirates look at most often (Hi Hans).
This can be released as part of a monthly update over three months.
To understand the whole picture of the changes that I propose to make to the skeleton curse, I created several images that show the capabilities of the curse of the skeleton, which are currently not implemented.
Skull
Torso
Legs
If someone doesn't understand how this happens, I made an example below
And again, going back to why this is the best and easiest option to improve the curse. Everything is very simple, 3D clothing models are already there, assets for different bone sizes are also already there, all we need is to open the model, remove the excess and export several parts instead of one. The only thing that really needs to be tested is the compatibility between all these cosmetics, as well as hiding some parts of the cosmetics when combining individual clothes. But this is all a trifle compared to if it were necessary to make pirate cosmetics for a skeleton. As I said, this can be easily implemented as two or three monthly updates. Along with this, we will get truly UNIQUE outfits for our bones.
Outfits with new customization
I also prepared examples of what more UNIQUE outfits we can get if the customization options are expanded according to the text I wrote. With such customization, our bones will be a truly customizable cosmetic product that can compete with pirate cosmetics, as it should have been from the very beginning.
Other ideas for skeleton cosmetics
(This paragraph was added because I often edit skeleton outfits by adding non-existent cosmetics from skeleton NPCs and these outfits look very good as separate cosmetics)
Hair and beards for skeletons.
There are several skeleton lords in the game with hair or beards: Flameheart, Graymarrow, Two-Faced Scoundrel, Mutinous Helmsman. Similar beards and hair or others can be added to the jaws and hats section as an analogue of pirate beards and hair.
Other Skeleton and Skeleton Lord Cosmetics
In the game world there are 10 skeleton lords and several regular skeletons that have unique cosmetics on their bones and some of their elements would look great on the skeleton curse. As I wrote above, these are hair and beards, as well as some elements: eyes, jaw, arms, legs, shirts and corals.
I also created possible icons for the gold holder's cosmetics (mask and jaw)
And finally. The curse of the skeleton has existed for 8 seasons, it is rarely added new cosmetics because this curse has received few players, BUT this percentage of 40 million players is still a large number and to compensate for the lack of new cosmetics, the curse can be made more flexible for customization by making more options for customization as described in this thread.














