Would it be possible to implement some protections against 3rd parties in hourglass matches? It has become increasingly popular (happened several times in the past few days just to me) for ships who notice an hourglass match on the map to sail over and sit outside the circle the match is bound to and wait. They will then put up an hourglass of their own to prevent either of the ships from escaping after the match. Then, sometimes HOURS later, the match concludes only for the victor to immediately be pounced on by another ship who is fully stocked, undamaged, and who there was absolutely no way to address prior to that. It's making hourglass miserable and if I see people lurking on the outskirts and waiting, I legitimately just want to log off instead of dealing with it. No matter who wins the match, they are almost guaranteed to lose their ship and streak immediately after due to being unable to dive or even lower their streak due to the proximity of another vessel. The problem only grows ever worse when in sloop hourglass and having the vultures be a brig or galleon. And add to it the fact that people are able to server hop via quest with the hourglass up and actively hunt for these battles to prey on! They never match into their own hourglass battles, they just server hop over and over to find other people's to third party for easy streaks with almost no danger to themselves or even remote levels of fairness.
My primary ask is that immediately after the conclusion of an hourglass match there be something like a 10-15 minute protection period where the winner is able to dive or at the very least sail to an outpost and lower their hourglass without the interference of the enemy crews' proximity. Possibly even just allow them to lower their hourglass on the spot for 2 or 3 minutes immediately after the end of the match. If this issue wasn't so exploitable and experience ruining, I wouldn't mind having to fight multiple ships on occasion DURING an hourglass match. But allowing people to lurk like vultures and ruin the integrity of the system feels like a huge step too far. If this isn't prevented/discouraged ASAP, the upcoming Fight Night Week will be disastrous. At this point, even removing the icons of ships who are actively in an hourglass match from the map might be a relatively good enough fix to prevent people from preying on these matches so easily.
