I want to propose a new mechanic for skins, in this topic I will focus on the skeleton curse but it can be applied to general cosmetics, it would be a good addition to all curses.
I will emphasize once again the importance of freedom when customizing, a game that only has cosmetic rewards NEEDS to have good customization, not only varied but as complex as possible in terms of possibilities.
With that in mind, the new mechanic... add variations of the same cosmetic, specifically talking about the skeleton curse where there are only 4 customization slots, make variations of the same skin, reusing the idea but giving the player more freedom.
Exemples:
Current cosmetic
Variations
By selecting the skin and pressing a button you would change the version of the same cosmetic.
If this were applied to other curses, we could have, for example, 10 types of gold curses, which would not be random as in the past, with the problem of some player not liking them, but would give more variety.




