A Fort, a Betrayal and Chad.

  • Once in a while, you find an open crew session that just turns into one the best stories. Today is one of those days.

    The session started off pretty normal, we raised an Emissary Flag for the Order of Souls and dove to a Sea Fort. After that, we took on a Skeleton Lord.

    When we returned to the outpost, we raised an Emissary Flag for the Hunter’s Call and dove to a Skeleton Fort. We completed the fort and and within seconds of leaving the fort a Fort of Fortune spawned.

    This is where the story gets interesting. We knew someone was hiding on the fort, we saw their mermaid. We looked, but couldn’t find them. The guy started talking on the mic and everyone seemed kinda chill.

    We completed the fort and the tucker came out of hiding, his name was Chad. We killed him and started loading the loot up. We only had time to grab the Chest of Fortune and all the Athena Loot before Chad came back with his ship and a friend.

    Being an open crew and seeing their ship cosmetics, I knew the odds weren’t in our favour. I grabbed the CoF and jumped into a row boat. I rowed myself to Ancient Spire Outpost, where I succeeded in selling the CoF.

    Our ship sank but we went back for Chad. He had sold the Athena loot but it was at this time my crew mates started to use language that I didn’t really agree with.

    I betrayed them, I sided with Chad and his friend and helped sink my own crew (while they were still using unacceptable language)

    While I was on their boat I managed to look at their ship log. I noticed that the money they had made in that session meant they couldn’t have sold the rest of the FoF loot.

    I stayed on their boat and once my crew had sank, they quit. Chad and his friend also quit, but I still had time to sail their boat back to Ancient Spire. I set their ship on fire, giving it a fitting send off and feeling like I had sunk their ship in a way.

    Once the ship had gone, I jumped back in my row boat and rowed back to the fort. I loaded up the rest of the loot, except for 2 skulls and 2 gems. I had to go as there were two sloops fighting near by. Unfortunately they were fighting near Ancient Spire, so I had to row to Plunder Outpost. I got there, sold the loot and then headed back for the skulls and gems I left in the hope the two sloops were done fighting. They were.

    I loaded up, rowed to Ancient Spire and sold the last of the loot. Even though I lost the Athena loot, my ship sank and I had to betray my crew, I still feel like the winner in this scenario somehow.

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  • @riftenwatcher said in A Fort, a Betrayal and Chad.:

    Being an open crew and seeing their ship cosmetics, I knew the odds weren’t in our favour. I grabbed the CoF and jumped into a row boat. I rowed myself to Ancient Spire Outpost, where I succeeded in selling the CoF.

    Some of your story I always avoided but this part I can very much relate to.

    I used to do a lot of open crew years ago and this was very often my strat in some form. Bigger ships were more common back then and there was more pressure from hopping, couldn't really compete in an open crew with newer players but I could do sneak plays for win conditions.

    Open crew can be really really fun once in a while. I used to love getting on crews from around the world and just vibing with people, even without common language I loved it at the time.

  • @wolfmanbush I figured we could either sink and lose everything or sink and at least get the Chest of Fortune. I probably would have quit as soon as the language they did but i wanted to go back for the rest of the loot, so that’s what made me stick around. The other crew didn’t deserve to get spoken to the way they did though which is why I sided with them.

  • @riftenwatcher said in A Fort, a Betrayal and Chad.:

    @wolfmanbush I figured we could either sink and lose everything or sink and at least get the Chest of Fortune. I probably would have quit as soon as the language they did but i wanted to go back for the rest of the loot, so that’s what made me stick around. The other crew didn’t deserve to get spoken to the way they did though which is why I sided with them.

    Yeah there were some shifts in open crew over the years.

    People started farming it heavily for social media stuff and I didn't want anything to do with that.

    Sus culture in SoT just got worse and worse and I don't have any interest in accusations or a bunch of escalating stuff that goes beyond friendly banter. Too much salt for winning, losing, and everything between, just made it less rewarding.

    It's awesome when it's awesome but I just got to a point where I was finding more compatible situations for me as a solo than as a part of open crews.

    I have a lot of fond memories about it tho.

  • @riftenwatcher

    What cosmetics did they have on their ship?

  • @xdragonman15558 Triumphant Sea Dog

  • @riftenwatcher

    They’re not that tough, ngl.

    Really depends on the player though.

  • @xdragonman15558 said in A Fort, a Betrayal and Chad.:

    @riftenwatcher

    They’re not that tough, ngl.

    Really depends on the player though.

    Open crew brig with some sort of coordination can do a lot of damage on a random adventure server as the aggressive players vs adventure sloops (and some other brigs/galleons). That's where the open crew brig's power is mostly at. Sloop and galleon open crew aren't much different, just more difficult to open crew than brig.

    Defense is an entirely different ball game. That's gonna be a lot of hoppers and more experience and coordination on average.

    The right move is def to extract the valuable items and get them sold in defense open crew.

    Hoppers get very complacent but they are effective at ambushing open crew boats.

    There isn't really ever anything for anyone to prove in this game, it's too random and most fights are imbalanced. Win conditions and fun are really what it's about. Sometimes fighting makes sense, sometimes stealth extractions, but it rarely ever pays off to take extra risks on a random crew with low coordination and experience as a team.

  • @xdragonman15558 for an open crew that is rarely that organised, most players are tough.

  • @riftenwatcher i didn't get you by the way. Could you explain me?????

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