Remove MMR in hourglass for low pop servers

  • So from what I've been told and correct me if I'm wrong but there's a window of around 5 minutes where after you dive it'll try to find someone of similar skill level in hourglass I propose we remove this in lower population servers as the wait times are already astronomically long and tends to discourage people from playing it.

    Another possible solution is to allow swapping of servers without the use of VPNs that way people in low population servers have the option of changing to a more active server

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  • the MMR is a lie, always has been. they just dont want people cheesing hourglass by knowing its session based. assuming ever case of you using the word server you mean region since a server is just 6 ships in the same world aka server. your not diving to fast travel to someone else pvping on the same server.

  • @ghost-of-ronin

    It tries to put you together with someone around your level for the first minute or something like that. When it pops up again, saying it's looking for a crew, that means it expands the search. Hence you can be level 20 Guardian and go vs someone that is 2000.

  • How about you defend instead of diving?

    That way. You can actually do other things….

  • It'd definitely be nice to be able to choose stamps/server regions without vpn. Would be a very positive change for the competitive side of the game (we have to use NAE for most things cus of ping issues)

  • @burnbacon Defending usually only gets you attacked in the first 5 minutes of your session. From then on you have to hope the server doesn't fill in 20 minutes and that you aren't remotely near any other boats. It's a pretty useless feature.

  • @burnbacon

    How about you defend instead of diving?

    That way. You can actually do other things….

    What if you just want to PvP in Hourglass though and you know, not bother/take a break from PvE ?

    I agree with OP. Something fishy was always up with HG matchmaking.
    The skill level was ALWAYS wildly inaccurate that if there is indeed a hidden MMR, they should just remove it.
    My biggest complaint is the wait time to just to face a complete noob..
    Remove the MMR..

  • @fysics3037

    And? By then you should have a lot of loot to defend and once you win. Good lord the exp is worth it.

  • @burnbacon the XP gains are not at all worth fighting once every 3 hours. Especially when you're wanting to fight, not so PvE while you wait in a 3 hours queue 😭

  • @veronik5682

    Players only want 1 or 2 things.

    Quicker PvP or well no just one thing.
    Regardless who you fight. Hourglass is as followed: instant PvP with some myth about matchmaking.

    It no different if you sail up on a random ship and both you duke it out. Win if your better, lose if your out matched. The mystery is awesome.

  • @burnbacon said

    Regardless who you fight. Hourglass is as followed: instant PvP with some myth about matchmaking.

    ''Instant'' is a stretch. It can take up to 20 mins to find opponent on slow days, HG is ''Guaranteed'' PvP with a sacrifice of your time.

    The core gameplay loop as I and many have stated is busted, newer players feel it the most, you sink, spend time supping up, raising anchor, sailing out, diving, waiting in queue. All of that takes takes a lot of time to jump back into the fight.
    Therefore I wouldn't call it ''instant'' at all.
    I think that's one of the biggest reasons HG has been such a let down for folks, it's the de-motivating factor after each loss where there's just a massive ''wait'' time to get back into the action.
    I know this because I've been on newer crews where I spent more time getting into a match then actual PvP'ing.
    After 2 losses in a row, most my friends just want to stop playing, N1 reason is they just can't be bothered getting ready to dive again... 5-10 minutes vs getting sunk in 2 minutes flat? Yeah not at all an ''instant'' experience. Even the hourglass experience is slow paced like everything else in the game...

    It's slows down the Hourglass experience to almost a screeching halt.

    I've also been on the other spectrum of being on a 20 streak and feeling like your on top of the world not worrying about sinking/resources the only worry is queue times at that point...

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