Making the galleon have a crew of 5 or 6 instead of 4

  • Having a 4 man galleon is nice, but i feel as if it should be bigger like, a 5 or 6 crew. Because it’s a bigger ship, since it’s a bigger ship, it needs more people to operate instead of needing to have a person multitask by doing pretty much everything. Also gives room for more players to join in on the pirate adventure, and have fun with doing tall tales or voyages around the world . And with that being said I also want to mention the brigantine. I think that should be switched over to 4 players instead of 3 because it is also a big ship and to be quite honest, I believe that it would be nice to have more people operate the ship because 3 people for a brig is small and it should really have 4 people so that it is more balanced with the amount of players and it gives people more chances to join a crew. Hopefully you take this in a think about it!

  • 9
    Posts
    4.3k
    Views
    feedbackcommunity
  • No, watch some good crews they can run it very well. You can't balance the game for the lowest skill percentage of population (or highest). Majority of crews do fine

  • Having a 4 man galleon is nice, but i feel as if it should be bigger like, a 5 or 6 crew.

    Why 5 or 6? Why not 10? Why stop there.

    Because it’s a bigger ship, since it’s a bigger ship, it needs more people to operate

    Not true.

    instead of needing to have a person multitask by doing pretty much everything.

    One arms the helm, they monitor the back sails. One person above deck, monitors the two sails. Other two monitor the cannons, ladder and open waters. When things go south, switch it up. Leave the helm, patch holes, grab a cannon, etc.

    Also gives room for more players to join in on the pirate adventure, and have fun with doing tall tales or voyages around the world .

    Main reason for this.

    I also want to mention the brigantine. I think that should be switched over to 4 players instead of 3 because it is also a big ship

    Notice they never mention the sloop?
    It all in the end, about "Balance"

  • Have to agree with @hiradC here.
    Galleon is surprisingly well balanced as a 4 man crew.

    Switching what you do mid way through a PvP battle is a good indicator that a crew isn't good, since strictly speaking, that's not how you operate a Galleon to it's best of it's ability.

    I blame PhuzzyBonds laughable Galleon guide (Navigator, Gunner, Striker) that got mocked by the competitive PvP community a few years back.
    A much better tutorial series is KaiJoi's Galleon Role Guides where if you and your crew implement what he says you're already better then 99% of current galleon crews out there... You can thank the competitive community for that, which is now dead lol. but at least they left the blueprints on how to play Galleon properly once and for all..
    Meaning you have 3 players permanently on top deck shooting cannons/boarding and guarding, and 2 bottom deck which make it impossible to give pressure to. it's ridiculously over powered if the galleon where to receive more then 4 players...

    In conclusion even adding a 5th member to a Galleon crew would make it near un-sinkable, imaging having a dedicated grate bucket role if pressure permits. Or a 2nd and 3rd ''Flex'' player essentially is what a 5-6 man galleon would be like. You can't sink that as a sloop/brig, sheer numbers game. Maybe an Athena keg really that kills all of them..

  • @hiradc I agree but it’s not about who can do it fine it’s also about bringing more players into the crew, and I’m not trying to say it’s unbalanced but more to having it more realistic (I know sea of thieves isn’t realistic in a way). Having a bigger crew would be really nice to include a few more people cuz like to be honest, I could careless about how good people are.

  • Having more players on each of the boats would defiantly break the dynamics of the game. Have you ever come across teamed up boats with more players on them before? It's not fun.

    Like Galleons with 6 to 8 players on it, I have come up against some that have been stacked like that. It's not fun and it gets near impossible to sink.

    Same with Sloops, I have come across a couple with four players in the past. Fighting them off is near impossible, especially when there's two manning the boat and two other players launching over to your boat.

  • No.
    The ships are balanced so that people HAVE to multitask. That's the point.
    Plus, more crew per ship means solo sloopers go from 'Hard mode' to 'Playing a no-hit Elden Ring run with a guitar hero guitar with your feet'.

    The game is balanced for what we have as player cap per ship, and upsetting that balance would require massive game changes to make it fair.
    Imagine a Brig or Galleon that had 1 person for every role:
    No one needs to stop firing to bail. Result: More fire power.
    No one needs to stop bailing to repair. Result: Harder to sink.
    No one needs to stop repairing to set sails. Result: Harder to sink.
    No one needs to stop angling sails to steer the ship. Result: Faster.

    Result: A ship that is harder to put holes in. Harder to fill with water. Fires more. Is harder to outrun. And is harder to out-maneuver.

  • Any more than five is too much, but I do think it could be 5, and they could add a new ship type (maybe a frigate?) as the new 4-person ship with three cannons/side. I always notice that on a Sloop, the max crew is 2 (#of cannons/side +1). Brigantine? 3 (#of cannons/side + 1). A frigate with six cannons, two decks, but still smaller than a Galleon would be cool. Plus, then Galleons would have a more comfortable crew size of, say, five. (4 cannons/side + 1). I’m kinda mixed on this debate though. 🤔

  • This is a terrible and horrible idea.

    The balance of the situation would shift towards large crews, which is a nightmare for solo players.

    The difficulty of controlling and handling the ship offsets this.
    That's why scales are easier to steer and move than a galleon.
    It is deliberate that you have to have good skills to do this.
    The multitastking is intentional and even a solo sloop has to master this much more.

    It is already almost impossible to play alone against a full Galleon crew.
    This means that there are at most two of you on a sloop.
    While you have to fight against a large ship that is faster and better armed than you.

    If there are now 5 or even 6 players, small ships and crews have even less of a chance.
    The game is hard to balance anyway, this would make it even worse.

    In general, you should also think about the people who play it alone or in pairs.
    And then it's only fun for larger groups and that's bad.

    If handling a galleon or brig is too difficult for you, then your skill level is simply not high enough.
    Then that's not the game's problem, it's up to you.

9
Posts
4.3k
Views
feedbackcommunity
1 out of 9