SoT Desperately Needs Stuff Like This!

  • Make the chess playable. Make the tavern have a darts game. Make a time trial parkour on Sea Dogs Tavern. Add a secret hatch on a sea fort that leads to a room that a dead hobo skeleton hid in with a story of their survival shown in this room. If not forts due to enemies, then islands. Make a fort with ghosts that don't attack you but just vibe and can have a ghost-drinking game with you, with a leaderboard.

    We need stuff that makes each square of the game unique in its own way. Tell a story with the stuff you place in the world. And repeat this process all around. And not just for tell tales! And reward finding it at times with unique mechanics, sound effects and interactions.

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  • We do need more stuff. Playable content please. New missions. New earnable in game cosmetics. Not just for pvp. If you've been playing since launch it's all old.

  • @qu1etone Missions and cosmetics are plenty. I want to be able to blindly explore the world like I'm Christopher Colombus (without all the claiming stuff) and not feel like everything is a copy of something I saw in my first week of playing. In Escape from Tarkov maps, or in Zelda, Breath of the Wild, I keep finding new stuff I never saw before when I run through the games, exploring. I've lost faith SoT will ever be that. Despite the fact this game fits it perfectly. It makes me sad that the main feature is sailing, yet there is nothing to truly explore without a railed questline. I want to discover stuff, not be presented and handed stuff and given a pat on the back and a lollipop.

  • honestly the chess thing is a decent idea.

  • @zimited8670 missions and cosmetics are old. And we need new. A lot of more new . I love exploring and discovery, adding little touches to the world would be nice. But once you've seen it you're back to the same old.

  • i like ur idea dude respect

  • @zimited8670 Let us into the Sea Dog Tavern as a social hub to find crew mates we want to play with organically and hang out with other pirates and play these games as you mentioned.

  • @qu1etone I see your logic. I agree that there can never be too many high-quality missions. But as seeing all of the touches added to the world? I feel that if done right, most will be found and seen at first (through an exciting process of exploration). But with enough attention to detail, there will always be those few small details to be found that many, if not most players didn't see before without playing for thousands of hours or seeing a YouTube video showing all the details. And to me, that feeling of mystery is what makes games so thrilling to explore. A feeling that there will always be something waiting to be found if you look far and deep enough.

    Even when I feel I've seen it all in games like Breath of the Wild, I still find myself looking for those small details over and over again. Even if small, it can feel so amazing to find.

    Getting new missions and cosmetics is nice. But I feel that making stuff to explore would be revolutionary for the game. At least to a person like me. I know for a fact I'd be aimlessly sailing for countless hours. Letting my imagination drag me along. Sometimes bringing along my girlfriend and friends. Compared to doing a couple of new missions. Which if done well would hold me in the game for a couple more hours. But not close to as long. And as for cosmetics? I know plenty of people love to grind and complete all achievements for them by doing one task over and over again. But I'm not personally one of those people. I like to find the hidden stuff. I don't want to look at the same scenic routes over and over again without anything new happening but a couple of numbers going up and a new shirt in the end.

    I like to dream there are plenty of people like me to make it work economically if Rare decides to take what I say to heart. I know people from real life who would love to play if it happened. I feel I'd care more about buying emotes to roleplay more too.

    Sometimes I wish Rare just took my wishes to heart and asked me to help them with coming up with a thousand tiny things scattered around the world they could implement. On a good day, I could probably just go ham with it. I know I'm not the only one who could make random stuff up. I'm sure we all have that in us. But I just want to help so bad. I wish I could, in a realistic way.

  • @freakazoidalb I'm happy to hear 😃

  • @thamb0 That would be so cool 😄

  • @qos-trap It makes me happy to hear you think so! Yeah, it feels weird to be hanging out in the lair, relaxing with the crew after a fun session and find a sick chessboard for it to just simply not be interactable with at all. I wanted to play with the dudes and was disappointed!

  • I love your ideas!

  • @hegemon3 That makes me happy to hear, thank you 😃

  • The game has little unpredictability and little interaction with the world/plot.

    Perhaps the most unpredictable and alive thing is that a skeleton will run away when hit, yet it will return to its default behavior to attack you in a short time.

    An update along these lines, bringing the world to life, with minigames, a rework of enemy programming, random events around the map, NPCs walking around... something like that could give more charm to PVE.

  • @lleorb Yes! You captured my feeling very well in words 😄 I'm glad you see it!
    I agree the PvE combat benefits from unpredictability overall too, seeing as it is the main gameplay loop besides sailing. It should be more fun and rewarding.

  • Perhaps one day. Friendly sparring between crewmembers would be the most likely to be added first.

  • @zimited8670 I agree, small details make the world bigger. And I love to explore in this game. Anything new I will go and find it. But it's a one time deal. And these things that you ask for are not new suggestions. If you have been in these forums since the start these things have been asked for from the very beginning. Repeatedly. And here we are again with new players asking for the same. So I may seem a little jaded. But I am on your side. I haven't played this game in months. And it's not because there are no little secrets to find and look at.

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