Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost

  • So... we have HS and now SS. We all know how it goes, for years, with divided community. Similar to Rust community.

    Then, as of late, Rust devs came up with something initially outrageous. But after the player backlash, and a few changes that devs made to it, turned out not to be so outrageous anymore.


    So now imagine, a DLC, worth around 50% of the base game, if not even up to the full price of it. Though anything between 30%-100% would be fair I believe. That would depend on Rare really and their marketing/business strategy.

    And it consists of:

    1. Single player/Co-op mode. The same model as in Safer Seas. So just 1 crew. You can play solo, or with up to 3 more friends.
    2. COMPLETELY SEPARATE progression - NOTHING transfers to High Seas/Safer Seas character. You have a separate character for the "DLC".
    3. All the content/rewards/unlocked as on the High Seas, just with a lack of Guilds and Hourglass, or basically anything that really needs 2+ crews, including some achievements (since no point of Guilds/Hourglass on a single crew server).

    With that you'd:

    1. Earn bonus money on the existing playerbase who were asking for PvE only stuff for years + all the new likeminded people.
    2. Vastly lower the amount of toxicity on forums, and fights over "Risk vs Reward", "Give us PVE mode" and "Unlock SS".
    3. HS would stay the same. SS would stay the same. Nothing would change, as it admittedly - shouldn't anyways. SS is and should be just the training mode.
    4. Since you're ALREADY hosting SS servers, you'd actually not lose any additional resources, make some decent profit and possibly lower retention by people going full PvE on DLC instead of ditching the game completely (or never wanting to leave SS). Just think about it. Instead, (hopefully) many would pay the extra for such experience (single player/co-op) + probably dish out additional money for cosmetics down the road.

    Because currently, PvE oriented players either:

    1. Give up on the game, so no extra Emporium purchases
    2. Anyways stay on SS (will never switch to HS), or if they do switch to HS - well that was the point of playing SS in the first place, right? To move on to HS, so they anyways wouldn't spend money on such a DLC nor come back to SS (only for TT and fishing maybe).

    So TL:DR - if you want THAT BAD easy unlocked PvE content, be prepared to dish out some decent money + be aware that you'll never transfer any of that to the base game. What do you think?

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  • @r3vanns this isn't the game they want to make, that's why it hasn't happened. They want to make a pvpve game.

    All games are not for everyone.

    Doing something like this would require more developmental resources and time spent making it happen and that could be spent on the actual main game. SS is great for the audience that understands what's its for? it's terrible because it's given people hope there will be a more robust pve mode.

    I hope Rare sticks to it and keeps pushing updates to higher seas and giving safer seas some of it. An exclusive pve mode is not needed.

  • An exclusive pve mode is not needed.

    I mean... if it wasn't needed, this topic wouldn't be a recurring one for years, and on a daily basis.

    And there's a difference. We're not talking risk/reward anymore. And this should actually appease all 3 sides of the spectrum: HS crowd (and I mean all), Rare (as extra income) and PvE players.

    1. This literally wouldn't affect at all HS crowd, since nothing transferring
    2. No fights for risk/reward on the forum
    3. I'd leave it to Rare to decide if its worth it or not. More income on this, more money to spend on resources for the main game. We can look at it from this angle as well. Also, there is one thing to demand something for free - that's not ok if you're not willing to pay for it + it's a waste of resources. But having to pay some really really good money for something could justify such demand. And Rust is an obvious proof that it actually works. You take 1 step back, to make 2-3 steps forward.

    Still, I appreciate your comment.

  • As much as I appreciate other games do it so why doesn’t Rare? It would be incredibly boring and then you’d have the whiners on here demanding more PvE content because there’s not enough for them to do.

    I’ve played on Safer and High Seas and the one thing I always miss incredibly, is other player interaction. Having the whole sea to yourself is boring, it’s quiet, and it’s lonely.

    SoT is a Shared World Adventure Game (SWAG) and being shared requires other players to enjoy fully. A PvE only mode is not what makes Sea of Thieves, Sea of Thieves.

  • @r3vanns said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    An exclusive pve mode is not needed.

    I mean... if it wasn't needed, this topic wouldn't be a recurring one for years, and on a daily basis.

    And there's a difference. We're not talking risk/reward anymore. And this should actually appease all 3 sides of the spectrum: HS crowd (and I mean all), Rare (as extra income) and PvE players.

    1. This literally wouldn't affect at all HS crowd, since nothing transferring
    2. No fights for risk/reward on the forum
    3. I'd leave it to Rare to decide if its worth it or not. More income on this, more money to spend on resources for the main game. We can look at it from this angle as well. Also, there is one thing to demand something for free - that's not ok if you're not willing to pay for it + it's a waste of resources. But having to pay some really really good money for something could justify such demand. And Rust is an obvious proof that it actually works. You take 1 step back, to make 2-3 steps forward.

    Still, I appreciate your comment.

    If you want a pure pve experience, go play another game. all games are not for all people.

  • @captain-coel

    If you want a pure pve experience, go play another game. all games are not for all people.

    If you don't like me suggesting something on a channel meant for suggestions, go to another forum. Not all forums are for all kinds of people.

  • @Tesiccl

    As much as I appreciate other games do it so why doesn’t Rare? It would be incredibly boring and then you’d have the whiners on here demanding more PvE content because there’s not enough for them to do.

    Let people decide if it would be fun for them or not, and Rare if it's worth considering or not. Regarding whiners, people whine anyways, so it really doesn't matter what they're whining about. Like, right now you're whining about something that's not even related to the base game, nor to its regular playerbase (HS+SS).

    I’ve played on Safer and High Seas and the one thing I always miss incredibly, is other player interaction. Having the whole sea to yourself is boring, it’s quiet, and it’s lonely.

    That's you. That's not other people. Especially not the crowd that wants it.

    SoT is a Shared World Adventure Game (SWAG) and being shared requires other players to enjoy fully. A PvE only mode is not what makes Sea of Thieves, Sea of Thieves.

    Hence, a suggestion for people not like you, Coel, and the rest of the gang, but for the other ones, while at the same time SoT remains what it is, on both HS and SS.

  • To clarify even further:

    1. This post is not about HS vs SS, and risk vs reward, SS restrictions, etc.
    2. This post is not about PvP/PvE/PvPvE debate
    3. This post is not for adventure mode players
    4. This post is not here to poke any toxic discussions, nor start fights

    This post is:

    1. Only for those who will either leave the game completely, or never migrate to HS
    2. A suggestion to RARE, and to check if people that fall into this category would be willing to pay for such a DLC, and if so, how much.
    3. To bring up some other suggestions regarding such DLC from people that fall into this category

    If you do not fall into this category, or your intention is just to troll for the sake of trolling without staying on topic - please don't. Just move to another thread. And I kindly ask moderators to help in maintaining a civil behavior/discussion here.

  • Back to complain about PvP again I see.

  • @rambobrad said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    Back to complain about PvP again I see.

    If you do not fall into this category, or your intention is just to troll for the sake of trolling without staying on topic - please don't. Just move to another thread. And I kindly ask moderators to help in maintaining a civil behavior/discussion here.

    Just dropping this here. Have a good day.

  • @r3vanns splitting the playerbase further into more subcategories seems counterproductive too. It’s also a waste of resources and energy just to see if people actually want it or not. You could argue till you’re blue in the face, believing you’re right and that a majority of people want your idea, but as you said earlier, you’re just one person with an opinion, and already according to the feedback in this thread, you’re in a minority.

  • @tesiccl said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    @r3vanns splitting the playerbase further into more subcategories seems counterproductive too. It’s also a waste of resources and energy just to see if people actually want it or not. You could argue till you’re blue in the face, believing you’re right and that a majority of people want your idea, but as you said earlier, you’re just one person with an opinion, and already according to the feedback in this thread, you’re in a minority.

    Give it some time instead of getting to the point of being blue in the face of trying to lock a forum topic you don't like.

    Also:

    If you do not fall into this category, or your intention is just to troll for the sake of trolling without staying on topic - please don't. Just move to another thread. And I kindly ask moderators to help in maintaining a civil behavior/discussion here.

  • @r3vanns keep the accusations to yourself thank you. Regarding your copy and paste reply, we are all entitled to critique ideas on this forum, if you don’t like the criticism, then re-read the forum rules and understand them before you post again.

  • @tesiccl
    I would accept a critique if it was one. The thing is, none of you actually said anything related to the suggestion. Re-read what a suggestion is, before replying. Once you do, try to stay on topic and criticize the topic as much as you want.

  • @r3vanns I’d suggest you re-read the replies, because everything has been on topic in relation to your suggestion.

  • @tesiccl
    Yup re-read it.

    This is a topic not for players like you (which I stated), and you're providing feedback on something that is not your concern anyways. That said, you shouldn't even be here - hence, by default, you're not on the topic.

    Doing "me, me, me" regarding a mode that you'd never play (pay for) and that it would be outside of the regular mode (and wouldn't affect regular mode) is literally a definition of not being on topic.

  • @r3vanns why isn’t it my concern? We are all PvPvE players on the seas, and wanting to split the playerbase up into PvP or PvE only is not what Rare are about. I think it’s obvious you do not like the PvP aspect of the game, and as mentioned earlier, not every game is made for you. So instead of wanting to change the core nature of the game and what makes it, it, maybe play it the way the devs intended?

  • @r3vanns said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    @tesiccl
    Yup re-read it.

    This is a topic not for players like you (which I stated), and you're providing feedback on something that is not your concern anyways. That said, you shouldn't even be here - hence, by default, you're not on the topic.

    Doing "me, me, me" regarding a mode that you'd never play (pay for) and that it would be outside of the regular mode (and wouldn't affect regular mode) is literally a definition of not being on topic.

    It would affect regular mode, as it would steer less hositile people towards your PvE server.

  • @tesiccl @lem0n-curry

    Because currently, PvE oriented players either:
    Give up on the game, so no extra Emporium purchases
    Anyways stay on SS (will never switch to HS), or if they do switch to HS - well that was the point of playing SS in the first place, right? To move on to HS, so they anyways wouldn't spend money on such a DLC nor come back to SS (only for TT and fishing maybe).

    Since you're ALREADY hosting SS servers, you'd actually not lose any additional resources, make some decent profit and possibly lower retention by people going full PvE on DLC instead of ditching the game completely (or never wanting to leave SS). Just think about it. Instead, (hopefully) many would pay the extra for such experience (single player/co-op) + probably dish out additional money for cosmetics down the road.

  • @r3vanns legit cannot make sense of this.

  • @tesiccl said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    @r3vanns legit cannot make sense of this.

    It is legit showing. Hence I again suggest that you move to another thread, since this really isn't the one for you.

  • @r3vanns said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    @tesiccl @lem0n-curry

    Because currently, PvE oriented players either:
    Give up on the game, so no extra Emporium purchases
    Anyways stay on SS (will never switch to HS), or if they do switch to HS - well that was the point of playing SS in the first place, right? To move on to HS, so they anyways wouldn't spend money on such a DLC nor come back to SS (only for TT and fishing maybe).

    You forgot about the people who while they don't like the PvP part (or care much for it)- but take it as part of the game and deal with it (e.g. by staying out of side of other crews).

    Since you're ALREADY hosting SS servers, you'd actually not lose any additional resources, make some decent profit and possibly lower retention by people going full PvE on DLC instead of ditching the game completely (or never wanting to leave SS). Just think about it. Instead, (hopefully) many would pay the extra for such experience (single player/co-op) + probably dish out additional money for cosmetics down the road.

    If more people would go on solo crew servers (SS or your PvE servers) - it would cost more money (as they would need 6x more servers than servers where 6 crews are roaming the seas).

    It would also cost development time and money to make those adjustments to the game to facilitate these PvE servers.

  • @lem0n-curry

    You forgot about the people who while they don't like the PvP part (or care much for it)- but take it as part of the game and deal with it (e.g. by staying out of side of other crews).

    I actually didn't:

    This literally wouldn't affect at all HS crowd, since nothing transferring

    HS would stay the same. SS would stay the same. Nothing would change, as it admittedly - shouldn't anyways.

    so they anyways wouldn't spend money on such a DLC

    For not spending money on such a DLC = staying in HS, but away from other crews. Because they like it, right?


    If more people would go on solo crew servers (SS or your PvE servers) - it would cost more money (as they would need 6x more servers than servers where 6 crews are roaming the seas). It would also cost development time and money to make those adjustments to the game to facilitate these PvE servers.

    As I told Tesiccl before: Let people decide if it would be fun for them or not, and Rare if it's worth considering or not.

  • @r3vanns

    But the SoT forums, for the PvPvE game, SoT, is meant for people who like PvPvE games.

    It's only natural when you suggest an idea that would change the game at a fundamental level, to make it something it was never designed to be, that there would be pushback.

    It's like asking to make a souls-like easy.

    And out of curiosity, why would people buy this DLC instead of just joining an alliance server or some-such?

  • @r3vanns for forum users benefit, including my own, maybe re-word your previous reply, as it’s not understandable. Thank you.

  • @nohr-tenko

    But the SoT forums, for the PvPvE game, SoT, is meant for people who like PvPvE games.

    Same "rule" was for Rust. Yet here we are.

    It's only natural when you suggest an idea that would change the game at a fundamental level, to make it something it was never designed to be, that there would be pushback.

    To which I said in the post: HS would stay the same. SS would stay the same. Nothing would change, as it admittedly - shouldn't anyways.

    It's like asking to make a souls-like easy.

    And that's why there are mods or trainers. Which again proves the point there is a need for such stuff.

    And out of curiosity, why would people buy this DLC instead of just joining an alliance server or some-such?

    Because:

    1. why server hopping for who knows how long till you join the correct one
    2. why depend on random discord people telling you what they want to do in-game/what's been made a priority for that specific alliance server

    It's actually very simple.

  • @tesiccl I hate to say it and I always thought I wouldn’t have to say this….. but I see this coming in some shape or form. Rare has backpedaled on a lot. They said time limited was time limited…… I guess until they figured out people would pay 💰 for it. We are now seeing curses for sell in the emporium. This isn’t the game we started playing and if you can’t see the shift in the tides I think you should watch closer. I honestly think this game will offer a pve server or mode of sorts in the future. If or how they will separate the progression on each remains to be seen.

  • @jon-sea-nah if this is where they end up going with it, then I’ll be sad, but I’ll still advocate for keeping how the game was. I am keeping a close eye on things but I think there’s too much hope being held by those not keen on the pvp element of the game, constantly pushing to change it. I hope Rare defies them forever, because SoT is SoT because we have a mixed bag playstyle in this huge sandbox.

  • @tesiccl if you look at my old posts I’m in your camp…. I just keep seeing Rare doing “little” things they said they’d never do, the little leads to bigger and then bigger

    The original little was rerelease of time limited cosmetics

    The next bigger step was a curse in the emporium

  • Separate progression? Yeah sure Who care those Who play on custom servers Will never touch the main game anymore.

    Anyway Is useless,doesnt work with sot,sot progression doesnt exist at all and its pointless per sé. Only the social part Is the part Who keep this alive.

  • If people are so eager to pay extra for a separate progression and game, why not just buy a separate different game that already caters to what they are looking for instead of begging the devs to change the game for a majority of people who got into it for what it's meant to be in the first place?

    Unbalancing the population will change things for everybody, no matter how hard you try to make it seems like it won't.

  • @r3vanns

    People who are in SS only to avoid PvP would migrate to the Solo only experience, I'd imagine a number of people in HS would even migrate to a solo only experience if it meant they wouldn'tlose hours of potential progress, which would divide a playerbase, not a big deal in my eyes, but I'm sure someone smarter than me would take issue with it.

    There are mods to turn dragons into trains on Skyrim, it's absolutely not needed, someone simply wanted that, just because someone wants something or thinks it would be cool or funny, does not mean it's healthy for the game or should be supported in any official manner. This isn't to say mods can't be helpful, but for the Dark Souls point, modding the game to be easier means the person playing it has completely lost the point of the game itself. (Medical issues or other disabilities not being taken into account for this) The same could be said for taking PvP out of the PvPvE game.

    And I imagine training would be playing the game itself, but I understand PvP is a different beast to train for compared to PvE, but I don't think there's any clear cut answer to that, but Safer Seas seems like a good effort.

    Server hopping only applies to the individuals setting up the server, after that, it can practically be maintained indefinitely, and considering people still do it, it must be worth the effort. And depending on how the server has been set up, you can do exactly what you want to do, for free, with the bonus of extra money from all the other players, and with the benefit of being able to go back to the traditional experience when you want, with all the bonuses you got from your questionable means of farming! This isn't to promote alliance servers, but getting all the perks of what you're suggesting without having to pay for it and being able to carry that progress with you doesn't sound like anything to scoff at.

  • @jon-sea-nah said in Pull the "Rust" move; profit for Rare + more peace on the forums, + no additional server resources lost:

    @tesiccl if you look at my old posts I’m in your camp…. I just keep seeing Rare doing “little” things they said they’d never do, the little leads to bigger and then bigger

    The original little was rerelease of time limited cosmetics

    The next bigger step was a curse in the emporium

    AFAIK they never said they wouldn't put a curse in the emporium; they wouldn't put items there that you could get in the game.

  • As far as i can tell, It doesn't matter what is being suggested on these forums, The teams at Rare will do what they want, and it doesn't surprise me if they just look at these posts to get a good laugh.
    No one (and i mean No person) that posts on this forum has any influence as to what the teams do to change anything. It is Rare's game and they can do whatever they want.
    Personally, I love the way Rare added Safer Seas. It works well along side of High Seas to make a game for everyone to play. Some don't like it, some wont play it, that's ok, but folks here have no right at all to criticize those who do. So yes, Some folks get their feathers all ruffled because they simply don't want a game game to change. There's really nothing wrong with that.

    But the fact is a game that doesn't grow, dies out, loses popularity, loses players. It happens. Sea of Thieves is a unique game that has replay ability, blended with a fun and adventure, and Rare cares about their players, that's why these some changes changes take effect, and some do not. Not because Rare is backpedaling, or listens only to the minority who complain about this or that, but rather they are constantly working on this game (Which is free of charge, by the way) with so many seasons and new content, and i believe they honestly want to create a game everyone can enjoy.
    In my opinion, (and you wont like this I'm sure) My advice is get rid of this "Feedback and Suggestions" thread all together. The objective of this forum was lost long ago and is absolutely worthless.
    Just my thoughts...Cheers!

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