The Hoarder's Item Vault

  • "Yes... yes. I will keep it safe. As safe as can be. But if you want it back it depends on you, and your coin..."

    The Gold Hoarders has opened a new service for their esteemed members.
    At a high enough Gold Hoarder rank you may purchase a slot in their new Item Vault. Something like one slot per distinction level would suffice.

    The Item Vault is a way to transfer physical items across play-sessions, but it will come at an exorbiant cost both to purchase a slot, and a fee is applied every time you save/retrieve an item from said slot.
    Buying additional slots comes at a greater cost for each one, and there is a cap on how many slots you're allowed to have.
    Adding to this, you may choose to lock the item as personal use only, or make it available to anyone in your guild.

    The vault can hold nearly any piece of loot or physical item, except things like voyage tied items or map bundles.
    The item will stay there until someone decides to retrieve it . You cannot delete stored items, you need to retrieve it to free up the slot.

    To store (or retrieve) an item you must go to an outpost and interact with a lockbox at the Gold Hoarder tent.

    What this does is letting you support your guild in a few ways.
    You could for instance all pool together rare items which someone could retrieve to finish their commendations. You could provide other crews with a crate of supplies, or fish. Maybe even save an Athena Keg in case you need some firepower? Or perhaps a Horn of Fair Winds if a spicy server is detected?

    It will and should not be "cost effective" by any stretch to use this system, but if gold isn't an objection you may sacrifice some of it for more options towards your friends' or even your own next adventure!

    Saving items/supplies across playsessions is something people have been asking for for a long time, but it should come with a caveat like this.

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  • I don't think it's a terribly good idea, even with the caveat of costing stacks and stacks of gold.

    First and foremost, one of the primary core tenets of this game is that in each and every play session, everyone regardless of skill, rank, ability or experience starts from scratch at 0,0,0 so to speak. It's what keeps the game eminently fair and balanced to start. Nothing should carry over from session to session.

    This would be unbalanced by basically giving a significant unfair advantage and skewing the game towards players who've been playing much longer than others beacuse they have an excess of gold to invest in such a shortcut while newer, inexperienced players do not.

    What's to stop someone from spending session after session after session harvesting chainshots or cursed cannonballs? With sixteen slots in a storage crate of 99 units each, they could have 1,584 of anything (chains, pineapples, wraithballs, etc.) that would utterly destroy any remaining sense of balance in an hourglass match, for example. If gold is no object for some long-term players, there'd be no reason not to.

    Finally, something you specifically listed as a perk is my biggest problem: allowing people to cheese comms or achievements by allowing other players to stockpile treasures or items for the explicit purpose of circumventing the time and effort they should have to put in to earn them. I mean, say what you want about earning comms in Safer Seas being a shortcut, but even there you still have to put in the time and effort to actually COMPLETE fifty gold hoarder vaults to earn the commendation for returning fifty Chests of Ancient Tribute or actually spend (ungodly amounts) of time looking for wrecks near storms to get your fifty Blackcloud Wreckers.

    Sure, there are times where I wish I didn't have to stock up at the beginning of every adventure. Or when I have a nice haul of stuff in a session at the end of a month when my ledgers are maxxed and wish I could put a few high-ticket items off until the next week when they start over.

    But the seas have to fair for everyone, regardless of how much extra gold some of us have got gathering dust on our accounts.

  • Not a fan, it would just further encourage server alliance and alt account abuse

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