No prompt before destructive action (cancelling voyage/quest)?

  • I'm a pretty new player on PS5, so I might have missed it, but is there a setting somewhere that you can enable that would prevent you from accidentally canceling a voyage/quest/etc when sailing solo, say, by throwing up a quick confirmation dialog, requiring a longer controller button hold, or some similarly established UX paradigm? A muscular twitch in my hand while standing near the Quest Table this morning cost me my first ever Gilded Voyage less than 30 seconds after finishing the dive-to-destination sequence 😞. This has happened to me a few times before, but isn't a big deal if it occurs during non-solo play (since it isn't instant and requires others to vote), and other accidentally cancelled voyages/quests during solo play were only an annoyance, costing me a bit of time and nothing more.

    If such a setting doesn't exist, could we get it added as an Accessibility option? I would also greatly appreciate it if the other accessibility option that reduces hold-to-interact didn't apply to any button holds like this that exist to protect against accidental presses for people like me 🙂.

    PS: I didn't even realize that the quest could only be started a single time in a do-or-die manner... I thought it could only be completed once (analogous to non-repeatable campaign missions in various games). The text, "How many times you can play this Voyage" seems slightly ambiguous to me 😅.

    PPS: in the meantime, are there any other one-shot quests beyond Gilded Voyages that I should be aware of and just avoid going anywhere near the Quest Table once they are active?

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  • There is a setting for Auto-Vote on Voyage Proposal setting you can change so you have to push and hold to vote on stuff.

  • @redeyesith said in No prompt before destructive action (cancelling voyage/quest)?:

    There is a setting for Auto-Vote on Voyage Proposal setting you can change so you have to push and hold to vote on stuff.

    Thank you, that sounds helpful. I've just tried your suggestion though, and it only changes the behavior for accepting a new quest/voyage (the setting is true to its name) and didn't change the cancellation behavior. Got my hopes up there for a second, but it was a good suggestion to try out nonetheless 👍

  • It should be a confirmation, but for now its just a hold to interact thing. Assuming you didnt change a setting to make it a single quick press.

  • @goldsmen said in No prompt before destructive action (cancelling voyage/quest)?:

    It should be a confirmation, but for now its just a hold to interact thing. Assuming you didnt change a setting to make it a single quick press.

    If you have the “reduce hold” accessibility option turned on, everything is a simple button press. I have to use this turned on for daily play to help with my own needs. It would be nice if for limited voyages, like these gilded ones, it prompted a confirmation or didn’t delete the quest if none of the quest items had been interacted with yet.

  • @abjectarity said in No prompt before destructive action (cancelling voyage/quest)?:

    @goldsmen said in No prompt before destructive action (cancelling voyage/quest)?:

    It should be a confirmation, but for now its just a hold to interact thing. Assuming you didnt change a setting to make it a single quick press.

    If you have the “reduce hold” accessibility option turned on, everything is a simple button press. I have to use this turned on for daily play to help with my own needs. It would be nice if for limited voyages, like these gilded ones, it prompted a confirmation or didn’t delete the quest if none of the quest items had been interacted with yet.

    ^^ Exactly this. The excellent accessibility setting that helps everywhere else is a hindrance in this case, making it much too easy to accidentally lose out (at least partially) on such a fun event! My friend let me join in on his Golden Hoarders gilded voyage, so I'm happy that I at least got to experience it that way.

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