Nerf shark health?

  • Something that's been bugging me ever since the original gun damage nerf is shark/mermaid statue health. You lowered our damage but their health remained the same. Now you introduce new weapons and commendations to kill sharks with the awful double barrel flintlock and you can only kill 1 shark per ammo refill. You would think you could have lowered the health so 1 double shot and 1 single shot would kill a shark allow you to kill 2 per reload.

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  • I throw two knives and then finish with the double barrel pistol for the commendation but do agree, it feels a bit tanky but unsure if it’s intended to be a bit tanky

  • Sharks do feel a bit beefier than I recall..

  • Ney, 'em are fine and more fun that way.

  • It's important to remember that all the "killing an enemy with X weapon" comms simply mean the final deathblow must be made with that specifc weapon.

    There's nothing stopping you from nailing sharks with a few Blunderbuss or Eye of Reach hits and then finishing them off with a shot from the DBF. That's what I've been doing and it's working well for me.

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