@reverend-toast said in We Should Be Able To Sail In The Same Session With Multiple Guild Ships:
@lem0n-curry There will always be ways to exploit, but if you make it so a "Guild Alliance" is limited to your ship, and the one you bring with you, the only benefit the other two sets of guild ships would have, is less danger on the seas. they wouldn't be sharing loot.
It certainly would decrease the amount of gold they're going to make opposed to how the current presumably work (all ships on the server in one alliance). I was referring mostly to the Guild Alliance items you suggested.
Though with that, I do think there needs to be a change in how alliance payout work... like make it legit split the value of the gold 50/50 (33.33/33.33/33.33 or 25/25/25/25 or 20/20/20/20/20 or 16.66/16.66/16.66/16.66/16.66/16.66)
In which case Rare should just remove the alliance feature alltogether - or at least the bit of getting gold when other crews turn in items.
Imagine doing an event while in an alliance, you accept the 50% drop in payout, and just after you finish the event(s) the other crew invites another crew to the alliance and it's another 17% less you're getting. Certainly if after the turn-in you're leaving the server you'll drop the alliance flag.
A decrease in the amount of gold of what the other crews are getting might be sufficient (they can divide the 50% or somesuch); the amount of what the "turn-in crew" gets should not be treated the same as the "free gold" the alliance is getting; perhaps a 10% cut if in an alliance, but even that might cause most crews to drop alliance before turning in something significant.